Player Matchup

Shiva
Shiva
Archdefender49
Shiva
Level 146
God Stats
10W - 10L
1,583 SR
Queue Stats
40W - 32L
1,557 Elo+
Party 2
Agni
Agni
DirtworthDan
Agni
Level 160
God Stats
9W - 12L
1,569 SR
Queue Stats
164W - 206L
1,497 Elo+
Party 3
Neith
Neith
Jormungundar
Neith
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 26L
1,552 Elo+
Party 2
Maui
Maui
KyloStabsFirst1
Maui
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 39L
1,582 Elo+
Party 2
Ravana
Ravana
UndeadJester367
Ravana
Level 139
God Stats
0W - 1L
1,734 SR
Queue Stats
49W - 66L
1,502 Elo+
Party 3
Team Averages
Level 140
1,620 SR
1,538 Elo+

VS

Team Averages
Level 131
1,635 SR
1,654 Elo+
Athena
Athena
Akromaniac27
Athena
Level 103
God Stats
35W - 62L
1,348 SR
Queue Stats
327W - 326L
1,490 Elo+
Solo
Apollo
Apollo
BeanSoupBob
Apollo
Level 160
God Stats
4W - 1L
1,820 SR
Queue Stats
227W - 82L
1,826 Elo+
Party 1
Izanami
Izanami
Glοοmy
Izanami
Level 158
God Stats
3W - 4L
1,561 SR
Queue Stats
291W - 284L
1,627 Elo+
Party 1
Merlin
Merlin
Kitsủne
Merlin
Level 148
God Stats
22W - 18L
1,526 SR
Queue Stats
683W - 413L
1,787 Elo+
Party 1
Ravana
Ravana
saint767887
Ravana
Level 84
God Stats
2W - 1L
1,918 SR
Queue Stats
81W - 72L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,328
463
6,625
19,208
12,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 2
8,258
459
9,362
13,490
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 0
7,052
392
6,262
13,087
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 1
6,364
354
1,185
10,942
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
6,900
383
1,855
15,201
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 2 / 6
9,014
501
5,167
21,424
19,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
18
4 / 0 / 5
12,074
671
16,065
12,241
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Glοοmy
Izanami
18
3 / 0 / 5
11,694
650
9,752
9,501
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Kitsủne
Merlin
19
8 / 0 / 7
12,889
716
16,588
10,303
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
17
4 / 0 / 8
10,982
610
11,014
7,606
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
20
20
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
6
2
L
0
4
0
0
W
Apollo
4
0
5
6.5
L
0
5
2
0.2
W
Izanami
Glοοmy
Izanami
3
0
5
5.5
L
2
5
0
0.4
W
Merlin
Kitsủne
Merlin
8
0
7
11.5
L
0
2
1
0.25
L
0
4
1
0.13
W
Ravana
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,289
Damage
58,586
71,928
Taken
61,075
33,250
Mitigated
39,705
14,930
Healing
23,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,167
1,677
0
6,188
21,424
19,659
108
5,811
15,613
28,266
7,282
L
6,625
799
401
5,513
19,208
12,277
0
5,501
13,707
0
70,916
W
Apollo
16,065
11,989
0
7,402
12,241
6,042
11,358
484
11,757
0
110,775
L
9,362
720
0
450
13,490
4,695
0
5,641
7,849
69,319
0
W
Izanami
Glοοmy
Izanami
9,752
6,393
0
4,451
9,501
5,590
6,313
1,578
7,923
0
121,062
L
6,262
2,674
0
2,842
13,087
3,235
0
3,358
9,729
0
46,905
W
Merlin
Kitsủne
Merlin
16,588
1,135
141
3,198
10,303
4,944
1,113
2,728
7,575
124,093
0
L
1,185
407
0
1,890
10,942
8,242
0
2,099
8,843
16,944
0
L
1,855
523
0
3,834
15,201
4,801
0
4,394
10,807
0
36,457
W
Ravana
11,014
3,225
0
2,047
7,606
3,470
1,439
1,009
6,300
0
77,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
56,653
434
Minions Killed
711
0
Camps Cleared
0
1,362,887
Distance Traveled
1,796,318
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,014
501
42
2
0
404,072
8
L
Shiva
8,328
463
123
7
0
348,349
2
W
Apollo
12,074
671
190
11
0
308,803
4
L
Agni
8,258
459
138
8
0
301,112
0
W
Izanami
11,694
650
176
10
0
318,913
2
L
Neith
7,052
392
67
4
0
239,368
0
W
Merlin
12,889
716
186
10
0
354,770
5
L
Maui
6,364
354
32
2
0
177,822
3
L
Ravana
6,900
383
74
4
0
296,236
5
W
Ravana
10,982
610
117
7
0
409,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role