Player Matchup

Cu Chulainn
Cu Chulainn
AnastasiaKniight
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 41L
1,223 Elo+
Party 3
Skadi
Skadi
DarkZeroAphid
Skadi
Level 126
God Stats
6W - 2L
1,810 SR
Queue Stats
185W - 210L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Sign My Scuf
Sun Wukong
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 40L
1,275 Elo+
Party 3
Vamana
Vamana
VVaabaa
Vamana
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 111L
1,559 Elo+
Solo
Anubis
Anubis
kkwokhart
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,100 Elo+
Party 3
Team Averages
Level 50
1,562 SR
1,309 Elo+

VS

Team Averages
Level 110
1,512 SR
1,339 Elo+
Pele
Pele
DeathCow321
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,199 Elo+
Party 1
He Bo
He Bo
FaytalForsaken
He Bo
Level 127
God Stats
2W - 3L
1,502 SR
Queue Stats
276W - 303L
1,397 Elo+
Party 2
Artemis
Artemis
Scleiger
Artemis
Level 158
God Stats
1W - 11L
1,330 SR
Queue Stats
448W - 497L
1,406 Elo+
Party 2
Awilix
Awilix
Xperimint626190
Awilix
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Ah Puch
Ah Puch
lnfinitesarcasm
Ah Puch
Level 156
God Stats
1W - 1L
1,727 SR
Queue Stats
19W - 20L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnastasiaKniight
Cu Chulainn
18
1 / 8 / 14
10,648
666
12,325
19,166
12,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 1 / 12
12,612
788
14,056
6,883
3,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Sign My Scuf
Sun Wukong
20
15 / 5 / 7
13,750
859
20,689
20,049
25,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
VVaabaa
Vamana
19
5 / 7 / 16
11,755
735
15,635
20,766
13,761
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
kkwokhart
Anubis
18
2 / 7 / 16
11,135
696
7,574
16,360
13,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 14
10,628
664
8,034
19,572
8,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 6 / 12
11,319
707
12,455
14,499
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Scleiger
Artemis
20
14 / 3 / 7
13,196
825
19,037
12,463
6,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 10 / 6
8,117
507
2,853
15,613
6,259
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 5 / 11
11,364
710
16,632
16,323
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
78
32
Kills
28
28
Deaths
32
65
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AnastasiaKniight
Cu Chulainn
1
8
14
1
W
9
1
12
15
L
3
8
14
1.25
L
5
6
12
1.83
L
Artemis
Scleiger
Artemis
14
3
7
5.83
W
Sun Wukong
Sign My Scuf
Sun Wukong
15
5
7
3.7
W
Vamana
VVaabaa
Vamana
5
7
16
1.86
L
0
10
6
0.3
W
Anubis
kkwokhart
Anubis
2
7
16
1.43
L
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,279
Damage
59,011
83,224
Taken
78,470
68,424
Mitigated
37,494
21,691
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AnastasiaKniight
Cu Chulainn
12,325
3,874
1,737
3,123
19,166
12,294
28
6,274
12,892
0
30,133
W
14,056
5,404
923
1,133
6,883
3,490
1,871
4,020
2,863
0
29,503
L
8,034
1,195
346
3,208
19,572
8,990
280
1,664
17,908
0
18,359
L
12,455
1,240
1,536
2,981
14,499
6,636
215
687
13,812
29,569
0
L
Artemis
Scleiger
Artemis
19,037
9,864
981
3,462
12,463
6,758
0
1,946
10,517
0
32,028
W
Sun Wukong
Sign My Scuf
Sun Wukong
20,689
2,797
1,416
5,183
20,049
25,372
452
5,125
14,924
0
34,886
W
Vamana
VVaabaa
Vamana
15,635
6,899
748
4,706
20,766
13,761
433
6,683
14,083
36
30,737
L
2,853
1,560
232
421
15,613
6,259
743
1,936
13,677
0
5,512
W
Anubis
kkwokhart
Anubis
7,574
946
229
2,493
16,360
13,507
1,134
6,985
9,375
22,174
0
L
16,632
455
1,452
4,253
16,323
8,851
180
1,377
14,946
38,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,900
Gold Earned
54,624
171
Minions Killed
136
0
Camps Cleared
0
1,397,594
Distance Traveled
1,214,909
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,648
666
34
2
0
287,901
2
W
Skadi
12,612
788
43
3
0
259,508
1
L
Pele
10,628
664
22
1
0
245,190
0
L
He Bo
11,319
707
46
3
0
238,308
0
L
Artemis
13,196
825
25
2
0
278,185
0
W
Sun Wukong
13,750
859
29
2
0
314,113
0
W
Vamana
11,755
735
21
1
0
311,470
0
L
Awilix
8,117
507
5
0
0
196,961
1
W
Anubis
11,135
696
44
3
0
224,602
0
L
Ah Puch
11,364
710
38
2
0
256,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role