Player Matchup

Shiva
Shiva
 
Shiva
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DemonSLZ
Cliodhna
Level 121
God Stats
5W - 4L
1,491 SR
Queue Stats
84W - 98L
1,534 Elo+
Party 2
Cupid
Cupid
ElCheifKeif
Cupid
Level 82
God Stats
1W - 3L
1,148 SR
Queue Stats
72W - 86L
1,502 Elo+
Party 2
Scylla
Scylla
Imagine Abyss
Scylla
Level 144
God Stats
13W - 17L
1,513 SR
Queue Stats
492W - 545L
1,487 Elo+
Party 2
Horus
Horus
MilanCaf
Horus
Level 107
God Stats
15W - 26L
1,372 SR
Queue Stats
392W - 434L
1,347 Elo+
Solo
Team Averages
Level 114
1,405 SR
1,474 Elo+

VS

Team Averages
Level 75
1,444 SR
1,382 Elo+
Arachne
Arachne
Algarete
Arachne
Level 87
God Stats
4W - 5L
1,468 SR
Queue Stats
185W - 199L
1,392 Elo+
Solo
Freya
Freya
BigBobaGuy
Freya
Level 58
God Stats
0W - 1L
1,188 SR
Queue Stats
31W - 37L
1,351 Elo+
Solo
Cabrakan
Cabrakan
Kr_Beicinho
Cabrakan
Level 81
God Stats
3W - 2L
1,685 SR
Queue Stats
92W - 119L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
Kr_NaCuLuDuH
Gilgamesh
Level 82
God Stats
1W - 3L
1,333 SR
Queue Stats
108W - 123L
1,356 Elo+
Party 1
Izanami
Izanami
dakotanitz
Izanami
Level 68
God Stats
17W - 22L
1,546 SR
Queue Stats
219W - 234L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 2
7,012
701
7,416
8,058
3,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
DemonSLZ
Cliodhna
10
3 / 0 / 6
6,428
643
3,522
8,330
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
5 / 0 / 2
5,916
592
5,076
5,881
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 2
6,559
656
5,162
3,307
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
MilanCaf
Horus
8
2 / 1 / 5
5,676
568
3,590
7,426
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Algarete
Arachne
8
0 / 1 / 0
4,789
479
2,460
8,585
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
9
0 / 2 / 0
4,734
473
856
6,252
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Kr_Beicinho
Cabrakan
5
0 / 4 / 0
4,045
405
1,805
8,190
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Kr_NaCuLuDuH
Gilgamesh
9
1 / 6 / 0
5,150
515
5,356
10,887
4,800
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
dakotanitz
Izanami
9
1 / 4 / 0
5,392
539
2,280
6,576
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
17
Kills
2
2
Deaths
17
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
2
5
L
Arachne
Algarete
Arachne
0
1
0
0
L
Freya
0
2
0
0
W
Cliodhna
DemonSLZ
Cliodhna
3
0
6
6
W
5
0
2
6
W
3
0
2
4
L
Cabrakan
Kr_Beicinho
Cabrakan
0
4
0
0
L
Gilgamesh
Kr_NaCuLuDuH
Gilgamesh
1
6
0
0.17
W
Horus
MilanCaf
Horus
2
1
5
4.5
L
Izanami
dakotanitz
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
12,757
33,002
Taken
40,490
13,751
Mitigated
17,541
14,877
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,416
2,064
0
3,071
8,058
3,893
0
166
7,868
0
47,146
L
Arachne
Algarete
Arachne
2,460
1,207
0
4,015
8,585
3,148
0
2,216
6,227
0
23,301
L
Freya
856
180
0
1,819
6,252
2,155
0
1,028
5,048
28,607
0
W
Cliodhna
DemonSLZ
Cliodhna
3,522
835
0
3,319
8,330
2,863
55
418
7,866
0
35,170
W
5,076
3,152
177
3,717
5,881
1,937
900
422
5,459
0
31,086
W
5,162
1,085
0
500
3,307
1,076
514
310
2,927
33,012
0
L
Cabrakan
Kr_Beicinho
Cabrakan
1,805
855
0
883
8,190
5,663
0
1,003
7,145
7,485
0
L
Gilgamesh
Kr_NaCuLuDuH
Gilgamesh
5,356
2,179
0
675
10,887
4,800
0
590
10,261
0
30,040
W
Horus
MilanCaf
Horus
3,590
1,494
463
3,630
7,426
3,982
300
1,205
6,221
71
21,916
L
Izanami
dakotanitz
Izanami
2,280
1,758
0
1,553
6,576
1,775
497
0
6,576
0
39,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
24,110
321
Minions Killed
234
0
Camps Cleared
0
950,407
Distance Traveled
933,792
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,012
701
94
9
0
175,875
1
L
Arachne
4,789
479
51
5
0
218,254
2
L
Freya
4,734
473
49
5
0
173,877
2
W
Cliodhna
6,428
643
71
7
0
222,765
5
W
Cupid
5,916
592
47
5
0
183,164
4
W
Scylla
6,559
656
85
9
0
182,051
2
L
Cabrakan
4,045
405
19
2
0
179,089
0
L
Gilgamesh
5,150
515
46
5
0
177,163
0
W
Horus
5,676
568
24
2
0
186,552
1
L
Izanami
5,392
539
69
7
0
185,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role