Player Matchup

Vamana
Vamana
Silver III
 
Vamana
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold V
CrisisAtHand
Charybdis
Gold V
Level 124
God Stats
5W - 17L
1,317 SR
Queue Stats
445W - 488L
1,239 MMR
Party 1
Vulcan
Vulcan
Silver IV
Venomous_Hazard
Vulcan
Silver IV
Level 93
God Stats
21W - 24L
1,498 SR
Queue Stats
248W - 280L
804 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,438 SR
1,181 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,576 SR
1,358 MMR
Sol
Sol
Gold III
Livelongboss142
Sol
Gold III
Level 143
God Stats
2W - 1L
1,573 SR
Queue Stats
56W - 57L
1,311 MMR
Party 2
Ymir
Ymir
Silver II
gemxcity
Ymir
Silver II
Level 55
God Stats
10W - 10L
1,572 SR
Queue Stats
14W - 15L
1,214 MMR
Party 2
Neith
Neith
Gold III
lemon67
Neith
Gold III
Level 109
God Stats
5W - 3L
1,582 SR
Queue Stats
85W - 86L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 3 / 3
8,525
609
5,509
18,462
16,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
CrisisAtHand
Charybdis
15
2 / 6 / 4
9,774
698
12,901
19,380
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 1
10,188
728
18,211
11,548
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KukulkanScyllaKumbhakarnaOdinLancelot

VS

Bans
IzanamiAtlasChang'eGebNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
10,737
767
21,772
18,424
7,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
3 / 3 / 10
10,909
779
7,410
20,283
21,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
lemon67
Neith
15
8 / 3 / 1
10,672
762
13,256
14,286
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
3
0.5
L
Charybdis
CrisisAtHand
Charybdis
2
6
4
0.67
W
3
0
7
6.5
L
4
5
1
0.9
W
Ymir
3
3
10
2.67
W
Neith
lemon67
Neith
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,621
Damage
42,438
49,390
Taken
52,993
30,372
Mitigated
35,712
11,976
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,509
2,427
78
6,050
18,462
16,112
0
10,382
8,080
0
28,499
L
Charybdis
CrisisAtHand
Charybdis
12,901
6,955
0
4,908
19,380
8,813
38
11,955
7,425
0
43,876
W
21,772
9,385
0
14,566
18,424
7,806
1,352
6,705
11,719
73,283
0
L
18,211
10,326
0
940
11,548
5,447
0
6,926
4,622
41,769
0
W
Ymir
7,410
1,433
469
3,911
20,283
21,438
422
7,878
12,405
24,244
0
W
Neith
lemon67
Neith
13,256
4,823
0
4,777
14,286
6,468
1,334
3,655
10,631
0
53,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
32,318
152
Minions Killed
201
0
Camps Cleared
0
746,906
Distance Traveled
700,783
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,525
609
28
2
0
271,795
0
L
Charybdis
9,774
698
60
4
0
225,177
2
W
Sol
10,737
767
88
6
0
249,224
0
L
Vulcan
10,188
728
64
5
0
249,934
1
W
Ymir
10,909
779
44
3
0
220,001
0
W
Neith
10,672
762
69
5
0
231,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role