Player Matchup

Horus
Horus
FWYG ZoLDiah
Horus
Level 159
God Stats
6W - 5L
1,428 SR
Queue Stats
261W - 271L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Lindsay99
Heimdallr
Level 159
God Stats
1W - 0L
1,672 SR
Queue Stats
15W - 16L
1,600 Elo+
Party 1
Eset
Eset
ShadowWolf-N
Eset
Level 155
God Stats
12W - 12L
1,653 SR
Queue Stats
475W - 459L
1,557 Elo+
Party 2
Lancelot
Lancelot
SuPPeRSaaaM
Lancelot
Level 133
God Stats
6W - 3L
1,669 SR
Queue Stats
10W - 12L
1,593 Elo+
Party 1
Ares
Ares
g2_lar
Ares
Level 126
God Stats
3W - 1L
1,454 SR
Queue Stats
200W - 207L
1,495 Elo+
Party 2
Team Averages
Level 146
1,575 SR
1,559 Elo+

VS

Team Averages
Level 118
1,670 SR
1,528 Elo+
Ishtar
Ishtar
Goldsmith118
Ishtar
Level 141
God Stats
0W - 1L
1,887 SR
Queue Stats
81W - 76L
1,518 Elo+
Solo
Hera
Hera
Manchuurian
Hera
Level 135
God Stats
154W - 100L
1,687 SR
Queue Stats
522W - 494L
1,599 Elo+
Solo
Hercules
Hercules
Reaper9027
Hercules
Level 123
God Stats
0W - 1L
1,610 SR
Queue Stats
35W - 32L
1,550 Elo+
Solo
Janus
Janus
oKa-oKa--
Janus
Level 64
God Stats
16W - 18L
1,588 SR
Queue Stats
204W - 143L
1,576 Elo+
Solo
Bastet
Bastet
turonn112
Bastet
Level 128
God Stats
6W - 4L
1,578 SR
Queue Stats
468W - 536L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,254
625
6,513
6,324
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Lindsay99
Heimdallr
10
0 / 0 / 1
5,221
522
2,449
5,373
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 0
6,332
633
4,851
7,033
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
SuPPeRSaaaM
Lancelot
7
1 / 0 / 3
4,982
498
2,084
6,573
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
g2_lar
Ares
7
0 / 0 / 2
4,938
494
2,536
6,944
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 0 / 0
5,261
526
3,652
5,378
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,831
483
4,523
5,628
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Reaper9027
Hercules
8
1 / 2 / 0
5,372
537
5,907
9,886
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
oKa-oKa--
Janus
7
0 / 3 / 0
4,723
472
2,069
5,028
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
turonn112
Bastet
8
0 / 2 / 0
4,579
458
1,323
6,982
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
11
Kills
1
1
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Ishtar
0
0
0
0
W
Heimdallr
Lindsay99
Heimdallr
0
0
1
0.5
L
0
4
0
0
L
Hercules
Reaper9027
Hercules
1
2
0
0.5
W
5
0
0
5
W
Lancelot
SuPPeRSaaaM
Lancelot
1
0
3
2.5
W
Ares
g2_lar
Ares
0
0
2
1
L
Janus
oKa-oKa--
Janus
0
3
0
0
L
Bastet
turonn112
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,433
Damage
17,474
32,247
Taken
32,902
13,336
Mitigated
12,670
12,808
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,513
3,150
127
2,317
6,324
3,495
0
1,959
4,365
0
37,179
L
Ishtar
3,652
2,008
0
3,985
5,378
1,730
0
63
5,315
0
42,683
W
Heimdallr
Lindsay99
Heimdallr
2,449
1,571
0
2,448
5,373
1,740
0
0
5,373
0
37,193
L
4,523
620
0
370
5,628
2,005
0
2,808
2,776
40,519
0
L
Hercules
Reaper9027
Hercules
5,907
2,147
0
3,110
9,886
5,567
0
3,305
6,537
0
18,086
W
4,851
887
0
4,536
7,033
2,236
0
1,725
5,308
51,429
0
W
Lancelot
SuPPeRSaaaM
Lancelot
2,084
378
0
798
6,573
2,296
0
1,447
5,126
0
21,998
W
Ares
g2_lar
Ares
2,536
120
0
2,582
6,944
3,569
0
1,461
5,483
9,019
0
L
Janus
oKa-oKa--
Janus
2,069
540
0
1,745
5,028
1,235
0
311
4,426
22,300
0
L
Bastet
turonn112
Bastet
1,323
609
0
3,281
6,982
2,133
466
900
5,957
0
21,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
24,766
262
Minions Killed
267
0
Camps Cleared
0
934,679
Distance Traveled
878,717
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,254
625
61
6
0
188,662
0
L
Ishtar
5,261
526
67
7
0
172,918
4
W
Heimdallr
5,221
522
62
6
0
178,906
1
L
Hera
4,831
483
68
7
0
190,920
5
L
Hercules
5,372
537
24
2
0
191,765
3
W
Eset
6,332
633
89
9
0
163,604
2
W
Lancelot
4,982
498
40
4
0
219,294
1
W
Ares
4,938
494
10
1
0
184,213
1
L
Janus
4,723
472
50
5
0
128,211
1
L
Bastet
4,579
458
58
6
0
194,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role