Player Matchup

Arachne
Arachne
FWYG ZoLDiah
Arachne
Level 159
God Stats
2W - 1L
1,495 SR
Queue Stats
261W - 271L
1,537 Elo+
Solo
Cernunnos
Cernunnos
MNV_NX
Cernunnos
Level 121
God Stats
7W - 2L
1,399 SR
Queue Stats
404W - 401L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Mg1KiraVlV
Amaterasu
Level 146
God Stats
12W - 4L
1,834 SR
Queue Stats
199W - 159L
1,597 Elo+
Party 2
Ares
Ares
ShadowWolf-N
Ares
Level 155
God Stats
3W - 3L
1,574 SR
Queue Stats
475W - 459L
1,546 Elo+
Party 2
Anubis
Anubis
g2_lar
Anubis
Level 126
God Stats
4W - 4L
1,427 SR
Queue Stats
200W - 207L
1,483 Elo+
Party 2
Team Averages
Level 141
1,546 SR
1,526 Elo+

VS

Team Averages
Level 119
1,563 SR
1,556 Elo+
Rama
Rama
Cedalodon
Rama
Level 85
God Stats
19W - 25L
1,451 SR
Queue Stats
411W - 392L
1,440 Elo+
Party 3
Gilgamesh
Gilgamesh
Lindsay99
Gilgamesh
Level 159
God Stats
0W - 2L
1,732 SR
Queue Stats
15W - 16L
1,631 Elo+
Party 1
Yemoja
Yemoja
Manchuurian
Yemoja
Level 135
God Stats
13W - 23L
1,397 SR
Queue Stats
522W - 494L
1,613 Elo+
Solo
Lancelot
Lancelot
SuPPeRSaaaM
Lancelot
Level 133
God Stats
6W - 3L
1,717 SR
Queue Stats
10W - 12L
1,648 Elo+
Party 1
Thanatos
Thanatos
xristosko31yolo
Thanatos
Level 83
God Stats
32W - 28L
1,517 SR
Queue Stats
464W - 410L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FWYG ZoLDiah
Arachne
17
3 / 2 / 2
10,294
542
13,651
18,494
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
MNV_NX
Cernunnos
17
3 / 4 / 6
10,790
568
18,101
20,095
9,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Mg1KiraVlV
Amaterasu
19
12 / 0 / 6
12,042
634
21,459
19,080
12,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 9
9,496
500
6,887
8,842
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
g2_lar
Anubis
15
1 / 0 / 4
9,314
490
5,992
7,517
4,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 6 / 1
8,992
473
12,059
20,177
6,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Lindsay99
Gilgamesh
16
2 / 2 / 1
9,940
523
13,875
20,247
17,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
12
1 / 3 / 2
8,080
425
7,501
17,623
14,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
SuPPeRSaaaM
Lancelot
12
1 / 5 / 1
7,588
399
8,762
16,268
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
15
1 / 5 / 0
8,854
466
5,584
14,111
7,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
6
6
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
1
6
1
0.25
W
Arachne
FWYG ZoLDiah
Arachne
3
2
2
2
L
Gilgamesh
Lindsay99
Gilgamesh
2
2
1
1.25
W
Cernunnos
MNV_NX
Cernunnos
3
4
6
1.5
L
Yemoja
1
3
2
0.67
W
Amaterasu
Mg1KiraVlV
Amaterasu
12
0
6
15
W
2
0
9
6.5
L
Lancelot
SuPPeRSaaaM
Lancelot
1
5
1
0.3
W
Anubis
g2_lar
Anubis
1
0
4
3
L
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,090
Damage
47,781
74,028
Taken
88,426
44,332
Mitigated
51,218
29,948
Healing
33,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
12,059
10,081
0
6,828
20,177
6,142
0
2,120
18,057
0
76,956
W
Arachne
FWYG ZoLDiah
Arachne
13,651
7,273
0
9,212
18,494
8,812
556
497
17,997
0
76,731
L
Gilgamesh
Lindsay99
Gilgamesh
13,875
6,447
0
8,015
20,247
17,657
1,016
516
19,731
0
83,767
W
Cernunnos
MNV_NX
Cernunnos
18,101
9,343
0
10,241
20,095
9,000
2,739
3,223
16,872
0
102,928
L
Yemoja
7,501
1,353
3,512
3,418
17,623
14,174
0
3,883
13,740
36,247
0
W
Amaterasu
Mg1KiraVlV
Amaterasu
21,459
11,981
0
5,187
19,080
12,928
0
1,137
17,943
0
121,965
W
6,887
258
0
1,633
8,842
9,386
0
2,069
6,773
30,265
2,367
L
Lancelot
SuPPeRSaaaM
Lancelot
8,762
1,291
0
1,124
16,268
5,767
21
2,204
14,064
0
55,259
W
Anubis
g2_lar
Anubis
5,992
357
0
3,675
7,517
4,206
0
1,308
6,209
71,788
0
L
Thanatos
5,584
1,049
0
10,912
14,111
7,478
0
4,514
9,597
0
72,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,936
Gold Earned
43,454
571
Minions Killed
565
0
Camps Cleared
0
1,888,418
Distance Traveled
1,741,197
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,992
473
133
7
0
303,395
5
W
Arachne
10,294
542
118
6
0
380,611
1
L
Gilgamesh
9,940
523
171
9
0
351,107
2
W
Cernunnos
10,790
568
133
7
0
318,670
4
L
Yemoja
8,080
425
51
3
0
320,097
6
W
Amaterasu
12,042
634
160
8
0
471,840
4
W
Ares
9,496
500
43
2
0
377,061
9
L
Lancelot
7,588
399
85
4
0
403,207
0
W
Anubis
9,314
490
117
6
0
340,236
0
L
Thanatos
8,854
466
125
7
0
363,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role