Player Matchup

Achilles
Achilles
Cleimyorn
Achilles
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,718 Elo+
Party 2
King Arthur
King Arthur
DoinkedOn
King Arthur
Level 148
God Stats
3W - 0L
1,501 SR
Queue Stats
27W - 12L
1,647 Elo+
Party 2
Chiron
Chiron
FroSoCold
Chiron
Level 124
God Stats
5W - 0L
1,461 SR
Queue Stats
26W - 21L
1,545 Elo+
Party 2
Agni
Agni
Obsul
Agni
Level 156
God Stats
2W - 0L
1,756 SR
Queue Stats
51W - 36L
1,595 Elo+
Party 2
Nox
Nox
WKeyFan
Nox
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,652 Elo+
Party 2
Team Averages
Level 126
1,544 SR
1,631 Elo+

VS

Team Averages
Level 117
1,612 SR
1,529 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DanaDg
Hou Yi
Level 125
God Stats
1W - 2L
1,504 SR
Queue Stats
125W - 98L
1,592 Elo+
Party 1
Bellona
Bellona
GodlyH
Bellona
Level 44
God Stats
4W - 1L
1,853 SR
Queue Stats
112W - 151L
1,444 Elo+
Solo
Chaac
Chaac
LowdRaz
Chaac
Level 141
God Stats
2W - 7L
1,519 SR
Queue Stats
198W - 187L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
UncleSquignel
Kukulkan
Level 128
God Stats
5W - 4L
1,681 SR
Queue Stats
231W - 223L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cleimyorn
Achilles
20
3 / 3 / 20
12,297
647
14,659
22,296
35,369
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
DoinkedOn
King Arthur
19
0 / 7 / 21
11,750
618
19,007
26,220
27,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
FroSoCold
Chiron
20
11 / 3 / 9
14,618
769
22,704
17,597
10,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Obsul
Agni
19
7 / 4 / 6
12,296
647
12,529
10,708
5,324
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
19
4 / 6 / 15
12,228
644
9,387
16,196
8,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 10 / 12
11,729
617
10,141
25,022
25,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
DanaDg
Hou Yi
20
6 / 4 / 15
14,134
744
19,253
15,713
9,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
GodlyH
Bellona
7
0 / 2 / 2
8,566
451
328
3,290
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
LowdRaz
Chaac
20
9 / 4 / 13
15,140
797
24,805
28,525
38,345
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
UncleSquignel
Kukulkan
20
4 / 6 / 11
13,200
695
19,642
14,487
7,243
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
76
25
Kills
23
23
Deaths
26
71
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
10
12
1
W
Achilles
Cleimyorn
Achilles
3
3
20
4.33
L
Hou Yi
DanaDg
Hou Yi
6
4
15
3.38
W
King Arthur
DoinkedOn
King Arthur
0
7
21
1.5
W
Chiron
FroSoCold
Chiron
11
3
9
5.17
L
Bellona
GodlyH
Bellona
0
2
2
0.5
L
Chaac
LowdRaz
Chaac
9
4
13
3.88
W
Agni
Obsul
Agni
7
4
6
2.5
L
Kukulkan
UncleSquignel
Kukulkan
4
6
11
1.58
W
Nox
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,286
Damage
74,169
93,017
Taken
87,037
86,908
Mitigated
82,424
31,826
Healing
28,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,141
1,677
1,101
6,286
25,022
25,343
298
7,065
17,463
0
14,442
W
Achilles
Cleimyorn
Achilles
14,659
3,831
1,027
4,851
22,296
35,369
56
3,977
18,002
92
19,028
L
Hou Yi
DanaDg
Hou Yi
19,253
7,976
2,011
3,091
15,713
9,089
2,068
2,367
13,176
0
48,624
W
King Arthur
DoinkedOn
King Arthur
19,007
1,334
4,285
6,562
26,220
27,005
198
7,915
18,042
79
42,845
W
Chiron
FroSoCold
Chiron
22,704
8,954
4,117
5,390
17,597
10,276
1,332
3,286
14,204
0
61,659
L
Bellona
GodlyH
Bellona
328
0
161
202
3,290
2,404
0
874
2,416
0
325
L
Chaac
LowdRaz
Chaac
24,805
2,305
1,021
10,892
28,525
38,345
1,192
8,217
20,027
0
46,020
W
Agni
Obsul
Agni
12,529
668
1,666
1,341
10,708
5,324
118
625
10,042
25,711
0
L
Kukulkan
UncleSquignel
Kukulkan
19,642
281
1,780
2,202
14,487
7,243
0
3,564
10,815
57,140
0
W
Nox
9,387
595
397
2,190
16,196
8,934
0
3,839
12,115
19,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,189
Gold Earned
62,769
192
Minions Killed
201
0
Camps Cleared
0
1,666,585
Distance Traveled
1,397,472
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,729
617
9
0
0
328,183
4
W
Achilles
12,297
647
11
1
0
373,435
4
L
Hou Yi
14,134
744
70
4
0
330,961
1
W
King Arthur
11,750
618
48
3
0
336,195
2
W
Chiron
14,618
769
84
4
0
372,961
4
L
Bellona
8,566
451
0
0
0
56,577
0
L
Chaac
15,140
797
46
2
0
357,593
6
W
Agni
12,296
647
26
1
0
251,280
2
L
Kukulkan
13,200
695
76
4
0
324,158
1
W
Nox
12,228
644
23
1
0
332,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role