Player Matchup

Achilles
Achilles
Pressuregauge10
Achilles
Level 113
God Stats
1W - 1L
1,293 SR
Queue Stats
97W - 48L
1,687 Elo+
Party 2
Janus
Janus
QA
Janus
Level 122
God Stats
2W - 1L
1,529 SR
Queue Stats
143W - 96L
1,641 Elo+
Party 2
Thanatos
Thanatos
RoselynV
Thanatos
Level 147
God Stats
2W - 0L
2,091 SR
Queue Stats
91W - 67L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
Stark5169
Gilgamesh
Level 145
God Stats
4W - 0L
1,655 SR
Queue Stats
59W - 56L
1,529 Elo+
Solo
Ra
Ra
Tazttyyy
Ra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 44L
1,680 Elo+
Party 2
Team Averages
Level 121
1,614 SR
1,642 Elo+

VS

Team Averages
Level 125
1,613 SR
1,503 Elo+
Sun Wukong
Sun Wukong
JokerYaj
Sun Wukong
Level 126
God Stats
3W - 1L
1,571 SR
Queue Stats
97W - 98L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProMisplayz
Cu Chulainn
Level 127
God Stats
1W - 1L
1,758 SR
Queue Stats
67W - 59L
1,538 Elo+
Solo
Chang'e
Chang'e
Rippin_Rapz
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,434 Elo+
Party 1
Skadi
Skadi
Tdogg__5
Skadi
Level 124
God Stats
0W - 2L
1,426 SR
Queue Stats
115W - 103L
1,533 Elo+
Solo
Ymir
Ymir
sparky6949
Ymir
Level 123
God Stats
1W - 2L
1,810 SR
Queue Stats
33W - 34L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
10 / 4 / 18
16,182
771
27,763
48,376
102,540
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
QA
Janus
20
9 / 4 / 16
14,885
709
36,794
18,191
10,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
RoselynV
Thanatos
20
12 / 5 / 13
14,546
693
30,428
25,056
15,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Gilgamesh
Stark5169
Gilgamesh
19
1 / 6 / 21
13,922
663
19,019
34,641
38,947
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

20
4 / 4 / 23
14,278
680
35,753
20,792
12,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JokerYaj
Sun Wukong
20
3 / 6 / 13
13,944
664
27,024
40,715
41,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ProMisplayz
Cu Chulainn
20
6 / 8 / 11
12,904
614
30,373
38,077
44,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Rippin_Rapz
Chang'e
20
6 / 6 / 12
13,178
628
25,971
27,567
15,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Tdogg__5
Skadi
18
1 / 9 / 13
11,806
562
25,962
27,868
14,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 7 / 11
14,779
704
20,548
42,500
64,563
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
82
36
Kills
22
23
Deaths
36
91
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JokerYaj
Sun Wukong
3
6
13
1.58
W
Achilles
10
4
18
4.75
L
Cu Chulainn
ProMisplayz
Cu Chulainn
6
8
11
1.44
W
Janus
QA
Janus
9
4
16
4.25
L
Chang'e
Rippin_Rapz
Chang'e
6
6
12
2
W
Thanatos
RoselynV
Thanatos
12
5
13
3.7
W
Gilgamesh
Stark5169
Gilgamesh
1
6
21
1.92
W
4
4
23
3.88
L
Skadi
Tdogg__5
Skadi
1
9
13
0.83
L
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,757
Damage
129,878
147,056
Taken
176,727
179,585
Mitigated
180,621
90,738
Healing
63,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JokerYaj
Sun Wukong
27,024
3,009
2,859
11,242
40,715
41,458
458
17,535
23,180
0
64,450
W
Achilles
27,763
3,864
6,685
23,454
48,376
102,540
324
14,387
33,989
0
38,117
L
Cu Chulainn
ProMisplayz
Cu Chulainn
30,373
3,605
1,438
2,863
38,077
44,026
436
17,090
20,987
0
45,042
W
Janus
QA
Janus
36,794
3,375
2,885
3,473
18,191
10,480
1,323
6,523
11,668
61,600
0
L
Chang'e
Rippin_Rapz
Chang'e
25,971
1,565
20,111
10,273
27,567
15,945
780
10,622
16,945
45,674
0
W
Thanatos
RoselynV
Thanatos
30,428
6,806
2,620
14,898
25,056
15,453
3,410
7,813
17,243
0
42,069
W
Gilgamesh
Stark5169
Gilgamesh
19,019
2,718
5,159
5,138
34,641
38,947
673
10,682
23,959
524
34,498
W
35,753
4,971
16,937
9,489
20,792
12,165
2,008
7,114
13,678
82,410
0
L
Skadi
Tdogg__5
Skadi
25,962
9,883
2,090
2,370
27,868
14,629
266
8,662
19,206
0
53,905
L
20,548
2,956
4,576
5,746
42,500
64,563
0
19,126
23,374
29,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,813
Gold Earned
66,611
222
Minions Killed
222
0
Camps Cleared
0
1,994,662
Distance Traveled
1,807,830
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,944
664
76
4
0
399,225
0
W
Achilles
16,182
771
21
1
0
425,275
1
L
Cu Chulainn
12,904
614
29
1
0
343,683
2
W
Janus
14,885
709
48
2
0
371,457
4
L
Chang'e
13,178
628
32
2
0
384,293
0
W
Thanatos
14,546
693
23
1
0
420,311
5
W
Gilgamesh
13,922
663
31
1
0
388,470
0
W
Ra
14,278
680
99
5
0
389,149
4
L
Skadi
11,806
562
61
3
0
322,092
0
L
Ymir
14,779
704
24
1
0
358,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role