Player Matchup

Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AlejoBV20
Poseidon
Level 61
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 11L
1,399 Elo+
Party 2
Neith
Neith
GoBrazi-
Neith
Level 8
God Stats
0W - 5L
1,413 SR
Queue Stats
0W - 5L
1,179 Elo+
Party 2
Atlas
Atlas
Hdnbros
Atlas
Level 29
God Stats
1W - 6L
1,363 SR
Queue Stats
34W - 39L
1,419 Elo+
Party 2
Tyr
Tyr
rockon7319
Tyr
Level 29
God Stats
1W - 4L
1,458 SR
Queue Stats
31W - 30L
1,459 Elo+
Party 2
Team Averages
Level 49
1,402 SR
1,391 Elo+

VS

Team Averages
Level 60
1,461 SR
1,446 Elo+
Cerberus
Cerberus
CYMalanta
Cerberus
Level 29
God Stats
35W - 23L
1,544 SR
Queue Stats
181W - 174L
1,460 Elo+
Party 1
Hades
Hades
LowkeyFreaky
Hades
Level 69
God Stats
13W - 9L
1,397 SR
Queue Stats
401W - 416L
1,473 Elo+
Party 1
Izanami
Izanami
Saggington
Izanami
Level 63
God Stats
53W - 95L
1,404 SR
Queue Stats
240W - 281L
1,460 Elo+
Party 1
Pele
Pele
TheRedCyclops
Pele
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
58W - 68L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
ZiggyB
Sun Wukong
Level 89
God Stats
5W - 3L
1,462 SR
Queue Stats
29W - 28L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
0 / 5 / 1
9,856
469
6,112
16,827
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
AlejoBV20
Poseidon
13
0 / 5 / 1
8,550
407
6,652
11,670
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
GoBrazi-
Neith
16
1 / 6 / 0
9,920
472
6,214
17,030
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Hdnbros
Atlas
12
0 / 6 / 0
8,051
383
9,167
25,868
26,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 0
9,645
459
9,779
25,684
29,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CYMalanta
Cerberus
15
3 / 1 / 16
11,382
542
6,391
20,314
26,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 0 / 10
12,439
592
19,494
16,284
9,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Saggington
Izanami
17
6 / 2 / 8
12,083
575
16,750
12,390
6,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 0 / 11
12,170
580
15,821
18,281
9,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ZiggyB
Sun Wukong
17
7 / 0 / 12
12,203
581
13,445
21,492
20,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
86
2
Kills
29
29
Deaths
3
2
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
1
0.1
L
Poseidon
AlejoBV20
Poseidon
0
5
1
0.1
W
Cerberus
CYMalanta
Cerberus
3
1
16
11
L
Neith
GoBrazi-
Neith
1
6
0
0.17
L
Atlas
Hdnbros
Atlas
0
6
0
0
W
6
0
10
11
W
Izanami
Saggington
Izanami
6
2
8
5
W
7
0
11
12.5
W
Sun Wukong
ZiggyB
Sun Wukong
7
0
12
13
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,924
Damage
71,901
97,079
Taken
88,761
75,385
Mitigated
70,936
19,919
Healing
40,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,112
1,197
0
7,766
16,827
6,786
0
3,084
13,743
0
103,387
L
Poseidon
AlejoBV20
Poseidon
6,652
576
0
765
11,670
4,290
0
5,513
6,157
52,028
0
W
Cerberus
CYMalanta
Cerberus
6,391
631
0
6,827
20,314
26,174
759
3,406
16,908
28,455
2,343
L
Neith
GoBrazi-
Neith
6,214
3,603
0
5,613
17,030
7,356
275
2,917
14,113
0
77,671
L
Atlas
Hdnbros
Atlas
9,167
3,452
0
2,121
25,868
26,985
0
9,319
16,549
35,076
2,899
W
19,494
2,521
2,421
10,812
16,284
9,075
1,460
6,612
9,150
97,344
0
W
Izanami
Saggington
Izanami
16,750
12,525
0
3,030
12,390
6,201
8,625
2,027
10,363
0
114,118
W
15,821
3,961
0
6,651
18,281
9,245
1,787
3,240
15,041
0
114,392
W
Sun Wukong
ZiggyB
Sun Wukong
13,445
3,052
0
10,694
21,492
20,241
2,102
3,394
18,098
0
76,251
L
9,779
1,334
0
3,654
25,684
29,968
132
4,970
20,714
0
67,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,022
Gold Earned
60,277
538
Minions Killed
617
0
Camps Cleared
0
1,945,885
Distance Traveled
2,150,534
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,856
469
147
7
0
460,233
1
L
Poseidon
8,550
407
93
4
0
376,669
4
W
Cerberus
11,382
542
50
2
0
443,005
5
L
Neith
9,920
472
144
7
0
349,679
0
L
Atlas
8,051
383
33
2
0
379,701
0
W
Hades
12,439
592
152
7
0
416,413
1
W
Izanami
12,083
575
164
8
0
384,719
4
W
Pele
12,170
580
142
7
0
466,711
3
W
Sun Wukong
12,203
581
109
5
0
439,686
3
L
Tyr
9,645
459
121
6
0
379,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role