Player Matchup

Bellona
Bellona
ATG Hellfire
Bellona
Level 104
God Stats
11W - 17L
1,431 SR
Queue Stats
268W - 263L
1,508 Elo+
Solo
Loki
Loki
BGPPISOUPCPT
Loki
Level 59
God Stats
0W - 3L
1,410 SR
Queue Stats
117W - 139L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
It does Burn
Kukulkan
Level 9
God Stats
0W - 2L
1,296 SR
Queue Stats
8W - 15L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
OCEDOF
Guan Yu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,205 Elo+
Party 4
Persephone
Persephone
あいきやま
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,061 Elo+
Party 4
Team Averages
Level 45
1,427 SR
1,291 Elo+

VS

Team Averages
Level 94
1,426 SR
1,405 Elo+
Osiris
Osiris
AzureKnight_V
Osiris
Level 137
God Stats
7W - 4L
1,584 SR
Queue Stats
179W - 182L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
GoatedRon-_-
Danzaburou
Level 59
God Stats
7W - 14L
1,276 SR
Queue Stats
66W - 88L
1,288 Elo+
Party 1
Hades
Hades
Jenovas-Spawn
Hades
Level 145
God Stats
1W - 2L
1,298 SR
Queue Stats
141W - 141L
1,560 Elo+
Party 3
Persephone
Persephone
aggreser
Persephone
Level 68
God Stats
2W - 4L
1,516 SR
Queue Stats
192W - 228L
1,438 Elo+
Solo
Cthulhu
Cthulhu
kvnqhuncho
Cthulhu
Level 63
God Stats
24W - 21L
1,454 SR
Queue Stats
115W - 120L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATG Hellfire
Bellona
1
0 / 0 / 0
5,264
263
0
124
31
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 8 / 0
9,181
459
8,107
22,186
8,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
It does Burn
Kukulkan
14
2 / 7 / 2
8,791
440
2,736
15,435
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
OCEDOF
Guan Yu
13
0 / 6 / 1
7,487
374
3,162
19,328
21,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
あいきやま
Persephone
13
1 / 10 / 1
7,715
386
1,655
17,001
8,281
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 2
13,245
662
6,047
16,992
16,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
GoatedRon-_-
Danzaburou
16
6 / 1 / 11
11,646
582
15,552
10,338
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 2 / 1
12,161
608
10,516
17,406
11,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
aggreser
Persephone
17
4 / 2 / 5
12,936
647
14,483
12,048
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
kvnqhuncho
Cthulhu
17
7 / 1 / 10
12,694
635
13,331
13,919
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
6
Kills
31
31
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
ATG Hellfire
Bellona
0
0
0
0
W
4
0
2
5
L
3
8
0
0.38
W
Danzaburou
GoatedRon-_-
Danzaburou
6
1
11
11.5
L
Kukulkan
It does Burn
Kukulkan
2
7
2
0.43
W
10
2
1
5.25
L
Guan Yu
OCEDOF
Guan Yu
0
6
1
0.08
W
Persephone
aggreser
Persephone
4
2
5
3.25
W
Cthulhu
kvnqhuncho
Cthulhu
7
1
10
12
L
Persephone
あいきやま
Persephone
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,660
Damage
59,929
74,074
Taken
70,703
44,567
Mitigated
52,329
6,874
Healing
35,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ATG Hellfire
Bellona
0
0
0
0
124
31
0
124
0
0
0
W
6,047
2,985
0
12,130
16,992
16,546
2,846
1,814
15,080
0
135,044
L
8,107
1,848
0
2,813
22,186
8,404
0
9,933
12,253
0
57,263
W
Danzaburou
GoatedRon-_-
Danzaburou
15,552
7,813
0
5,166
10,338
5,192
9,858
1,407
8,890
0
64,843
L
Kukulkan
It does Burn
Kukulkan
2,736
425
0
0
15,435
5,932
0
13,422
2,013
40,860
0
W
10,516
1,327
203
9,234
17,406
11,590
829
149
17,212
82,886
11,617
L
Guan Yu
OCEDOF
Guan Yu
3,162
247
749
3,185
19,328
21,919
457
8,234
11,094
0
49,500
W
Persephone
aggreser
Persephone
14,483
791
0
4,904
12,048
4,759
1,606
1,825
10,221
85,456
0
W
Cthulhu
kvnqhuncho
Cthulhu
13,331
1,238
0
4,117
13,919
14,242
2,052
1,603
11,824
62,639
0
L
Persephone
あいきやま
Persephone
1,655
378
0
127
17,001
8,281
240
6,075
10,916
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
62,682
253
Minions Killed
613
0
Camps Cleared
0
1,417,699
Distance Traveled
1,925,022
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,264
263
0
0
0
7,557
0
W
Osiris
13,245
662
197
10
0
388,292
3
L
Loki
9,181
459
88
4
0
392,463
0
W
Danzaburou
11,646
582
82
4
0
352,206
0
L
Kukulkan
8,791
440
72
4
0
313,641
3
W
Hades
12,161
608
119
6
0
416,288
2
L
Guan Yu
7,487
374
72
4
0
381,290
0
W
Persephone
12,936
647
129
6
0
354,704
2
W
Cthulhu
12,694
635
86
4
0
413,532
0
L
Persephone
7,715
386
21
1
0
322,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role