Player Matchup

Hercules
Hercules
FlaccidFather
Hercules
Level 160
God Stats
3W - 1L
1,538 SR
Queue Stats
78W - 61L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
IBark4Wamen
Ne Zha
Level 126
God Stats
1W - 0L
1,705 SR
Queue Stats
33W - 35L
1,537 Elo+
Party 1
Bacchus
Bacchus
Jujubean1984
Bacchus
Level 160
God Stats
2W - 3L
1,211 SR
Queue Stats
275W - 294L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
PBndFluff
Tsukuyomi
Level 160
God Stats
2W - 0L
1,686 SR
Queue Stats
67W - 66L
1,555 Elo+
Party 1
Xbalanque
Xbalanque
xTheJumboMarker
Xbalanque
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,644 Elo+
Party 1
Team Averages
Level 151
1,528 SR
1,587 Elo+

VS

Team Averages
Level 120
1,438 SR
1,533 Elo+
Set
Set
ChokeslamMyBalls
Set
Level 128
God Stats
2W - 4L
1,453 SR
Queue Stats
300W - 319L
1,503 Elo+
Solo
Bastet
Bastet
InmortuaeUrsi
Bastet
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 93L
1,603 Elo+
Solo
Janus
Janus
SnaekTheGreat
Janus
Level 112
God Stats
0W - 2L
1,212 SR
Queue Stats
266W - 265L
1,517 Elo+
Solo
Chiron
Chiron
XP8China
Chiron
Level 141
God Stats
5W - 7L
1,473 SR
Queue Stats
187W - 209L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
sAsCobraJJ
Tsukuyomi
Level 129
God Stats
2W - 1L
1,551 SR
Queue Stats
64W - 64L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FlaccidFather
Hercules
20
7 / 4 / 23
15,870
690
22,407
46,087
82,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
20
6 / 7 / 14
14,671
638
24,480
25,198
19,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Jujubean1984
Bacchus
20
3 / 5 / 23
15,313
666
11,078
28,694
48,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PBndFluff
Tsukuyomi
20
14 / 8 / 11
18,484
804
40,228
32,256
47,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
xTheJumboMarker
Xbalanque
20
7 / 6 / 16
15,368
668
26,931
23,743
14,848
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 16
16,223
705
28,367
37,638
60,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 8 / 16
14,208
618
19,481
31,545
17,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
3 / 5 / 17
14,744
641
23,172
19,884
10,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
XP8China
Chiron
20
7 / 7 / 14
14,385
625
23,137
25,833
12,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Tsukuyomi
sAsCobraJJ
Tsukuyomi
20
7 / 9 / 11
14,180
617
28,682
27,294
16,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
104
37
Kills
30
30
Deaths
38
87
Assists
74
Player
Kills
Deaths
Assists
KDA
L
8
9
16
1.78
W
Hercules
FlaccidFather
Hercules
7
4
23
4.63
W
Ne Zha
6
7
14
1.86
L
5
8
16
1.63
W
Bacchus
Jujubean1984
Bacchus
3
5
23
2.9
W
Tsukuyomi
PBndFluff
Tsukuyomi
14
8
11
2.44
L
3
5
17
2.3
L
Chiron
XP8China
Chiron
7
7
14
2
L
Tsukuyomi
sAsCobraJJ
Tsukuyomi
7
9
11
1.39
W
Xbalanque
xTheJumboMarker
Xbalanque
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,124
Damage
122,839
155,978
Taken
142,194
212,036
Mitigated
116,350
51,897
Healing
47,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,367
10,103
1,877
6,643
37,638
60,133
999
2,321
35,317
3,903
46,553
W
Hercules
FlaccidFather
Hercules
22,407
5,747
2,720
18,395
46,087
82,095
773
10,180
35,202
0
30,569
W
Ne Zha
24,480
4,987
789
4,847
25,198
19,260
987
5,407
19,791
0
56,869
L
19,481
6,556
1,763
8,315
31,545
17,475
768
3,146
28,399
0
29,165
W
Bacchus
Jujubean1984
Bacchus
11,078
681
3,787
4,739
28,694
48,704
1,400
2,950
25,744
19,960
0
W
Tsukuyomi
PBndFluff
Tsukuyomi
40,228
8,716
2,586
8,723
32,256
47,129
2,300
3,684
28,572
0
84,843
L
23,172
1,695
4,519
6,149
19,884
10,109
840
3,046
16,838
64,443
0
L
Chiron
XP8China
Chiron
23,137
5,768
3,308
8,010
25,833
12,515
851
659
25,174
0
38,212
L
Tsukuyomi
sAsCobraJJ
Tsukuyomi
28,682
5,846
2,641
4,556
27,294
16,118
1,652
1,906
25,388
0
54,277
W
Xbalanque
xTheJumboMarker
Xbalanque
26,931
9,174
1,819
3,492
23,743
14,848
4,913
3,751
19,992
0
62,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,706
Gold Earned
73,740
262
Minions Killed
216
0
Camps Cleared
0
1,970,453
Distance Traveled
1,830,818
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
16,223
705
35
2
0
286,851
1
W
Hercules
15,870
690
16
1
0
428,990
0
W
Ne Zha
14,671
638
45
2
0
375,231
1
L
Bastet
14,208
618
24
1
0
402,557
0
W
Bacchus
15,313
666
11
0
0
392,319
3
W
Tsukuyomi
18,484
804
112
5
0
391,289
0
L
Janus
14,744
641
82
4
0
384,289
0
L
Chiron
14,385
625
27
1
0
381,480
2
L
Tsukuyomi
14,180
617
48
2
0
375,641
0
W
Xbalanque
15,368
668
78
3
0
382,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role