Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DEATHMACHINE912
Ravana
Level 127
God Stats
8W - 8L
1,554 SR
Queue Stats
169W - 153L
1,576 Elo+
Party 1
Charybdis
Charybdis
SebivZoro
Charybdis
Level 158
God Stats
12W - 19L
1,575 SR
Queue Stats
191W - 183L
1,568 Elo+
Party 1
Poseidon
Poseidon
TerseCrown9189
Poseidon
Level 149
God Stats
50W - 25L
1,694 SR
Queue Stats
583W - 603L
1,648 Elo+
Solo
Chronos
Chronos
lNeoNeol
Chronos
Level 142
God Stats
4W - 5L
1,834 SR
Queue Stats
402W - 395L
1,645 Elo+
Solo
Team Averages
Level 145
1,632 SR
1,588 Elo+

VS

Team Averages
Level 142
1,597 SR
1,558 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlexKUNGI
Chaac
Level 160
God Stats
34W - 27L
1,626 SR
Queue Stats
439W - 458L
1,544 Elo+
Solo
Arachne
Arachne
HardlyDeaf
Arachne
Level 157
God Stats
1W - 0L
1,618 SR
Queue Stats
121W - 107L
1,642 Elo+
Solo
Neith
Neith
Spade529
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 82L
1,579 Elo+
Solo
Janus
Janus
xSGMHxSAMOAN777
Janus
Level 147
God Stats
2W - 0L
1,740 SR
Queue Stats
131W - 135L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 2 / 1
5,678
437
3,476
9,206
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 4 / 2
6,216
478
5,686
9,327
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
SebivZoro
Charybdis
10
1 / 4 / 1
6,282
483
6,570
11,983
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
13
2 / 1 / 0
7,287
561
4,012
6,313
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
lNeoNeol
Chronos
13
2 / 3 / 1
7,702
592
6,621
9,455
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 2 / 1
7,530
579
5,992
10,723
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
AlexKUNGI
Chaac
11
9 / 1 / 2
7,499
577
9,904
11,624
8,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
HardlyDeaf
Arachne
12
0 / 3 / 3
6,675
513
3,489
12,206
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Spade529
Neith
12
0 / 1 / 6
7,478
575
5,928
7,399
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 4
7,421
571
4,993
6,828
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
14
14
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
Hercules
 
Hercules
3
2
1
1.75
W
Chaac
AlexKUNGI
Chaac
9
1
2
10
L
2
4
2
0.75
W
Arachne
HardlyDeaf
Arachne
0
3
3
0.5
L
Charybdis
SebivZoro
Charybdis
1
4
1
0.38
W
Neith
Spade529
Neith
0
1
6
3
L
Poseidon
2
1
0
2
L
Chronos
lNeoNeol
Chronos
2
3
1
0.83
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
30,306
46,284
Taken
48,780
18,457
Mitigated
25,164
14,875
Healing
19,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,476
2,111
1,339
2,651
9,206
5,091
0
843
8,363
0
16,736
W
Hercules
 
Hercules
5,992
1,709
0
3,164
10,723
7,679
0
5,810
4,659
0
46,379
W
Chaac
AlexKUNGI
Chaac
9,904
2,274
0
5,426
11,624
8,394
118
498
11,126
128
32,873
L
5,686
1,512
0
3,173
9,327
3,796
0
1,604
7,617
0
28,688
W
Arachne
HardlyDeaf
Arachne
3,489
2,062
0
3,397
12,206
4,331
589
2,925
9,281
0
56,690
L
Charybdis
SebivZoro
Charybdis
6,570
3,388
0
4,390
11,983
3,567
0
553
11,430
0
46,230
W
Neith
Spade529
Neith
5,928
1,832
0
4,448
7,399
2,213
396
138
7,261
0
58,149
L
Poseidon
4,012
291
0
1,091
6,313
2,374
0
1,526
4,787
75,083
0
L
Chronos
lNeoNeol
Chronos
6,621
2,347
0
2,231
9,455
3,629
0
595
8,424
58,539
0
W
4,993
517
0
2,690
6,828
2,547
253
1,008
5,820
56,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
36,603
390
Minions Killed
420
0
Camps Cleared
0
1,328,616
Distance Traveled
1,398,383
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,678
437
21
2
0
272,701
1
W
Hercules
7,530
579
85
7
0
257,351
1
W
Chaac
7,499
577
34
3
0
293,045
1
L
Ravana
6,216
478
49
4
0
300,758
0
W
Arachne
6,675
513
92
7
0
302,647
3
L
Charybdis
6,282
483
70
5
0
229,429
0
W
Neith
7,478
575
105
8
0
255,950
3
L
Poseidon
7,287
561
138
11
0
259,146
4
L
Chronos
7,702
592
112
9
0
266,582
3
W
Janus
7,421
571
104
8
0
289,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role