Player Matchup

Amaterasu
Amaterasu
Akudama_Wanderer
Amaterasu
Level 122
God Stats
15W - 19L
1,504 SR
Queue Stats
422W - 384L
1,537 Elo+
Party 2
Loki
Loki
Strombolex
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 117L
1,507 Elo+
Party 2
Chronos
Chronos
Thieving_Otter
Chronos
Level 126
God Stats
13W - 8L
1,637 SR
Queue Stats
574W - 569L
1,531 Elo+
Party 2
Ymir
Ymir
Top50z
Ymir
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 40L
1,150 Elo+
Solo
Sol
Sol
WorldsWorstMid
Sol
Level 66
God Stats
5W - 2L
1,731 SR
Queue Stats
421W - 391L
1,528 Elo+
Party 2
Team Averages
Level 73
1,575 SR
1,451 Elo+

VS

Team Averages
Level 69
1,582 SR
1,473 Elo+
Baron Samedi
Baron Samedi
Buttah2x-YT
Baron Samedi
Level 135
God Stats
1W - 2L
1,241 SR
Queue Stats
168W - 165L
1,477 Elo+
Party 3
Scylla
Scylla
LordShaxx131
Scylla
Level 84
God Stats
10W - 5L
1,839 SR
Queue Stats
428W - 393L
1,513 Elo+
Party 1
Chaac
Chaac
ViaJohn-
Chaac
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 37L
1,450 Elo+
Party 3
Chernobog
Chernobog
WTFISASMITE
Chernobog
Level 42
God Stats
14W - 12L
1,541 SR
Queue Stats
200W - 186L
1,515 Elo+
Party 1
Rama
Rama
Wet_Waffle07
Rama
Level 35
God Stats
3W - 2L
1,789 SR
Queue Stats
35W - 29L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
0 / 1 / 0
8,688
511
6,909
18,927
16,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 6 / 4
6,819
401
3,564
13,803
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 3
8,202
482
7,506
11,495
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Top50z
Ymir
10
1 / 6 / 3
6,663
392
5,002
18,403
16,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 8 / 1
8,070
475
16,458
17,197
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buttah2x-YT
Baron Samedi
13
4 / 4 / 11
8,349
491
10,642
16,276
14,796
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
14
5 / 1 / 2
8,173
481
6,491
4,456
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ViaJohn-
Chaac
12
0 / 2 / 5
7,573
445
6,438
12,588
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
WTFISASMITE
Chernobog
17
2 / 0 / 0
10,106
594
15,829
11,062
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
12 / 2 / 4
11,039
649
19,963
21,422
9,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
23
23
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
1
0
0
W
Baron Samedi
Buttah2x-YT
Baron Samedi
4
4
11
2.38
W
Scylla
5
1
2
6
L
0
6
4
0.33
L
2
2
3
1.75
L
Ymir
Top50z
Ymir
1
6
3
0.42
W
Chaac
ViaJohn-
Chaac
0
2
5
1.25
W
Chernobog
WTFISASMITE
Chernobog
2
0
0
2
W
12
2
4
7
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,439
Damage
59,363
79,825
Taken
65,804
49,568
Mitigated
37,279
25,597
Healing
32,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
6,909
3,380
0
10,720
18,927
16,718
852
0
18,927
0
81,647
W
Baron Samedi
Buttah2x-YT
Baron Samedi
10,642
1,845
1,203
6,099
16,276
14,796
233
8,069
8,207
33,229
1,358
W
Scylla
6,491
189
0
1,037
4,456
1,650
260
1,414
3,042
52,183
0
L
3,564
1,077
0
3,834
13,803
5,008
0
3,252
10,551
0
31,478
L
7,506
884
0
2,133
11,495
5,242
0
5,832
5,663
52,487
0
L
Ymir
Top50z
Ymir
5,002
1,454
241
2,733
18,403
16,089
0
4,711
13,692
25,584
0
W
Chaac
ViaJohn-
Chaac
6,438
2,211
0
3,157
12,588
6,515
0
4,409
8,179
0
47,475
W
Chernobog
WTFISASMITE
Chernobog
15,829
10,585
0
7,547
11,062
4,952
474
668
10,394
0
91,655
W
19,963
16,565
0
13,302
21,422
9,366
1,685
11,621
9,801
0
101,888
L
16,458
8,057
0
5,936
17,197
6,511
0
3,108
14,089
59,930
9,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
45,240
431
Minions Killed
512
0
Camps Cleared
0
1,549,176
Distance Traveled
1,546,871
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,688
511
140
8
0
325,255
2
W
Baron Samedi
8,349
491
40
2
0
267,182
4
W
Scylla
8,173
481
82
5
0
335,017
5
L
Loki
6,819
401
58
3
0
336,921
0
L
Chronos
8,202
482
101
6
0
330,906
1
L
Ymir
6,663
392
29
2
0
276,448
1
W
Chaac
7,573
445
74
4
0
353,292
4
W
Chernobog
10,106
594
160
9
0
316,973
3
W
Rama
11,039
649
156
9
0
274,407
2
L
Sol
8,070
475
103
6
0
279,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role