Player Matchup

Izanami
Izanami
Berrylove
Izanami
Level 118
God Stats
399W - 402L
1,579 SR
Queue Stats
912W - 895L
1,577 Elo+
Solo
Anubis
Anubis
ColdKingisac
Anubis
Level 129
God Stats
14W - 13L
1,592 SR
Queue Stats
290W - 294L
1,555 Elo+
Solo
Cliodhna
Cliodhna
LastGen PaNzEr
Cliodhna
Level 157
God Stats
7W - 0L
1,656 SR
Queue Stats
60W - 35L
1,652 Elo+
Solo
Vulcan
Vulcan
cysrevenge2
Vulcan
Level 128
God Stats
2W - 3L
1,457 SR
Queue Stats
45W - 57L
1,469 Elo+
Solo
Shiva
Shiva
literary-zigzag9
Shiva
Level 127
God Stats
22W - 25L
1,671 SR
Queue Stats
613W - 604L
1,504 Elo+
Solo
Team Averages
Level 132
1,591 SR
1,551 Elo+

VS

Team Averages
Level 89
1,543 SR
1,446 Elo+
Ra
Ra
ExiledChai
Ra
Level 160
God Stats
27W - 31L
1,591 SR
Queue Stats
602W - 595L
1,446 Elo+
Party 1
Chaac
Chaac
Huapetron
Chaac
Level 147
God Stats
8W - 7L
1,392 SR
Queue Stats
341W - 254L
1,613 Elo+
Solo
Susano
Susano
PoohBear10_
Susano
Level 109
God Stats
2W - 2L
1,733 SR
Queue Stats
93W - 100L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Sir_Grim-_-
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,296 Elo+
Party 1
Neith
Neith
slaywire
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Berrylove
Izanami
20
6 / 2 / 7
13,373
743
13,736
17,248
8,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
19
0 / 4 / 8
12,310
684
7,676
15,481
8,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
20
7 / 1 / 5
12,758
709
20,807
14,951
8,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
19
2 / 3 / 5
12,284
682
17,682
13,011
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 0 / 9
12,882
716
18,307
22,739
29,905
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 2
12,847
714
6,915
13,186
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Huapetron
Chaac
20
4 / 1 / 6
13,035
724
29,517
29,589
33,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
17
2 / 2 / 3
11,126
618
7,415
9,237
3,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Sir_Grim-_-
Cthulhu
17
0 / 4 / 3
10,357
575
8,461
22,353
21,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
slaywire
Neith
17
1 / 6 / 0
10,909
606
5,525
18,194
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
17
Kills
10
10
Deaths
17
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Berrylove
Izanami
6
2
7
4.75
W
Anubis
0
4
8
1
L
3
4
2
1
L
Chaac
Huapetron
Chaac
4
1
6
7
W
Cliodhna
7
1
5
9.5
L
Susano
2
2
3
1.75
L
Cthulhu
Sir_Grim-_-
Cthulhu
0
4
3
0.38
W
Vulcan
2
3
5
1.5
W
2
0
9
6.5
L
Neith
slaywire
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,208
Damage
57,833
83,430
Taken
92,559
62,901
Mitigated
72,948
23,068
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Berrylove
Izanami
13,736
9,296
0
4,258
17,248
8,634
6,919
3,561
13,211
0
56,175
W
Anubis
7,676
690
302
4,798
15,481
8,791
1,731
363
14,842
55,979
0
L
6,915
69
1,598
4,347
13,186
5,049
488
2,733
10,453
71,178
0
L
Chaac
Huapetron
Chaac
29,517
3,429
0
10,240
29,589
33,557
784
8,043
21,546
0
72,874
W
Cliodhna
20,807
2,970
0
4,953
14,951
8,019
443
2,984
11,443
0
46,387
L
Susano
7,415
600
0
1,080
9,237
3,894
0
1,536
7,701
0
21,625
L
Cthulhu
Sir_Grim-_-
Cthulhu
8,461
388
0
3,070
22,353
21,932
145
7,419
14,934
26,186
0
W
Vulcan
17,682
8,679
0
845
13,011
7,552
1,002
3,204
9,169
66,901
0
W
18,307
2,252
862
7,050
22,739
29,905
106
2,745
18,893
0
46,730
L
Neith
slaywire
Neith
5,525
1,431
0
2,437
18,194
8,516
89
5,627
12,567
0
31,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,607
Gold Earned
58,274
372
Minions Killed
348
0
Camps Cleared
0
1,874,352
Distance Traveled
1,531,997
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,373
743
103
6
0
339,825
1
W
Anubis
12,310
684
83
5
0
330,904
2
L
Ra
12,847
714
132
7
0
360,071
2
L
Chaac
13,035
724
104
6
0
416,456
3
W
Cliodhna
12,758
709
53
3
0
418,101
3
L
Susano
11,126
618
25
1
0
171,923
2
L
Cthulhu
10,357
575
35
2
0
302,716
0
W
Vulcan
12,284
682
85
5
0
372,658
1
W
Shiva
12,882
716
48
3
0
412,864
0
L
Neith
10,909
606
52
3
0
280,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role