Player Matchup

Sun Wukong
Sun Wukong
B00ND0CKSAINTSS
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
ChiefHuntScalps
Kukulkan
Level 48
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Charybdis
Charybdis
Foweeti
Charybdis
Level 43
God Stats
0W - 1L
1,643 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 2
Discordia
Discordia
PaPaB3AR34
Discordia
Level 125
God Stats
30W - 24L
1,494 SR
Queue Stats
57W - 54L
1,506 Elo+
Party 2
Ares
Ares
acey406
Ares
Level 10
God Stats
0W - 2L
1,519 SR
Queue Stats
2W - 5L
1,544 Elo+
Party 2
Team Averages
Level 58
1,549 SR
1,515 Elo+

VS

Team Averages
Level 124
1,573 SR
1,506 Elo+
Ne Zha
Ne Zha
Azronix
Ne Zha
Level 149
God Stats
18W - 5L
1,778 SR
Queue Stats
235W - 231L
1,525 Elo+
Solo
King Arthur
King Arthur
FreeToLeave
King Arthur
Level 106
God Stats
8W - 7L
1,480 SR
Queue Stats
48W - 45L
1,549 Elo+
Party 1
Ishtar
Ishtar
NightBelladonna
Ishtar
Level 127
God Stats
1W - 0L
1,520 SR
Queue Stats
51W - 67L
1,501 Elo+
Party 1
Ymir
Ymir
SirCamo
Ymir
Level 102
God Stats
9W - 12L
1,450 SR
Queue Stats
50W - 66L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
UnHolyManners13
Ah Puch
Level 138
God Stats
1W - 0L
1,637 SR
Queue Stats
47W - 52L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B00ND0CKSAINTSS
Sun Wukong
14
1 / 3 / 2
8,153
679
5,230
13,320
9,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
1 / 2 / 1
8,456
705
4,605
5,830
2,926
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Foweeti
Charybdis
15
1 / 3 / 1
8,490
708
4,911
13,548
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PaPaB3AR34
Discordia
14
0 / 5 / 0
7,814
651
9,288
10,623
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
acey406
Ares
13
0 / 6 / 0
7,563
630
3,908
15,356
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Azronix
Ne Zha
17
2 / 0 / 6
9,886
824
10,933
12,196
5,966
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FreeToLeave
King Arthur
18
9 / 2 / 8
10,546
879
11,992
18,974
22,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 6
9,278
773
7,453
8,663
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
SirCamo
Ymir
15
3 / 0 / 8
9,001
750
9,214
11,998
8,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 0 / 5
9,281
773
11,553
5,508
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
19
19
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Azronix
Ne Zha
2
0
6
5
L
Sun Wukong
B00ND0CKSAINTSS
Sun Wukong
1
3
2
0.67
L
Kukulkan
1
2
1
0.75
L
Charybdis
Foweeti
Charybdis
1
3
1
0.5
W
King Arthur
FreeToLeave
King Arthur
9
2
8
6.5
W
3
1
6
6
L
Discordia
PaPaB3AR34
Discordia
0
5
0
0
W
Ymir
SirCamo
Ymir
3
0
8
7
W
2
0
5
4.5
L
Ares
acey406
Ares
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,942
Damage
51,145
58,677
Taken
57,339
36,167
Mitigated
43,526
4,958
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Azronix
Ne Zha
10,933
1,271
0
4,395
12,196
5,966
3,465
3,779
8,417
0
51,057
L
Sun Wukong
B00ND0CKSAINTSS
Sun Wukong
5,230
927
0
1,616
13,320
9,494
0
5,107
7,740
0
16,499
L
Kukulkan
4,605
374
0
523
5,830
2,926
0
1,050
4,533
27,989
0
L
Charybdis
Foweeti
Charybdis
4,911
2,724
0
1,998
13,548
5,386
0
5,308
7,782
0
17,632
W
King Arthur
FreeToLeave
King Arthur
11,992
1,179
414
4,100
18,974
22,612
0
3,104
15,870
0
29,264
W
7,453
3,308
0
3,942
8,663
3,918
3,418
2,214
6,449
0
34,080
L
Discordia
PaPaB3AR34
Discordia
9,288
484
0
375
10,623
4,419
0
2,523
7,816
31,508
0
W
Ymir
SirCamo
Ymir
9,214
1,300
0
1,256
11,998
8,340
77
5,784
6,214
28,666
0
W
11,553
434
0
2,228
5,508
2,690
1,503
2,920
2,588
34,122
0
L
Ares
acey406
Ares
3,908
199
0
446
15,356
13,942
0
5,564
9,446
12,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
47,992
177
Minions Killed
277
0
Camps Cleared
0
1,086,574
Distance Traveled
1,353,532
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,886
824
81
7
0
268,522
1
L
Sun Wukong
8,153
679
22
2
0
238,473
1
L
Kukulkan
8,456
705
58
5
0
211,055
0
L
Charybdis
8,490
708
31
3
0
223,978
0
W
King Arthur
10,546
879
37
3
0
280,423
2
W
Ishtar
9,278
773
60
5
0
258,810
3
L
Discordia
7,814
651
58
5
0
217,553
2
W
Ymir
9,001
750
32
3
0
283,656
3
W
Ah Puch
9,281
773
67
6
0
262,121
3
L
Ares
7,563
630
8
1
0
195,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role