Player Matchup

Xbalanque
Xbalanque
Cleimyorn
Xbalanque
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,795 Elo+
Party 1
Heimdallr
Heimdallr
DoinkedOn
Heimdallr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,665 Elo+
Party 1
Guan Yu
Guan Yu
FroSoCold
Guan Yu
Level 124
God Stats
2W - 0L
1,737 SR
Queue Stats
26W - 21L
1,561 Elo+
Party 1
Discordia
Discordia
Obsul
Discordia
Level 156
God Stats
1W - 1L
1,310 SR
Queue Stats
51W - 36L
1,605 Elo+
Party 1
Achilles
Achilles
WKeyFan
Achilles
Level 96
God Stats
2W - 0L
1,735 SR
Queue Stats
30W - 12L
1,662 Elo+
Party 1
Team Averages
Level 126
1,556 SR
1,658 Elo+

VS

Team Averages
Level 123
1,315 SR
1,458 Elo+
Raijin
Raijin
Breadsticks321
Raijin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 141L
1,452 Elo+
Solo
Nox
Nox
Clonerdealler19
Nox
Level 92
God Stats
0W - 2L
1,187 SR
Queue Stats
110W - 112L
1,417 Elo+
Solo
Ra
Ra
MasterMustang
Ra
Level 137
God Stats
1W - 4L
1,303 SR
Queue Stats
350W - 382L
1,417 Elo+
Solo
Bakasura
Bakasura
Spurius
Bakasura
Level 123
God Stats
0W - 2L
1,265 SR
Queue Stats
229W - 231L
1,457 Elo+
Solo
Hades
Hades
TheGiordiman
Hades
Level 154
God Stats
1W - 2L
1,319 SR
Queue Stats
63W - 49L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cleimyorn
Xbalanque
20
2 / 7 / 20
12,783
752
19,169
21,580
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
DoinkedOn
Heimdallr
20
15 / 4 / 19
14,838
873
29,667
18,593
9,476
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
FroSoCold
Guan Yu
18
4 / 6 / 22
12,510
736
9,952
22,831
25,417
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Obsul
Discordia
20
15 / 4 / 20
15,243
897
33,789
15,104
7,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
WKeyFan
Achilles
20
9 / 7 / 17
13,031
767
13,152
27,045
35,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 15
11,288
664
11,108
23,137
10,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 11 / 11
11,809
695
10,219
18,934
8,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 6 / 14
11,664
686
13,393
17,638
8,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
Spurius
Bakasura
18
7 / 10 / 8
11,738
690
13,557
22,445
14,740
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 8 / 10
12,326
725
20,402
30,486
19,228
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
85
45
Kills
27
28
Deaths
45
98
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
10
15
1.05
W
Xbalanque
Cleimyorn
Xbalanque
2
7
20
1.71
L
5
11
11
0.95
W
Heimdallr
DoinkedOn
Heimdallr
15
4
19
6.13
W
Guan Yu
FroSoCold
Guan Yu
4
6
22
2.5
L
6
6
14
2.17
W
Discordia
Obsul
Discordia
15
4
20
6.25
L
Bakasura
Spurius
Bakasura
7
10
8
1.1
L
6
8
10
1.38
W
Achilles
WKeyFan
Achilles
9
7
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,729
Damage
68,679
105,153
Taken
112,640
86,633
Mitigated
61,832
36,929
Healing
27,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,108
1,541
897
1,415
23,137
10,119
0
7,486
15,449
25,621
0
W
Xbalanque
Cleimyorn
Xbalanque
19,169
14,626
570
6,701
21,580
9,320
1,576
11,984
8,911
0
42,967
L
10,219
615
347
903
18,934
8,873
0
4,997
13,693
15,053
0
W
Heimdallr
DoinkedOn
Heimdallr
29,667
17,788
1,530
6,152
18,593
9,476
4,567
11,781
6,541
0
53,569
W
Guan Yu
FroSoCold
Guan Yu
9,952
761
8,373
7,140
22,831
25,417
24
8,706
13,650
0
18,846
L
13,393
1,351
6,912
5,039
17,638
8,872
270
5,673
11,547
35,445
0
W
Discordia
Obsul
Discordia
33,789
1,781
331
2,778
15,104
7,339
1,051
6,548
8,276
56,815
0
L
Bakasura
Spurius
Bakasura
13,557
9,886
554
1,202
22,445
14,740
335
7,765
14,529
0
16,919
L
20,402
1,931
1,300
8,823
30,486
19,228
504
7,868
22,375
36,652
0
W
Achilles
WKeyFan
Achilles
13,152
1,959
214
3,140
27,045
35,081
141
16,103
9,546
0
15,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,405
Gold Earned
58,825
189
Minions Killed
150
0
Camps Cleared
0
1,486,941
Distance Traveled
1,430,080
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,288
664
31
2
0
302,580
4
W
Xbalanque
12,783
752
66
4
0
278,031
1
L
Nox
11,809
695
16
1
0
237,051
1
W
Heimdallr
14,838
873
55
3
0
263,643
0
W
Guan Yu
12,510
736
13
1
0
314,365
3
L
Ra
11,664
686
51
3
0
304,298
1
W
Discordia
15,243
897
48
3
0
321,839
0
L
Bakasura
11,738
690
15
1
0
274,470
0
L
Hades
12,326
725
37
2
0
311,681
2
W
Achilles
13,031
767
7
0
0
309,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role