Player Matchup

Osiris
Osiris
Platinum I
 
Osiris
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum I
Govno4
Sol
Platinum I
Level 157
God Stats
6W - 4L
1,653 SR
Queue Stats
40W - 34L
2,152 MMR
Party 1
Fenrir
Fenrir
Platinum V
OsamuO
Fenrir
Platinum V
Level 144
God Stats
7W - 5L
1,498 SR
Queue Stats
38W - 42L
1,555 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,551 SR
1,736 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,700 SR
2,082 MMR
Cernunnos
Cernunnos
Masters
DEADCORPS123
Cernunnos
Masters
Level 126
God Stats
4W - 4L
1,666 SR
Queue Stats
621W - 455L
2,217 MMR
Solo
Nox
Nox
Silver I
MrsHarden
Nox
Silver I
Level 98
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 7L
1,486 MMR
Solo
Thoth
Thoth
Masters
NoneTed
Thoth
Masters
Level 126
God Stats
3W - 1L
1,719 SR
Queue Stats
265W - 138L
2,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 0 / 4
9,365
720
12,665
11,145
12,313
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Govno4
Sol
15
4 / 2 / 3
9,456
727
8,329
11,989
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
OsamuO
Fenrir
15
0 / 1 / 6
9,723
748
5,149
10,910
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasAh Muzen CabAchillesBaron SamediGuan Yu

VS

Bans
SobekCabrakanXing TianKhepriGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEADCORPS123
Cernunnos
12
0 / 2 / 2
7,648
588
9,475
10,779
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 2 / 2
8,453
650
6,548
8,943
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
NoneTed
Thoth
14
2 / 4 / 1
8,931
687
6,996
8,153
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
4
6
L
Cernunnos
DEADCORPS123
Cernunnos
0
2
2
0.5
W
Sol
Govno4
Sol
4
2
3
2.75
L
1
2
2
1
L
Thoth
NoneTed
Thoth
2
4
1
0.63
W
Fenrir
OsamuO
Fenrir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,143
Damage
23,019
34,044
Taken
27,875
28,184
Mitigated
12,302
15,573
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,665
2,589
0
4,733
11,145
12,313
300
3,378
7,767
0
32,093
L
Cernunnos
DEADCORPS123
Cernunnos
9,475
3,541
0
2,245
10,779
4,792
0
3,036
7,743
0
20,286
W
Sol
Govno4
Sol
8,329
2,970
0
5,859
11,989
5,344
90
6,350
5,639
62,746
5,553
L
6,548
149
0
390
8,943
4,095
0
2,588
6,355
20,632
0
L
Thoth
NoneTed
Thoth
6,996
524
0
799
8,153
3,415
0
1,969
6,184
49,321
0
W
Fenrir
OsamuO
Fenrir
5,149
789
252
4,729
10,910
10,527
585
4,356
6,554
0
27,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
25,032
186
Minions Killed
153
0
Camps Cleared
0
780,583
Distance Traveled
734,028
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,365
720
36
3
0
280,318
4
L
Cernunnos
7,648
588
28
2
0
250,653
5
W
Sol
9,456
727
108
8
0
223,953
3
L
Nox
8,453
650
37
3
0
257,764
0
L
Thoth
8,931
687
88
7
0
225,611
4
W
Fenrir
9,723
748
42
3
0
276,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role