Player Matchup

Cthulhu
Cthulhu
Cleimyorn
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,864 Elo+
Party 1
Chronos
Chronos
DoinkedOn
Chronos
Level 148
God Stats
3W - 0L
1,425 SR
Queue Stats
27W - 12L
1,691 Elo+
Party 1
Ra
Ra
FroSoCold
Ra
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
Obsul
Zhong Kui
Level 156
God Stats
1W - 2L
1,176 SR
Queue Stats
51W - 36L
1,620 Elo+
Party 1
Kuzenbo
Kuzenbo
WKeyFan
Kuzenbo
Level 96
God Stats
2W - 0L
1,733 SR
Queue Stats
30W - 12L
1,678 Elo+
Party 1
Team Averages
Level 126
1,467 SR
1,688 Elo+

VS

Team Averages
Level 111
1,487 SR
1,373 Elo+
Cerberus
Cerberus
Gattsu1999
Cerberus
Level 112
God Stats
3W - 2L
1,363 SR
Queue Stats
518W - 583L
1,350 Elo+
Solo
Ra
Ra
Lok_infinite
Ra
Level 138
God Stats
1W - 1L
1,715 SR
Queue Stats
90W - 117L
1,410 Elo+
Solo
Bakasura
Bakasura
MeltinButta2
Bakasura
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 143L
1,419 Elo+
Solo
Hachiman
Hachiman
Xaeilo
Hachiman
Level 147
God Stats
0W - 1L
1,355 SR
Queue Stats
21W - 23L
1,481 Elo+
Solo
Hera
Hera
scars95
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 47L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cleimyorn
Cthulhu
14
1 / 3 / 16
8,742
874
7,272
13,326
15,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
DoinkedOn
Chronos
14
5 / 2 / 15
8,639
864
19,192
11,016
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 1 / 7
9,636
964
12,651
6,047
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Obsul
Zhong Kui
14
6 / 3 / 12
8,724
872
11,417
14,667
9,427
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
WKeyFan
Kuzenbo
14
2 / 2 / 17
8,647
865
6,527
12,446
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gattsu1999
Cerberus
14
2 / 3 / 5
8,462
846
4,982
15,987
25,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 5 / 3
7,803
780
6,959
11,084
6,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MeltinButta2
Bakasura
13
0 / 4 / 9
7,245
725
9,377
12,579
16,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Xaeilo
Hachiman
13
4 / 5 / 6
7,906
791
11,787
11,191
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
scars95
Hera
13
1 / 6 / 5
7,376
738
9,616
9,431
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
23
Kills
11
11
Deaths
23
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cleimyorn
Cthulhu
1
3
16
3
W
Chronos
DoinkedOn
Chronos
5
2
15
6.25
W
9
1
7
12.5
L
Cerberus
Gattsu1999
Cerberus
2
3
5
1.5
L
4
5
3
1.1
L
Bakasura
MeltinButta2
Bakasura
0
4
9
1.13
W
Zhong Kui
Obsul
Zhong Kui
6
3
12
4
W
Kuzenbo
WKeyFan
Kuzenbo
2
2
17
5.25
L
Hachiman
Xaeilo
Hachiman
4
5
6
1.4
L
Hera
scars95
Hera
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,059
Damage
42,721
57,502
Taken
60,272
48,948
Mitigated
60,210
22,418
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cleimyorn
Cthulhu
7,272
157
2,473
2,155
13,326
15,523
69
5,586
7,297
20,871
0
W
Chronos
DoinkedOn
Chronos
19,192
5,472
1,258
1,701
11,016
4,843
844
3,953
6,158
27,434
0
W
12,651
929
5,336
1,989
6,047
3,102
996
3,225
2,742
29,043
0
L
Cerberus
Gattsu1999
Cerberus
4,982
425
204
3,212
15,987
25,051
0
15,020
967
10,972
0
L
6,959
65
3,142
1,454
11,084
6,747
0
10,608
476
18,451
0
L
Bakasura
MeltinButta2
Bakasura
9,377
5,232
952
4,046
12,579
16,174
0
11,393
1,186
0
7,446
W
Zhong Kui
Obsul
Zhong Kui
11,417
805
955
4,654
14,667
9,427
1,002
4,696
8,651
18,712
0
W
Kuzenbo
WKeyFan
Kuzenbo
6,527
2,641
387
1,510
12,446
16,053
290
4,097
7,244
9,926
0
L
Hachiman
Xaeilo
Hachiman
11,787
6,610
513
2,141
11,191
6,519
0
10,714
477
0
23,638
L
Hera
scars95
Hera
9,616
2,381
390
771
9,431
5,719
0
9,324
107
17,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,388
Gold Earned
38,792
106
Minions Killed
108
0
Camps Cleared
0
972,389
Distance Traveled
854,154
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,742
874
19
2
0
191,374
2
W
Chronos
8,639
864
25
3
0
190,206
0
W
Ra
9,636
964
44
4
0
204,268
4
L
Cerberus
8,462
846
18
2
0
183,870
0
L
Ra
7,803
780
17
2
0
178,887
0
L
Bakasura
7,245
725
17
2
0
185,744
0
W
Zhong Kui
8,724
872
16
2
0
173,723
0
W
Kuzenbo
8,647
865
2
0
0
212,818
0
L
Hachiman
7,906
791
25
3
0
153,345
0
L
Hera
7,376
738
31
3
0
152,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role