Player Matchup

Sun Wukong
Sun Wukong
IamLasky
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 2
King Arthur
King Arthur
RulasEC
King Arthur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
imaginecat16
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 2
Team Averages
Level 14
1,500 SR
1,354 Elo+

VS

Team Averages
Level 132
1,483 SR
1,740 Elo+
Sobek
Sobek
ElF4NT4SMA
Sobek
Level 129
God Stats
2W - 1L
1,515 SR
Queue Stats
23W - 7L
1,801 Elo+
Party 1
Nox
Nox
Reyben25
Nox
Level 159
God Stats
2W - 6L
1,490 SR
Queue Stats
326W - 250L
1,679 Elo+
Party 1
Chernobog
Chernobog
notrapha
Chernobog
Level 107
God Stats
1W - 0L
1,445 SR
Queue Stats
81W - 48L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IamLasky
Sun Wukong
9
0 / 6 / 0
5,343
594
4,179
9,883
5,196
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
RulasEC
King Arthur
8
0 / 6 / 0
5,339
593
1,945
9,467
5,017
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
8
0 / 7 / 0
5,172
575
4,791
9,848
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
5 / 0 / 13
8,015
891
4,111
11,171
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 18
7,312
812
5,030
4,186
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
notrapha
Chernobog
13
14 / 0 / 5
9,048
1,005
15,368
7,140
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
19
19
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
5
0
13
11.5
L
Sun Wukong
IamLasky
Sun Wukong
0
6
0
0
W
0
0
18
9
L
King Arthur
RulasEC
King Arthur
0
6
0
0
L
Ishtar
0
7
0
0
W
Chernobog
notrapha
Chernobog
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,915
Damage
24,509
29,198
Taken
22,497
14,042
Mitigated
16,563
1,584
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,111
385
0
4,247
11,171
11,581
75
216
10,955
8,889
0
L
Sun Wukong
IamLasky
Sun Wukong
4,179
943
0
510
9,883
5,196
0
2,260
7,623
0
14,102
W
5,030
655
0
1,257
4,186
1,808
579
18
4,168
30,066
0
L
King Arthur
RulasEC
King Arthur
1,945
541
0
0
9,467
5,017
0
3,371
6,096
0
7,984
L
Ishtar
4,791
3,026
0
1,074
9,848
3,829
0
3,537
6,311
0
14,796
W
Chernobog
notrapha
Chernobog
15,368
10,318
0
4,972
7,140
3,174
1,830
276
6,864
0
45,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,854
Gold Earned
24,375
54
Minions Killed
107
0
Camps Cleared
0
404,478
Distance Traveled
481,846
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,015
891
5
1
0
157,931
0
L
Sun Wukong
5,343
594
24
3
0
127,633
0
W
Nox
7,312
812
56
6
0
167,489
4
L
King Arthur
5,339
593
12
1
0
145,708
1
L
Ishtar
5,172
575
18
2
0
131,137
0
W
Chernobog
9,048
1,005
46
5
0
156,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role