Player Matchup

Artemis
Artemis
Artemis132465
Artemis
Level 122
God Stats
49W - 28L
1,684 SR
Queue Stats
160W - 122L
1,667 Elo+
Party 2
Bacchus
Bacchus
Chunkalicous
Bacchus
Level 130
God Stats
8W - 10L
1,550 SR
Queue Stats
231W - 281L
1,432 Elo+
Solo
Susano
Susano
MrBean4200000
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Zach069
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
xaiverdreamer
Atlas
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 58
1,547 SR
1,520 Elo+

VS

Team Averages
Level 58
1,536 SR
1,446 Elo+
Merlin
Merlin
 
Merlin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CrossHawk
Cupid
Level 18
God Stats
30W - 20L
1,567 SR
Queue Stats
103W - 87L
1,430 Elo+
Party 1
Mulan
Mulan
Ezwazwaz
Mulan
Level 84
God Stats
90W - 78L
1,548 SR
Queue Stats
112W - 124L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
HerbieG
Cthulhu
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
25W - 40L
1,369 Elo+
Party 3
Cliodhna
Cliodhna
Xenon Lad
Cliodhna
Level 48
God Stats
1W - 3L
1,352 SR
Queue Stats
179W - 167L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
5 / 4 / 0
7,977
570
15,868
13,842
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Chunkalicous
Bacchus
11
2 / 5 / 0
6,812
487
6,734
13,798
8,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 1
6,728
481
2,784
13,929
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Zach069
Poseidon
8
0 / 13 / 0
5,442
389
1,026
11,600
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 4
6,568
469
4,303
18,859
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
13 / 1 / 3
9,577
684
16,258
8,219
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cupid
CrossHawk
Cupid
11
0 / 2 / 8
6,752
482
5,845
10,549
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Ezwazwaz
Mulan
14
5 / 2 / 4
8,275
591
10,907
11,942
7,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
HerbieG
Cthulhu
11
3 / 1 / 2
7,514
537
7,320
13,815
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Xenon Lad
Cliodhna
15
8 / 1 / 5
9,320
666
9,210
9,738
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
29
32
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
13
1
3
14.5
L
Artemis
5
4
0
1.25
L
Bacchus
Chunkalicous
Bacchus
2
5
0
0.4
W
Cupid
CrossHawk
Cupid
0
2
8
2
W
Mulan
Ezwazwaz
Mulan
5
2
4
3.5
W
Cthulhu
HerbieG
Cthulhu
3
1
2
4
L
0
5
1
0.1
W
Cliodhna
Xenon Lad
Cliodhna
8
1
5
10.5
L
Poseidon
Zach069
Poseidon
0
13
0
0
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
49,540
72,028
Taken
54,263
33,743
Mitigated
31,446
19,689
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,258
1,897
0
2,834
8,219
3,448
1,804
975
7,204
85,222
0
L
Artemis
15,868
8,098
0
5,077
13,842
5,319
0
5,545
8,297
0
56,595
L
Bacchus
Chunkalicous
Bacchus
6,734
1,460
0
3,553
13,798
8,802
0
0
13,798
30,347
0
W
Cupid
CrossHawk
Cupid
5,845
2,600
204
2,811
10,549
3,292
0
1,163
9,386
0
31,443
W
Mulan
Ezwazwaz
Mulan
10,907
1,918
0
4,559
11,942
7,658
309
5,131
6,137
0
50,815
W
Cthulhu
HerbieG
Cthulhu
7,320
1,481
0
4,365
13,815
13,092
0
2,301
11,514
31,163
0
L
2,784
1,060
0
3,974
13,929
5,212
0
2,687
11,242
0
48,451
W
Cliodhna
Xenon Lad
Cliodhna
9,210
2,182
0
3,454
9,738
3,956
1,497
1,739
7,959
0
71,009
L
Poseidon
Zach069
Poseidon
1,026
101
0
0
11,600
3,760
0
6,210
5,390
23,000
0
L
4,303
1,644
608
6,477
18,859
10,650
67
9,136
9,723
15,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
41,438
278
Minions Killed
425
0
Camps Cleared
0
1,204,960
Distance Traveled
1,403,189
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,577
684
125
9
0
281,619
5
L
Artemis
7,977
570
85
6
0
252,473
4
L
Bacchus
6,812
487
58
4
0
244,746
1
W
Cupid
6,752
482
54
4
0
251,190
3
W
Mulan
8,275
591
94
7
0
288,682
3
W
Cthulhu
7,514
537
37
3
0
256,840
4
L
Susano
6,728
481
81
6
0
243,698
5
W
Cliodhna
9,320
666
115
8
0
324,858
5
L
Poseidon
5,442
389
37
3
0
214,479
1
L
Atlas
6,568
469
17
1
0
249,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role