Player Matchup

Awilix
Awilix
Auvir
Awilix
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 364L
1,556 Elo+
Solo
Ymir
Ymir
FluXToyz
Ymir
Level 121
God Stats
4W - 5L
1,501 SR
Queue Stats
125W - 136L
1,451 Elo+
Party 2
Ishtar
Ishtar
Jayawr
Ishtar
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
258W - 262L
1,581 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,529 Elo+

VS

Team Averages
Level 150
1,512 SR
1,505 Elo+
Ganesha
Ganesha
BobbyBabyHands
Ganesha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
393W - 397L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
Misfit Orange
Aphrodite
Level 137
God Stats
12W - 15L
1,452 SR
Queue Stats
236W - 279L
1,430 Elo+
Solo
Charybdis
Charybdis
Subtle Sabotage
Charybdis
Level 159
God Stats
19W - 14L
1,584 SR
Queue Stats
267W - 222L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Auvir
Awilix
16
2 / 3 / 0
10,661
592
15,283
21,676
19,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
1 / 1 / 2
11,809
656
10,840
28,557
44,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Jayawr
Ishtar
18
0 / 0 / 2
11,221
623
16,206
9,949
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 4
10,649
592
13,075
20,651
29,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Misfit Orange
Aphrodite
17
3 / 2 / 1
11,928
663
15,112
16,299
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
Subtle Sabotage
Charybdis
17
1 / 1 / 3
11,389
633
22,161
13,736
6,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
4
4
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
Auvir
Awilix
2
3
0
0.67
W
0
0
4
2
L
Ymir
1
1
2
2
L
Ishtar
Jayawr
Ishtar
0
0
2
1
W
Aphrodite
Misfit Orange
Aphrodite
3
2
1
1.75
W
Charybdis
Subtle Sabotage
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,329
Damage
50,348
60,182
Taken
50,686
69,363
Mitigated
44,850
15,089
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Auvir
Awilix
15,283
6,069
0
1,841
21,676
19,088
0
8,908
12,301
0
43,186
W
13,075
2,590
0
2,011
20,651
29,111
561
2,925
17,266
32,438
0
L
Ymir
10,840
1,822
596
6,655
28,557
44,753
0
12,361
15,444
39,260
0
L
Ishtar
Jayawr
Ishtar
16,206
11,464
0
5,997
9,949
5,522
0
5,431
4,168
0
76,390
W
Aphrodite
Misfit Orange
Aphrodite
15,112
1,464
7,848
10,745
16,299
8,828
1,143
3,290
12,560
54,666
0
W
Charybdis
Subtle Sabotage
Charybdis
22,161
14,623
0
7,789
13,736
6,911
1,265
4,692
8,767
0
73,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
33,966
223
Minions Killed
217
0
Camps Cleared
0
957,274
Distance Traveled
974,263
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,661
592
50
3
0
331,779
0
W
Ganesha
10,649
592
1
0
0
343,309
1
L
Ymir
11,809
656
46
3
0
321,615
3
L
Ishtar
11,221
623
127
7
0
303,880
1
W
Aphrodite
11,928
663
100
6
0
324,191
6
W
Charybdis
11,389
633
116
6
0
306,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role