Player Matchup

Charybdis
Charybdis
AFriend7
Charybdis
Level 106
God Stats
3W - 0L
1,481 SR
Queue Stats
20W - 18L
1,562 Elo+
Party 1
Cerberus
Cerberus
GeneralButtNaked
Cerberus
Level 44
God Stats
4W - 0L
1,962 SR
Queue Stats
27W - 4L
1,873 Elo+
Party 4
Vamana
Vamana
GreenBaySmurfs
Vamana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,530 Elo+
Party 1
Chiron
Chiron
LowTi3rGod
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,505 Elo+
Solo
Terra
Terra
bucetinha76
Terra
Level 160
God Stats
9W - 5L
1,816 SR
Queue Stats
94W - 50L
1,766 Elo+
Party 4
Team Averages
Level 117
1,652 SR
1,647 Elo+

VS

Team Averages
Level 76
1,668 SR
1,575 Elo+
Cerberus
Cerberus
Boberscober
Cerberus
Level 18
God Stats
0W - 1L
1,398 SR
Queue Stats
2W - 4L
1,509 Elo+
Party 2
Chaac
Chaac
CHERN0BOG
Chaac
Level 29
God Stats
1W - 2L
1,736 SR
Queue Stats
49W - 46L
1,568 Elo+
Solo
Skadi
Skadi
Kawaii Killer
Skadi
Level 145
God Stats
0W - 1L
1,659 SR
Queue Stats
39W - 45L
1,606 Elo+
Party 2
Nemesis
Nemesis
Perantucci
Nemesis
Level 160
God Stats
0W - 1L
1,822 SR
Queue Stats
413W - 326L
1,604 Elo+
Party 3
Poseidon
Poseidon
drtenor
Poseidon
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
104W - 61L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AFriend7
Charybdis
13
1 / 1 / 7
7,675
698
7,176
9,620
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 1 / 10
9,153
832
16,725
16,812
18,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 1 / 7
8,641
786
11,683
15,436
17,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
LowTi3rGod
Chiron
16
2 / 0 / 7
8,627
784
8,910
8,853
3,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 11
8,817
802
7,598
12,660
14,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boberscober
Cerberus
13
0 / 3 / 1
7,430
675
5,764
15,712
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
CHERN0BOG
Chaac
14
1 / 2 / 2
7,755
705
12,539
15,871
9,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 1
7,031
639
9,358
10,002
4,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Perantucci
Nemesis
13
1 / 2 / 2
7,445
677
6,638
9,609
7,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
drtenor
Poseidon
13
1 / 6 / 0
7,371
670
7,563
9,894
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
16
Kills
3
3
Deaths
16
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AFriend7
Charybdis
1
1
7
4.5
L
Cerberus
Boberscober
Cerberus
0
3
1
0.17
L
Chaac
CHERN0BOG
Chaac
1
2
2
1
W
5
1
10
10
W
6
1
7
9.5
L
0
3
1
0.17
W
Chiron
LowTi3rGod
Chiron
2
0
7
5.5
L
Nemesis
Perantucci
Nemesis
1
2
2
1
W
2
0
11
7.5
L
Poseidon
drtenor
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,092
Damage
41,862
63,381
Taken
61,088
58,192
Mitigated
42,753
27,536
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AFriend7
Charybdis
7,176
2,989
580
2,461
9,620
4,438
1,701
1,841
7,779
0
22,995
L
Cerberus
Boberscober
Cerberus
5,764
588
0
3,311
15,712
17,801
245
3,677
12,035
21,734
0
L
Chaac
CHERN0BOG
Chaac
12,539
2,526
0
4,820
15,871
9,597
0
7,376
8,495
0
31,734
W
16,725
1,046
0
7,289
16,812
18,618
0
4,711
12,101
27,828
0
W
11,683
4,546
0
3,782
15,436
17,032
450
3,212
12,224
30
33,346
L
9,358
3,162
0
722
10,002
4,244
0
4,172
5,830
0
26,356
W
Chiron
LowTi3rGod
Chiron
8,910
4,202
502
3,506
8,853
3,911
2,860
2,048
6,805
0
39,812
L
Nemesis
Perantucci
Nemesis
6,638
1,734
0
1,866
9,609
7,940
0
3,577
6,032
0
16,107
W
7,598
1,495
5,580
3,836
12,660
14,193
0
1,515
11,145
20,530
0
L
Poseidon
drtenor
Poseidon
7,563
1,141
0
1,563
9,894
3,171
0
5,551
4,343
29,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
37,032
233
Minions Killed
205
0
Camps Cleared
0
1,214,766
Distance Traveled
1,081,598
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,675
698
44
4
0
230,608
0
L
Cerberus
7,430
675
43
4
0
204,727
4
L
Chaac
7,755
705
49
4
0
237,859
2
W
Cerberus
9,153
832
40
4
0
254,494
4
W
Vamana
8,641
786
40
4
0
247,412
2
L
Skadi
7,031
639
41
4
0
207,187
1
W
Chiron
8,627
784
71
6
0
217,740
1
L
Nemesis
7,445
677
18
2
0
232,767
2
W
Terra
8,817
802
38
3
0
264,512
0
L
Poseidon
7,371
670
54
5
0
199,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role