Player Matchup

Zhong Kui
Zhong Kui
Hammerdon666
Zhong Kui
Level 86
God Stats
2W - 1L
1,315 SR
Queue Stats
31W - 37L
1,371 Elo+
Party 2
Achilles
Achilles
NoMoreMrIceGuy
Achilles
Level 96
God Stats
41W - 33L
1,549 SR
Queue Stats
258W - 253L
1,472 Elo+
Solo
Ganesha
Ganesha
eArbse
Ganesha
Level 122
God Stats
10W - 3L
1,461 SR
Queue Stats
144W - 133L
1,421 Elo+
Party 2
Artemis
Artemis
nosoundsnowin
Artemis
Level 124
God Stats
2W - 1L
1,333 SR
Queue Stats
398W - 392L
1,516 Elo+
Solo
Kukulkan
Kukulkan
xXB-u-R-n-ZXx
Kukulkan
Level 157
God Stats
51W - 45L
1,605 SR
Queue Stats
187W - 208L
1,477 Elo+
Solo
Team Averages
Level 117
1,453 SR
1,452 Elo+

VS

Team Averages
Level 94
1,587 SR
1,433 Elo+
Mercury
Mercury
ExoTicAlmOSs
Mercury
Level 89
God Stats
4W - 3L
1,723 SR
Queue Stats
182W - 175L
1,421 Elo+
Solo
Vamana
Vamana
F3AR_TH3_MAT3S
Vamana
Level 144
God Stats
7W - 11L
1,700 SR
Queue Stats
161W - 185L
1,416 Elo+
Solo
Bastet
Bastet
LlamitonetaDM
Bastet
Level 64
God Stats
2W - 4L
1,444 SR
Queue Stats
40W - 40L
1,478 Elo+
Party 1
Ra
Ra
ViVOraXX12
Ra
Level 108
God Stats
2W - 2L
1,570 SR
Queue Stats
140W - 137L
1,500 Elo+
Party 1
Sol
Sol
rossmcg02
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hammerdon666
Zhong Kui
16
1 / 1 / 3
9,954
553
12,094
12,966
13,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
17
10 / 2 / 2
10,653
592
17,045
13,359
7,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
eArbse
Ganesha
15
1 / 0 / 10
9,298
517
4,288
10,447
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
17
3 / 1 / 3
10,182
566
11,043
9,882
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xXB-u-R-n-ZXx
Kukulkan
18
5 / 1 / 6
10,875
604
13,478
9,071
5,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ExoTicAlmOSs
Mercury
14
2 / 5 / 1
8,776
488
5,125
15,165
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 2
8,342
463
5,965
24,572
11,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 2 / 1
8,948
497
10,373
14,964
6,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 2
8,783
488
6,222
9,220
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 4 / 0
8,361
465
7,343
13,792
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
5
5
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
ExoTicAlmOSs
Mercury
2
5
1
0.5
L
1
4
2
0.5
W
Zhong Kui
Hammerdon666
Zhong Kui
1
1
3
2.5
L
0
2
1
0.25
W
Achilles
10
2
2
5.5
L
1
5
2
0.4
W
Ganesha
eArbse
Ganesha
1
0
10
6
W
Artemis
3
1
3
4.5
L
1
4
0
0.25
W
Kukulkan
xXB-u-R-n-ZXx
Kukulkan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,948
Damage
35,028
55,725
Taken
77,713
41,505
Mitigated
32,105
18,413
Healing
26,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ExoTicAlmOSs
Mercury
5,125
2,349
0
866
15,165
5,480
0
3,252
11,865
0
82,286
L
5,965
2,981
2,013
10,278
24,572
11,945
340
9,739
14,770
0
34,039
W
Zhong Kui
Hammerdon666
Zhong Kui
12,094
1,086
0
5,528
12,966
13,642
997
883
12,000
75,364
0
L
10,373
2,115
0
6,590
14,964
6,106
155
9,415
4,886
0
72,240
W
Achilles
17,045
6,964
0
777
13,359
7,264
0
2,256
11,103
0
80,266
L
6,222
493
226
1,244
9,220
3,766
602
5,053
4,147
72,972
0
W
Ganesha
eArbse
Ganesha
4,288
219
889
2,902
10,447
10,639
33
3,201
7,246
25,903
0
W
Artemis
11,043
5,623
0
6,263
9,882
4,443
3,777
4,306
5,576
0
91,766
L
7,343
2,983
0
5,442
13,792
4,808
0
1,607
12,185
59,062
9,280
W
Kukulkan
xXB-u-R-n-ZXx
Kukulkan
13,478
1,542
0
2,054
9,071
5,517
805
2,528
6,543
108,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,962
Gold Earned
43,210
612
Minions Killed
547
0
Camps Cleared
0
1,726,714
Distance Traveled
1,649,783
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,776
488
119
7
0
378,128
2
L
Vamana
8,342
463
47
3
0
321,845
3
W
Zhong Kui
9,954
553
160
9
0
286,965
0
L
Bastet
8,948
497
139
8
0
364,275
11
W
Achilles
10,653
592
110
6
0
398,640
0
L
Ra
8,783
488
127
7
0
303,513
5
W
Ganesha
9,298
517
4
0
0
374,449
2
W
Artemis
10,182
566
169
9
0
319,759
6
L
Sol
8,361
465
115
6
0
282,022
0
W
Kukulkan
10,875
604
169
9
0
346,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role