Player Matchup

Tiamat
Tiamat
KingMMMc
Tiamat
Level 64
God Stats
3W - 1L
1,592 SR
Queue Stats
19W - 19L
1,554 Elo+
Party 1
Tyr
Tyr
LaughItoff
Tyr
Level 127
God Stats
1W - 1L
1,290 SR
Queue Stats
23W - 19L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
RoiDechu
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,433 Elo+
Party 1
Chiron
Chiron
SirSpankyTanky
Chiron
Level 142
God Stats
2W - 1L
1,615 SR
Queue Stats
12W - 15L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
ethanoss
Sylvanus
Level 146
God Stats
2W - 0L
1,565 SR
Queue Stats
31W - 32L
1,530 Elo+
Party 1
Team Averages
Level 101
1,512 SR
1,523 Elo+

VS

Team Averages
Level 81
1,447 SR
1,508 Elo+
Sylvanus
Sylvanus
DaDeef877
Sylvanus
Level 108
God Stats
2W - 3L
1,559 SR
Queue Stats
140W - 132L
1,565 Elo+
Party 3
Medusa
Medusa
Da_CupHolder
Medusa
Level 103
God Stats
5W - 9L
1,409 SR
Queue Stats
421W - 342L
1,628 Elo+
Party 3
Sol
Sol
DiazXI
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,606 Elo+
Party 3
Pele
Pele
Not_Tearable-RIP
Pele
Level 48
God Stats
1W - 2L
1,267 SR
Queue Stats
263W - 341L
1,371 Elo+
Party 2
Nike
Nike
xXPillowPandaXx
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 446L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KingMMMc
Tiamat
20
12 / 3 / 28
14,809
779
31,331
24,622
25,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 6 / 23
12,095
637
15,057
17,750
19,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
RoiDechu
Ah Puch
20
9 / 3 / 26
13,387
705
24,545
16,640
9,394
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 1 / 21
15,312
806
26,039
19,570
11,042
Sylvanus
ethanoss
Sylvanus
19
3 / 4 / 27
13,138
691
12,071
26,129
41,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaDeef877
Sylvanus
20
4 / 6 / 9
12,389
652
8,697
29,019
41,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
19
2 / 8 / 7
11,249
592
20,158
20,281
9,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
DiazXI
Sol
20
6 / 8 / 4
12,642
665
19,155
19,069
10,190
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 11 / 5
9,864
519
10,898
21,797
9,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 12 / 5
10,195
537
11,743
29,281
24,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
46
45
Kills
16
17
Deaths
45
125
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DaDeef877
Sylvanus
4
6
9
1.42
L
Medusa
2
8
7
0.69
L
Sol
DiazXI
Sol
6
8
4
1
W
Tiamat
KingMMMc
Tiamat
12
3
28
8.67
W
5
6
23
2.75
L
1
11
5
0.32
W
Ah Puch
RoiDechu
Ah Puch
9
3
26
7.33
W
16
1
21
26.5
W
Sylvanus
ethanoss
Sylvanus
3
4
27
4.13
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,043
Damage
70,651
104,711
Taken
119,447
106,225
Mitigated
94,937
56,855
Healing
30,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DaDeef877
Sylvanus
8,697
1,950
7,018
9,299
29,019
41,308
273
15,443
13,576
14,853
0
L
Medusa
20,158
5,002
1,610
2,580
20,281
9,960
48
11,058
9,223
0
51,350
L
Sol
DiazXI
Sol
19,155
3,550
0
1,857
19,069
10,190
468
9,818
9,251
39,088
0
W
Tiamat
KingMMMc
Tiamat
31,331
1,737
3,728
9,867
24,622
25,020
1,301
7,599
17,023
66,304
0
W
15,057
2,852
1,179
1,265
17,750
19,202
839
4,686
13,064
0
21,378
L
10,898
1,363
1,324
2,970
21,797
9,190
0
14,779
7,018
0
22,406
W
Ah Puch
RoiDechu
Ah Puch
24,545
3,217
1,517
3,328
16,640
9,394
1,242
3,802
12,838
48,300
0
W
26,039
12,101
6,866
10,009
19,570
11,042
4,945
5,472
14,098
0
53,813
W
Sylvanus
ethanoss
Sylvanus
12,071
2,223
11,444
7,652
26,129
41,567
1,278
6,293
19,836
19,870
0
L
11,743
529
473
3,039
29,281
24,289
0
16,849
12,432
0
22,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,741
Gold Earned
56,339
214
Minions Killed
197
0
Camps Cleared
0
1,662,984
Distance Traveled
1,332,373
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,389
652
33
2
0
278,994
0
L
Medusa
11,249
592
71
4
0
283,062
1
L
Sol
12,642
665
53
3
0
267,322
0
W
Tiamat
14,809
779
79
4
0
350,602
2
W
Tyr
12,095
637
9
0
0
341,923
0
L
Pele
9,864
519
22
1
0
231,789
0
W
Ah Puch
13,387
705
43
2
0
316,795
0
W
Chiron
15,312
806
63
3
0
363,335
1
W
Sylvanus
13,138
691
20
1
0
290,329
0
L
Nike
10,195
537
18
1
0
271,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role