Player Matchup

Nu Wa
Nu Wa
Aliway
Nu Wa
Level 160
God Stats
37W - 33L
1,732 SR
Queue Stats
213W - 174L
1,590 Elo+
Solo
Ishtar
Ishtar
ILoveKnives
Ishtar
Level 123
God Stats
15W - 16L
1,523 SR
Queue Stats
400W - 396L
1,584 Elo+
Solo
King Arthur
King Arthur
KILLFREE33
King Arthur
Level 104
God Stats
0W - 2L
1,205 SR
Queue Stats
344W - 318L
1,550 Elo+
Solo
Athena
Athena
SnaccMachine
Athena
Level 87
God Stats
21W - 30L
1,552 SR
Queue Stats
432W - 454L
1,502 Elo+
Solo
Ne Zha
Ne Zha
TyIor
Ne Zha
Level 112
God Stats
0W - 1L
1,196 SR
Queue Stats
535W - 405L
1,629 Elo+
Solo
Team Averages
Level 117
1,442 SR
1,571 Elo+

VS

Team Averages
Level 149
1,496 SR
1,545 Elo+
Guan Yu
Guan Yu
BeThatGuyWho
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 195L
1,581 Elo+
Party 1
Scylla
Scylla
GrabMeDaddy
Scylla
Level 129
God Stats
16W - 10L
1,553 SR
Queue Stats
666W - 631L
1,513 Elo+
Party 2
Bellona
Bellona
Malzera
Bellona
Level 160
God Stats
17W - 16L
1,587 SR
Queue Stats
347W - 333L
1,573 Elo+
Party 1
Charybdis
Charybdis
MangySeaCow
Charybdis
Level 160
God Stats
26W - 26L
1,541 SR
Queue Stats
445W - 435L
1,503 Elo+
Party 2
Ymir
Ymir
studiofeeds11
Ymir
Level 149
God Stats
1W - 1L
1,299 SR
Queue Stats
103W - 116L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aliway
Nu Wa
15
2 / 5 / 0
8,840
520
8,232
11,366
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
15
2 / 5 / 3
8,937
526
11,257
14,193
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KILLFREE33
King Arthur
8
0 / 8 / 0
5,787
340
1,751
15,974
7,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
15
5 / 1 / 1
9,247
544
10,402
14,835
16,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
TyIor
Ne Zha
14
1 / 4 / 3
8,576
504
3,708
16,535
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeThatGuyWho
Guan Yu
14
2 / 3 / 2
9,398
553
10,444
16,349
13,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
14
3 / 1 / 8
8,937
526
11,389
9,558
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Malzera
Bellona
15
4 / 3 / 3
9,453
556
9,677
15,071
12,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
MangySeaCow
Charybdis
17
12 / 1 / 2
11,076
652
14,530
11,540
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 14
9,970
586
5,707
12,694
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
10
Kills
23
23
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aliway
Nu Wa
2
5
0
0.4
W
Guan Yu
BeThatGuyWho
Guan Yu
2
3
2
1
W
Scylla
3
1
8
7
L
Ishtar
2
5
3
0.7
L
King Arthur
KILLFREE33
King Arthur
0
8
0
0
W
Bellona
Malzera
Bellona
4
3
3
1.83
W
Charybdis
MangySeaCow
Charybdis
12
1
2
13
L
Athena
5
1
1
5.5
L
Ne Zha
TyIor
Ne Zha
1
4
3
0.63
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
51,747
72,903
Taken
65,212
39,760
Mitigated
48,207
10,263
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aliway
Nu Wa
8,232
1,668
0
750
11,366
3,734
388
3,814
7,552
64,996
0
W
Guan Yu
BeThatGuyWho
Guan Yu
10,444
1,435
250
3,230
16,349
13,635
0
7,502
7,552
0
57,109
W
Scylla
11,389
1,054
0
999
9,558
3,408
850
2,272
6,849
78,643
0
L
Ishtar
11,257
6,611
0
4,894
14,193
4,788
610
1,942
12,251
0
62,549
L
King Arthur
KILLFREE33
King Arthur
1,751
124
0
866
15,974
7,913
0
7,546
8,428
0
22,329
W
Bellona
Malzera
Bellona
9,677
4,077
0
3,116
15,071
12,602
941
2,668
12,108
0
77,377
W
Charybdis
MangySeaCow
Charybdis
14,530
7,261
0
7,230
11,540
4,684
3,831
2,135
9,042
0
97,230
L
Athena
10,402
2,387
0
1,184
14,835
16,863
0
2,380
12,455
57,346
0
L
Ne Zha
TyIor
Ne Zha
3,708
1,210
0
2,569
16,535
6,462
0
1,085
15,450
0
70,868
W
5,707
1,390
0
3,095
12,694
13,878
120
1,920
10,049
17,516
1,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,387
Gold Earned
48,834
464
Minions Killed
521
0
Camps Cleared
0
1,633,405
Distance Traveled
1,673,764
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,840
520
139
8
0
292,598
6
W
Guan Yu
9,398
553
105
6
0
343,420
1
W
Scylla
8,937
526
120
7
0
354,572
5
L
Ishtar
8,937
526
91
5
0
313,561
0
L
King Arthur
5,787
340
24
1
0
260,310
1
W
Bellona
9,453
556
124
7
0
331,368
3
W
Charybdis
11,076
652
150
9
0
309,305
4
L
Athena
9,247
544
106
6
0
373,557
3
L
Ne Zha
8,576
504
104
6
0
393,379
3
W
Ymir
9,970
586
22
1
0
335,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role