Player Matchup

Medusa
Medusa
CrusnikKiller
Medusa
Level 114
God Stats
9W - 6L
1,687 SR
Queue Stats
284W - 298L
1,373 Elo+
Solo
Ah Puch
Ah Puch
DaDoinkMasta
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,418 Elo+
Solo
Fenrir
Fenrir
WindsOfNorr
Fenrir
Level 63
God Stats
9W - 5L
1,608 SR
Queue Stats
22W - 23L
1,450 Elo+
Solo
Khepri
Khepri
xDMKx Tabby
Khepri
Level 87
God Stats
0W - 1L
1,654 SR
Queue Stats
12W - 8L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
xxPoedunkxx
Baron Samedi
Level 85
God Stats
76W - 76L
1,477 SR
Queue Stats
116W - 143L
1,385 Elo+
Solo
Team Averages
Level 79
1,585 SR
1,424 Elo+

VS

Team Averages
Level 96
1,543 SR
1,507 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
RefinedTurtle64
Horus
Level 109
God Stats
6W - 2L
1,514 SR
Queue Stats
69W - 46L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WETLIKEWATER263
Ah Muzen Cab
Level 16
God Stats
4W - 0L
1,686 SR
Queue Stats
29W - 11L
1,578 Elo+
Party 1
Ishtar
Ishtar
cRz crazy x
Ishtar
Level 123
God Stats
8W - 4L
1,626 SR
Queue Stats
53W - 41L
1,530 Elo+
Party 1
Tyr
Tyr
smellywenis
Tyr
Level 76
God Stats
3W - 1L
1,390 SR
Queue Stats
234W - 236L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,381
414
983
7,829
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
DaDoinkMasta
Ah Puch
11
0 / 3 / 1
5,800
446
3,087
8,024
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
1 / 5 / 0
5,361
412
3,914
10,858
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
6
0 / 4 / 0
4,828
371
1,190
7,839
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
xxPoedunkxx
Baron Samedi
13
4 / 1 / 0
7,636
587
6,245
4,705
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 1 / 1
7,557
581
5,636
6,412
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 10
7,461
574
8,384
6,596
5,111
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
WETLIKEWATER263
Ah Muzen Cab
13
3 / 0 / 1
7,790
599
1,626
8,620
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
14
8 / 0 / 4
8,602
662
8,276
9,474
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 0
6,252
481
1,325
10,031
6,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
18
18
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
1
3.5
L
0
5
0
0
L
Ah Puch
DaDoinkMasta
Ah Puch
0
3
1
0.17
W
4
0
10
9
W
Ah Muzen Cab
WETLIKEWATER263
Ah Muzen Cab
3
0
1
3.5
L
Fenrir
1
5
0
0.2
W
Ishtar
8
0
4
10
W
0
4
0
0
L
Khepri
0
4
0
0
L
Baron Samedi
xxPoedunkxx
Baron Samedi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,419
Damage
25,247
39,255
Taken
41,133
13,280
Mitigated
20,798
8,129
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,636
499
0
2,112
6,412
2,408
479
2,094
4,318
47,842
0
L
983
298
82
1,553
7,829
1,601
0
28
7,801
0
24,118
L
Ah Puch
DaDoinkMasta
Ah Puch
3,087
71
0
1,747
8,024
3,008
0
4,048
3,976
32,375
0
W
8,384
2,954
87
500
6,596
5,111
328
1,359
5,237
1,755
31,472
W
Ah Muzen Cab
WETLIKEWATER263
Ah Muzen Cab
1,626
921
0
1,389
8,620
3,128
55
82
8,518
0
65,331
L
Fenrir
3,914
620
0
2,360
10,858
3,511
0
1,833
9,025
0
28,207
W
Ishtar
8,276
5,760
0
5,356
9,474
3,923
2,541
1,235
8,239
61
68,790
W
1,325
157
0
2,286
10,031
6,228
517
5,759
3,851
0
32,417
L
Khepri
1,190
98
32
809
7,839
3,024
0
0
7,839
8,880
0
L
Baron Samedi
xxPoedunkxx
Baron Samedi
6,245
1,108
0
1,546
4,705
2,136
100
0
4,705
45,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
37,662
248
Minions Killed
413
0
Camps Cleared
0
932,178
Distance Traveled
1,215,132
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,557
581
92
7
0
268,287
6
L
Medusa
5,381
414
39
3
0
157,475
3
L
Ah Puch
5,800
446
54
4
0
191,736
1
W
Horus
7,461
574
54
4
0
253,445
5
W
Ah Muzen Cab
7,790
599
107
8
0
265,451
0
L
Fenrir
5,361
412
46
4
0
239,856
1
W
Ishtar
8,602
662
106
8
0
212,873
0
W
Tyr
6,252
481
54
4
0
215,076
0
L
Khepri
4,828
371
9
1
0
130,709
1
L
Baron Samedi
7,636
587
100
8
0
212,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role