Player Matchup

Da Ji
Da Ji
Driffter
Da Ji
Level 128
God Stats
9W - 16L
1,451 SR
Queue Stats
790W - 852L
1,446 Elo+
Party 2
Discordia
Discordia
GrabMeDaddy
Discordia
Level 129
God Stats
2W - 7L
1,256 SR
Queue Stats
666W - 631L
1,505 Elo+
Party 1
Neith
Neith
MangySeaCow
Neith
Level 160
God Stats
10W - 7L
1,579 SR
Queue Stats
445W - 435L
1,494 Elo+
Party 1
King Arthur
King Arthur
PREIMO
King Arthur
Level 128
God Stats
20W - 19L
1,540 SR
Queue Stats
540W - 580L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
studiofeeds11
Sylvanus
Level 149
God Stats
6W - 4L
1,727 SR
Queue Stats
103W - 116L
1,554 Elo+
Party 1
Team Averages
Level 139
1,511 SR
1,480 Elo+

VS

Team Averages
Level 130
1,541 SR
1,571 Elo+
Mercury
Mercury
Hambluhambsawich
Mercury
Level 125
God Stats
2W - 1L
1,522 SR
Queue Stats
177W - 175L
1,482 Elo+
Solo
King Arthur
King Arthur
Qchris1993
King Arthur
Level 160
God Stats
11W - 12L
1,607 SR
Queue Stats
77W - 58L
1,477 Elo+
Party 3
Fafnir
Fafnir
Ruiniz
Fafnir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 83L
1,665 Elo+
Party 3
Danzaburou
Danzaburou
TRBLAkeno
Danzaburou
Level 128
God Stats
13W - 8L
1,662 SR
Queue Stats
236W - 214L
1,619 Elo+
Party 3
Janus
Janus
tkevilla
Janus
Level 109
God Stats
21W - 19L
1,415 SR
Queue Stats
247W - 194L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Driffter
Da Ji
16
3 / 7 / 6
10,066
479
7,706
19,919
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
GrabMeDaddy
Discordia
14
5 / 5 / 3
9,469
451
12,626
11,549
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 3 / 4
10,127
482
19,371
16,755
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PREIMO
King Arthur
16
2 / 11 / 0
9,697
462
9,395
25,655
27,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
studiofeeds11
Sylvanus
12
1 / 5 / 7
8,594
409
9,313
19,181
21,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,807
515
7,895
19,260
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Qchris1993
King Arthur
19
11 / 1 / 4
12,962
617
20,008
18,070
17,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Ruiniz
Fafnir
15
4 / 3 / 12
11,046
526
8,680
19,859
33,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TRBLAkeno
Danzaburou
18
6 / 3 / 5
11,637
554
16,952
22,182
10,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
tkevilla
Janus
17
4 / 4 / 6
10,705
510
15,037
12,571
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
14
Kills
30
31
Deaths
15
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Driffter
Da Ji
3
7
6
0.86
L
Discordia
GrabMeDaddy
Discordia
5
5
3
1.3
W
5
4
3
1.63
L
3
3
4
1.67
L
King Arthur
PREIMO
King Arthur
2
11
0
0.18
W
King Arthur
Qchris1993
King Arthur
11
1
4
13
W
Fafnir
Ruiniz
Fafnir
4
3
12
3.33
W
Danzaburou
TRBLAkeno
Danzaburou
6
3
5
2.83
L
Sylvanus
studiofeeds11
Sylvanus
1
5
7
0.9
W
Janus
tkevilla
Janus
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,411
Damage
68,572
93,059
Taken
91,942
70,338
Mitigated
75,028
16,956
Healing
35,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Driffter
Da Ji
7,706
1,841
0
1,493
19,919
8,633
0
3,900
15,734
0
81,187
L
Discordia
GrabMeDaddy
Discordia
12,626
915
0
688
11,549
5,062
0
3,926
7,565
69,042
0
W
7,895
3,423
0
7,749
19,260
8,405
0
4,863
14,397
0
92,533
L
19,371
7,865
0
5,731
16,755
7,222
0
4,394
12,361
0
99,119
L
King Arthur
PREIMO
King Arthur
9,395
558
0
3,017
25,655
27,676
156
3,639
21,118
0
73,459
W
King Arthur
Qchris1993
King Arthur
20,008
3,447
0
7,446
18,070
17,852
0
3,540
14,530
0
97,565
W
Fafnir
Ruiniz
Fafnir
8,680
3,348
0
5,174
19,859
33,129
372
5,212
14,647
23,096
530
W
Danzaburou
TRBLAkeno
Danzaburou
16,952
11,470
0
12,572
22,182
10,568
2,758
3,702
18,480
0
102,232
L
Sylvanus
studiofeeds11
Sylvanus
9,313
2,203
1,773
4,254
19,181
21,745
12
7,737
11,297
23,750
1,725
W
Janus
tkevilla
Janus
15,037
1,487
0
2,107
12,571
5,074
314
5,914
6,657
87,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
57,157
559
Minions Killed
623
0
Camps Cleared
0
1,777,914
Distance Traveled
2,107,627
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,066
479
122
6
0
345,277
1
L
Discordia
9,469
451
107
5
0
388,190
7
W
Mercury
10,807
515
140
7
0
454,036
6
L
Neith
10,127
482
166
8
0
322,237
4
L
King Arthur
9,697
462
124
6
0
336,421
1
W
King Arthur
12,962
617
168
8
0
412,980
6
W
Fafnir
11,046
526
32
2
0
410,908
8
W
Danzaburou
11,637
554
142
7
0
400,048
4
L
Sylvanus
8,594
409
40
2
0
385,789
3
W
Janus
10,705
510
141
7
0
429,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role