Player Matchup

Maui
Maui
Kattuk_noord1939
Maui
Level 145
God Stats
2W - 4L
1,411 SR
Queue Stats
458W - 524L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
PlumMD
Zhong Kui
Level 75
God Stats
0W - 2L
1,266 SR
Queue Stats
23W - 43L
1,263 Elo+
Party 2
Thor
Thor
WindsOfNorr
Thor
Level 63
God Stats
4W - 8L
1,275 SR
Queue Stats
22W - 23L
1,465 Elo+
Solo
Artemis
Artemis
blusterfiend17
Artemis
Level 99
God Stats
8W - 7L
1,624 SR
Queue Stats
183W - 236L
1,325 Elo+
Party 2
Merlin
Merlin
zeek972
Merlin
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 59L
1,295 Elo+
Solo
Team Averages
Level 85
1,415 SR
1,351 Elo+

VS

Team Averages
Level 81
1,503 SR
1,455 Elo+
Zhong Kui
Zhong Kui
Macfatie
Zhong Kui
Level 104
God Stats
41W - 20L
1,589 SR
Queue Stats
280W - 288L
1,298 Elo+
Solo
Horus
Horus
RefinedTurtle64
Horus
Level 109
God Stats
6W - 2L
1,316 SR
Queue Stats
69W - 46L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WETLIKEWATER263
Ah Muzen Cab
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 11L
1,563 Elo+
Party 1
Ishtar
Ishtar
cRz crazy x
Ishtar
Level 123
God Stats
8W - 4L
1,611 SR
Queue Stats
53W - 41L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jcyoung_1
Morgan Le Fay
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,687
379
1,703
14,575
7,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
PlumMD
Zhong Kui
12
3 / 6 / 2
7,346
490
7,978
14,422
8,555
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 4 / 0
6,783
452
5,924
11,283
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 9 / 0
6,330
422
2,676
14,050
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
zeek972
Merlin
11
0 / 4 / 2
6,715
448
3,635
6,628
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Macfatie
Zhong Kui
13
1 / 3 / 4
8,201
547
5,028
8,035
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 0 / 17
9,453
630
10,562
9,464
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
WETLIKEWATER263
Ah Muzen Cab
15
8 / 1 / 1
9,163
611
7,877
10,184
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
15
18 / 0 / 4
10,097
673
20,578
11,823
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
jcyoung_1
Morgan Le Fay
12
0 / 3 / 3
8,040
536
2,054
7,190
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
7
Kills
30
30
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Zhong Kui
Macfatie
Zhong Kui
1
3
4
1
L
Zhong Kui
PlumMD
Zhong Kui
3
6
2
0.67
W
3
0
17
11.5
W
Ah Muzen Cab
WETLIKEWATER263
Ah Muzen Cab
8
1
1
8.5
L
4
4
0
1
L
0
9
0
0
W
Ishtar
18
0
4
20
W
Morgan Le Fay
jcyoung_1
Morgan Le Fay
0
3
3
0.5
L
Merlin
zeek972
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
46,099
60,958
Taken
46,696
25,226
Mitigated
25,973
9,750
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,703
349
172
1,893
14,575
7,339
261
211
14,364
23,911
0
W
Zhong Kui
Macfatie
Zhong Kui
5,028
950
0
3,570
8,035
5,754
294
2,005
5,702
38,157
6,685
L
Zhong Kui
PlumMD
Zhong Kui
7,978
494
11
3,589
14,422
8,555
1,131
2,580
11,842
35,146
0
W
10,562
4,097
469
2,348
9,464
8,899
198
3,421
5,967
1,995
28,723
W
Ah Muzen Cab
WETLIKEWATER263
Ah Muzen Cab
7,877
3,160
0
1,890
10,184
3,906
0
1,278
8,874
0
69,988
L
5,924
1,469
0
283
11,283
3,334
0
859
10,424
0
33,406
L
2,676
1,167
170
2,522
14,050
3,989
860
2,581
11,469
0
36,878
W
Ishtar
20,578
15,023
0
8,220
11,823
4,636
1,810
3,222
8,455
27
84,193
W
Morgan Le Fay
jcyoung_1
Morgan Le Fay
2,054
149
0
1,418
7,190
2,778
412
3,763
3,343
45,340
0
L
Merlin
zeek972
Merlin
3,635
83
0
1,110
6,628
2,009
153
1,226
5,402
42,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
44,954
299
Minions Killed
411
0
Camps Cleared
0
1,258,233
Distance Traveled
1,355,469
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,687
379
35
2
0
241,932
4
W
Zhong Kui
8,201
547
79
5
0
252,821
3
L
Zhong Kui
7,346
490
67
4
0
252,354
0
W
Horus
9,453
630
43
3
0
290,201
3
W
Ah Muzen Cab
9,163
611
115
8
0
306,966
0
L
Thor
6,783
452
58
4
0
278,600
0
L
Artemis
6,330
422
60
4
0
241,688
1
W
Ishtar
10,097
673
80
5
0
262,844
1
W
Morgan Le Fay
8,040
536
94
6
0
242,637
2
L
Merlin
6,715
448
79
5
0
243,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role