Player Matchup

Ra
Ra
Lagggging
Ra
Level 129
God Stats
3W - 1L
1,640 SR
Queue Stats
266W - 146L
1,819 Elo+
Party 1
Osiris
Osiris
ShredsWrld-_-
Osiris
Level 125
God Stats
6W - 5L
1,497 SR
Queue Stats
312W - 185L
1,756 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WevLuvBrazy
Cu Chulainn
Level 92
God Stats
1W - 1L
1,662 SR
Queue Stats
82W - 73L
1,633 Elo+
Party 1
Team Averages
Level 115
1,600 SR
1,736 Elo+

VS

Team Averages
Level 58
1,500 SR
1,475 Elo+
Set
Set
PainlessOdyssey
Set
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 76L
1,435 Elo+
Party 2
Vamana
Vamana
TheCjMJ
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 88L
1,429 Elo+
Party 2
Ra
Ra
sackro14
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
11,289
868
15,124
10,315
4,807
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 11
10,413
801
11,945
15,074
13,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
WevLuvBrazy
Cu Chulainn
14
2 / 2 / 10
9,464
728
12,675
15,476
16,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,299
638
5,264
13,561
9,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
TheCjMJ
Vamana
13
1 / 5 / 1
8,549
658
9,892
20,864
19,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 5 / 1
9,493
730
13,926
10,569
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
0
6
2
0.17
W
5
0
11
10.5
L
Vamana
TheCjMJ
Vamana
1
5
1
0.3
W
Cu Chulainn
WevLuvBrazy
Cu Chulainn
2
2
10
3.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,744
Damage
29,082
40,865
Taken
44,994
34,683
Mitigated
33,437
15,495
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,124
1,650
2,648
4,486
10,315
4,807
1,410
3,621
6,694
56,903
0
L
5,264
2,186
1,023
526
13,561
9,956
0
5,374
8,187
0
15,921
W
11,945
4,784
0
6,165
15,074
13,855
966
5,445
9,629
0
40,556
L
Vamana
TheCjMJ
Vamana
9,892
4,215
1,308
4,386
20,864
19,188
27
7,418
13,446
0
27,842
W
Cu Chulainn
WevLuvBrazy
Cu Chulainn
12,675
3,320
0
2,196
15,476
16,021
180
4,892
10,584
3,828
24,172
L
13,926
1,066
1,359
1,849
10,569
4,293
0
4,344
6,225
54,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
26,341
169
Minions Killed
135
0
Camps Cleared
0
800,821
Distance Traveled
697,824
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,289
868
85
7
0
279,602
6
L
Set
8,299
638
23
2
0
209,058
0
W
Osiris
10,413
801
52
4
0
251,253
3
L
Vamana
8,549
658
31
2
0
253,588
3
W
Cu Chulainn
9,464
728
32
2
0
269,966
0
L
Ra
9,493
730
81
6
0
235,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role