Player Matchup

Cupid
Cupid
Grandmaster
 
Cupid
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
Hcuat
Ares
Masters
Level 154
God Stats
22W - 8L
1,796 SR
Queue Stats
87W - 24L
2,603 MMR
Party 1
Horus
Horus
Masters
mateau
Horus
Masters
Level 138
God Stats
72W - 14L
1,964 SR
Queue Stats
90W - 24L
2,783 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 150
1,753 SR
2,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,468 SR
1,358 MMR
Agni
Agni
Gold V
NeONAres
Agni
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,682 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
T1mmer
Kuzenbo
Gold V
Level 160
God Stats
0W - 3L
1,495 SR
Queue Stats
164W - 144L
1,554 MMR
Party 2
Neith
Neith
Silver IV
ΔΘΨΞΦΘΔ
Neith
Silver IV
Level 83
God Stats
26W - 39L
1,409 SR
Queue Stats
178W - 288L
838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 0 / 4
7,976
798
12,308
7,305
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ares
Hcuat
Ares
12
1 / 0 / 7
8,123
812
6,287
8,943
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
mateau
Horus
13
3 / 0 / 6
8,549
855
6,675
15,725
10,865
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Ah Muzen CabThothBaron SamediAtlasAchilles

VS

Bans
Guan YuChironScyllaNe ZhaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 2 / 0
6,229
623
9,743
7,730
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
T1mmer
Kuzenbo
11
0 / 2 / 0
6,765
677
3,962
11,746
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
6,100
610
4,159
8,663
2,770

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
4
7
W
Ares
Hcuat
Ares
1
0
7
4.5
L
Agni
0
2
0
0
L
Kuzenbo
T1mmer
Kuzenbo
0
2
0
0
W
Horus
mateau
Horus
3
0
6
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,270
Damage
17,864
31,973
Taken
28,139
23,709
Mitigated
19,793
16,132
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,308
6,846
1,426
1,027
7,305
4,418
2,104
4,832
2,473
0
55,567
W
Ares
Hcuat
Ares
6,287
193
0
2,985
8,943
8,426
280
3,174
5,769
19,542
0
L
Agni
9,743
964
0
1,086
7,730
2,723
0
1,643
6,087
38,104
0
L
Kuzenbo
T1mmer
Kuzenbo
3,962
1,164
0
2,134
11,746
14,300
0
2,794
8,952
10,093
0
W
Horus
mateau
Horus
6,675
2,776
4,335
6,359
15,725
10,865
715
5,707
8,317
0
16,062
L
4,159
2,115
0
871
8,663
2,770
0
1,890
6,773
0
19,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
19,094
129
Minions Killed
103
0
Camps Cleared
0
583,284
Distance Traveled
525,931
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,976
798
97
10
0
182,056
1
W
Ares
8,123
812
19
2
0
198,752
3
L
Agni
6,229
623
56
6
0
171,810
4
L
Kuzenbo
6,765
677
14
1
0
196,140
1
W
Horus
8,549
855
13
1
0
202,476
3
L
Neith
6,100
610
33
3
0
157,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role