Player Matchup

Mercury
Mercury
Cousinskeeter6
Mercury
Level 11
God Stats
2W - 11L
1,293 SR
Queue Stats
12W - 49L
1,288 Elo+
Party 2
Medusa
Medusa
DiabolusStoner
Medusa
Level 34
God Stats
0W - 3L
1,151 SR
Queue Stats
53W - 116L
1,181 Elo+
Party 2
Khepri
Khepri
Flamesofchaos21
Khepri
Level 18
God Stats
2W - 3L
1,513 SR
Queue Stats
11W - 34L
1,402 Elo+
Party 2
Cerberus
Cerberus
ScarecrowEx6851
Cerberus
Level 35
God Stats
0W - 3L
1,152 SR
Queue Stats
58W - 135L
1,164 Elo+
Party 2
Danzaburou
Danzaburou
mistermissfit92
Danzaburou
Level 22
God Stats
6W - 20L
1,425 SR
Queue Stats
39W - 93L
1,269 Elo+
Party 2
Team Averages
Level 24
1,307 SR
1,261 Elo+

VS

Team Averages
Level 52
1,444 SR
1,465 Elo+
Chernobog
Chernobog
CheezeWarri0r
Chernobog
Level 63
God Stats
21W - 15L
1,569 SR
Queue Stats
181W - 162L
1,551 Elo+
Party 1
Hercules
Hercules
ImBrickBoi
Hercules
Level 23
God Stats
1W - 7L
1,402 SR
Queue Stats
31W - 32L
1,469 Elo+
Party 1
Freya
Freya
NAWESTSIDE
Freya
Level 44
God Stats
7W - 6L
1,321 SR
Queue Stats
149W - 174L
1,331 Elo+
Solo
Bacchus
Bacchus
OutboundApple79
Bacchus
Level 92
God Stats
19W - 15L
1,532 SR
Queue Stats
452W - 417L
1,531 Elo+
Party 1
Scylla
Scylla
SheLoveRon
Scylla
Level 38
God Stats
13W - 20L
1,394 SR
Queue Stats
75W - 90L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
9,095
910
7,777
12,935
6,469
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 10 / 0
8,709
871
12,975
19,441
10,002
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 2 / 0
8,801
880
4,050
10,651
9,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
14
0 / 9 / 0
9,124
912
14,477
25,509
14,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
mistermissfit92
Danzaburou
14
0 / 7 / 0
9,150
915
12,683
15,367
8,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

108

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CheezeWarri0r
Chernobog
17
10 / 0 / 15
11,313
1,131
20,766
11,716
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
ImBrickBoi
Hercules
18
10 / 0 / 22
11,620
1,162
17,973
14,222
20,028
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
18
10 / 0 / 18
11,448
1,145
9,299
10,000
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 29
11,866
1,187
11,375
14,740
22,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
SheLoveRon
Scylla
17
2 / 0 / 21
10,552
1,055
19,453
7,080
3,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
140
0
Kills
35
35
Deaths
0
0
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CheezeWarri0r
Chernobog
10
0
15
17.5
L
0
7
0
0
L
0
10
0
0
L
0
2
0
0
W
Hercules
ImBrickBoi
Hercules
10
0
22
21
W
Freya
10
0
18
19
W
3
0
29
17.5
L
Cerberus
0
9
0
0
W
Scylla
SheLoveRon
Scylla
2
0
21
12.5
L
Danzaburou
mistermissfit92
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,962
Damage
78,866
83,903
Taken
57,758
49,384
Mitigated
57,351
5,886
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CheezeWarri0r
Chernobog
20,766
11,335
0
1,562
11,716
6,352
0
4,131
7,585
0
39,570
L
7,777
2,808
0
0
12,935
6,469
0
6,861
5,966
0
28,158
L
12,975
7,586
0
284
19,441
10,002
0
9,205
9,977
0
20,619
L
4,050
257
0
0
10,651
9,708
0
5,376
5,165
13,033
0
W
Hercules
ImBrickBoi
Hercules
17,973
3,347
0
2,552
14,222
20,028
0
5,520
8,702
5,432
22,070
W
Freya
9,299
5,045
0
2,640
10,000
4,893
0
3,402
6,598
18,557
0
W
11,375
2,175
0
2,288
14,740
22,624
0
3,091
11,649
19,221
0
L
Cerberus
14,477
924
50
3,849
25,509
14,906
0
12,931
12,326
43,979
0
W
Scylla
SheLoveRon
Scylla
19,453
2,736
0
1,549
7,080
3,454
0
2,383
4,697
38,721
0
L
Danzaburou
mistermissfit92
Danzaburou
12,683
5,437
0
1,703
15,367
8,299
0
7,787
7,378
0
31,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,879
Gold Earned
56,799
199
Minions Killed
158
4
Camps Cleared
6
897,632
Distance Traveled
1,042,289
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,313
1,131
42
4
4
187,067
0
L
Mercury
9,095
910
44
4
0
210,200
0
L
Medusa
8,709
871
15
2
0
167,919
0
L
Khepri
8,801
880
20
2
0
178,837
0
W
Hercules
11,620
1,162
21
2
0
223,723
0
W
Freya
11,448
1,145
22
2
2
218,204
3
W
Bacchus
11,866
1,187
15
2
0
212,534
1
L
Cerberus
9,124
912
93
9
3
183,528
0
W
Scylla
10,552
1,055
58
6
0
200,761
0
L
Danzaburou
9,150
915
27
3
1
157,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role