Player Matchup

Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
Alejomrs
Apollo
Gold V
Level 156
God Stats
2W - 2L
1,336 SR
Queue Stats
13W - 10L
1,537 MMR
Party 1
Vulcan
Vulcan
Gold IV
Fhqwhgads
Vulcan
Gold IV
Level 145
God Stats
14W - 13L
1,558 SR
Queue Stats
27W - 28L
1,524 MMR
Solo
Shiva
Shiva
Silver I
Jewcough
Shiva
Silver I
Level 149
God Stats
7W - 3L
1,646 SR
Queue Stats
28W - 12L
1,537 MMR
Solo
Ah Puch
Ah Puch
Gold I
llRhoadonisll
Ah Puch
Gold I
Level 159
God Stats
4W - 2L
1,673 SR
Queue Stats
361W - 355L
1,621 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,543 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,528 SR
1,568 MMR
Nike
Nike
Gold I
 
Nike
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
Hightide50
Athena
Gold IV
Level 151
God Stats
5W - 6L
1,625 SR
Queue Stats
69W - 75L
1,615 MMR
Solo
Serqet
Serqet
Platinum V
Oxothnk007
Serqet
Platinum V
Level 104
God Stats
1W - 3L
1,527 SR
Queue Stats
124W - 119L
1,636 MMR
Solo
Zeus
Zeus
Gold II
joseconrado10
Zeus
Gold II
Level 160
God Stats
7W - 6L
1,490 SR
Queue Stats
227W - 236L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 1 / 7
9,345
623
9,201
13,944
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Alejomrs
Apollo
15
4 / 0 / 7
9,304
620
9,553
8,786
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Fhqwhgads
Vulcan
15
2 / 1 / 9
9,279
619
6,989
7,099
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Jewcough
Shiva
15
6 / 1 / 12
10,105
674
14,347
14,222
10,318
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
16
4 / 1 / 5
10,308
687
11,775
13,040
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
IshtarKaliChronos

VS

Bans
ScyllaThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 3 / 0
8,047
536
7,802
15,239
15,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
 
Chernobog
10
0 / 4 / 0
6,369
425
5,197
12,656
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
Hightide50
Athena
9
1 / 4 / 1
6,363
424
3,302
17,395
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
Oxothnk007
Serqet
11
1 / 5 / 2
6,999
467
5,076
13,126
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
0 / 5 / 3
7,672
511
7,151
11,223
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
21
Kills
4
4
Deaths
21
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
7
8.5
L
Nike
 
Nike
2
3
0
0.67
L
Chernobog
 
Chernobog
0
4
0
0
W
Apollo
Alejomrs
Apollo
4
0
7
7.5
W
Vulcan
Fhqwhgads
Vulcan
2
1
9
6.5
L
Athena
Hightide50
Athena
1
4
1
0.38
W
Shiva
Jewcough
Shiva
6
1
12
12
L
Serqet
Oxothnk007
Serqet
1
5
2
0.4
L
0
5
3
0.3
W
Ah Puch
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,865
Damage
28,528
57,091
Taken
69,639
30,162
Mitigated
43,301
24,653
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,201
3,209
0
5,438
13,944
5,935
433
1,035
12,864
0
67,474
L
Nike
 
Nike
7,802
1,982
0
1,347
15,239
15,370
0
7,185
8,054
0
56,494
L
Chernobog
 
Chernobog
5,197
2,623
0
4,030
12,656
3,969
360
940
11,716
0
45,812
W
Apollo
Alejomrs
Apollo
9,553
6,113
0
4,102
8,786
3,334
4,725
1,701
6,455
0
67,804
W
Vulcan
Fhqwhgads
Vulcan
6,989
818
0
1,315
7,099
3,263
720
4,352
2,607
78,181
0
L
Athena
Hightide50
Athena
3,302
1,051
0
2,666
17,395
14,571
0
3,416
13,979
17,918
0
W
Shiva
Jewcough
Shiva
14,347
3,244
355
4,737
14,222
10,318
21
3,068
11,058
192
58,988
L
Serqet
Oxothnk007
Serqet
5,076
1,067
0
3,144
13,126
4,905
0
3,798
9,328
22
34,970
L
7,151
433
0
500
11,223
4,486
0
3,617
7,606
63,159
0
W
Ah Puch
11,775
1,264
0
8,706
13,040
7,312
1,262
795
11,178
84,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,341
Gold Earned
35,450
587
Minions Killed
403
0
Camps Cleared
0
1,558,209
Distance Traveled
1,378,508
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,345
623
106
7
0
336,312
4
L
Nike
8,047
536
88
6
0
268,206
1
L
Chernobog
6,369
425
91
6
0
267,994
3
W
Apollo
9,304
620
113
8
0
319,217
1
W
Vulcan
9,279
619
149
10
0
318,252
6
L
Athena
6,363
424
19
1
0
279,720
0
W
Shiva
10,105
674
57
4
0
326,886
8
L
Serqet
6,999
467
73
5
0
301,966
4
L
Zeus
7,672
511
132
9
0
260,622
1
W
Ah Puch
10,308
687
162
11
0
257,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role