Player Matchup

Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ainashi
Zeus
Level 158
God Stats
1W - 3L
1,224 SR
Queue Stats
281W - 304L
1,602 Elo+
Party 1
Khepri
Khepri
Anemonie
Khepri
Level 149
God Stats
2W - 1L
1,820 SR
Queue Stats
116W - 121L
1,590 Elo+
Party 1
Team Averages
Level 143
1,515 SR
1,564 Elo+

VS

Team Averages
Level 103
1,538 SR
1,453 Elo+
Artio
Artio
CDK918
Artio
Level 125
God Stats
9W - 3L
1,555 SR
Queue Stats
27W - 22L
1,610 Elo+
Party 2
Ra
Ra
Darksong842
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Vamana
Vamana
XKingxDonovanX
Vamana
Level 142
God Stats
14W - 10L
1,559 SR
Queue Stats
36W - 33L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 0 / 5
8,783
676
8,263
7,160
4,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Ainashi
Zeus
16
4 / 1 / 2
10,022
771
15,851
6,937
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Anemonie
Khepri
15
2 / 0 / 4
9,092
699
5,015
14,098
13,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CDK918
Artio
14
0 / 3 / 1
8,668
667
6,019
16,179
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

3
0 / 0 / 0
6,312
486
0
0
0
14
1 / 3 / 0
8,497
654
13,203
20,706
16,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
5
2.5
W
Zeus
Ainashi
Zeus
4
1
2
5
W
Khepri
Anemonie
Khepri
2
0
4
4
L
Artio
CDK918
Artio
0
3
1
0.17
L
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
19,222
28,195
Taken
36,885
21,216
Mitigated
34,300
6,276
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,263
1,921
169
710
7,160
4,377
885
2,236
4,924
0
36,033
W
Zeus
Ainashi
Zeus
15,851
1,965
0
0
6,937
3,376
1,319
1,494
5,443
49,795
0
W
Khepri
Anemonie
Khepri
5,015
1,278
0
5,397
14,098
13,463
307
2,311
11,787
17,120
0
L
Artio
CDK918
Artio
6,019
405
1,077
3,214
16,179
17,690
25
9,131
6,638
21,903
0
L
0
0
0
0
0
0
0
0
0
0
0
L
13,203
5,847
196
1,697
20,706
16,610
0
10,910
9,300
0
45,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
23,477
155
Minions Killed
92
0
Camps Cleared
0
726,027
Distance Traveled
498,717
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,783
676
45
3
0
259,518
0
W
Zeus
10,022
771
87
7
0
234,592
2
W
Khepri
9,092
699
23
2
0
231,917
1
L
Artio
8,668
667
31
2
0
244,578
0
L
Ra
6,312
486
0
0
0
267
0
L
Vamana
8,497
654
61
5
0
253,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role