Player Matchup

Anubis
Anubis
Gold III
BOSS DUDES
Anubis
Gold III
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
175W - 175L
1,432 MMR
Solo
Lancelot
Lancelot
Silver IV
G3tTheMystery
Lancelot
Silver IV
Level 139
God Stats
1W - 2L
1,494 SR
Queue Stats
3W - 7L
1,363 MMR
Party 2
Geb
Geb
Silver III
LeoTheVirgo17
Geb
Silver III
Level 137
God Stats
3W - 1L
1,542 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Awilix
Awilix
Gold IV
frankbatoloco
Awilix
Gold IV
Level 158
God Stats
13W - 13L
1,424 SR
Queue Stats
262W - 261L
1,463 MMR
Solo
Neith
Neith
Silver II
xDoxxs
Neith
Silver II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,492 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,519 SR
1,417 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold V
Crookedbite
Hachiman
Gold V
Level 147
God Stats
4W - 6L
1,488 SR
Queue Stats
83W - 84L
1,429 MMR
Solo
Thanatos
Thanatos
Gold V
LiL RasKoL500
Thanatos
Gold V
Level 129
God Stats
66W - 59L
1,617 SR
Queue Stats
340W - 337L
1,242 MMR
Party 1
Merlin
Merlin
Silver II
Shadow5oul98
Merlin
Silver II
Level 126
God Stats
0W - 1L
1,489 SR
Queue Stats
26W - 36L
1,442 MMR
Solo
Fafnir
Fafnir
Bronze IV
lts Gmoney
Fafnir
Bronze IV
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 66L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BOSS DUDES
Anubis
20
9 / 4 / 17
17,030
568
32,712
28,385
17,739
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
G3tTheMystery
Lancelot
20
6 / 3 / 17
15,097
503
20,756
23,276
23,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 2 / 25
14,970
499
12,169
25,329
39,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
17 / 5 / 10
16,992
566
30,481
27,256
14,469
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
xDoxxs
Neith
20
11 / 0 / 9
18,282
609
37,173
19,987
13,969
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AtlasAresHadesThor

VS

Bans
PersephoneSusanoCu ChulainnNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 11 / 4
12,492
416
22,357
42,627
40,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
Crookedbite
Hachiman
20
3 / 4 / 3
13,727
458
13,008
29,667
12,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Thanatos
LiL RasKoL500
Thanatos
19
5 / 13 / 3
13,736
458
17,534
36,542
14,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Merlin
19
2 / 11 / 5
12,583
419
15,055
23,630
8,358
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
lts Gmoney
Fafnir
15
1 / 7 / 8
11,728
391
6,117
31,704
52,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
37
44
Kills
14
14
Deaths
46
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
11
4
0.45
W
Anubis
BOSS DUDES
Anubis
9
4
17
4.38
L
Hachiman
Crookedbite
Hachiman
3
4
3
1.13
W
Lancelot
G3tTheMystery
Lancelot
6
3
17
4.83
W
1
2
25
6.75
L
Thanatos
LiL RasKoL500
Thanatos
5
13
3
0.5
L
Merlin
2
11
5
0.41
W
17
5
10
4.4
L
Fafnir
lts Gmoney
Fafnir
1
7
8
0.71
W
Neith
xDoxxs
Neith
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,291
Damage
74,071
124,233
Taken
164,170
108,635
Mitigated
128,496
50,670
Healing
44,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
22,357
4,679
0
8,722
42,627
40,774
756
11,371
31,256
0
77,963
W
Anubis
BOSS DUDES
Anubis
32,712
3,514
694
17,144
28,385
17,739
2,955
6,347
22,038
184,838
0
L
Hachiman
Crookedbite
Hachiman
13,008
8,848
0
10,284
29,667
12,551
0
5,892
23,775
0
105,666
W
Lancelot
G3tTheMystery
Lancelot
20,756
4,506
0
6,719
23,276
23,066
5,014
5,164
18,112
280
100,311
W
12,169
1,427
1,253
5,516
25,329
39,392
1,668
4,735
20,594
43,822
0
L
Thanatos
LiL RasKoL500
Thanatos
17,534
4,390
0
18,499
36,542
14,552
0
8,211
28,331
0
103,046
L
Merlin
15,055
747
0
2,401
23,630
8,358
0
7,231
16,399
98,395
0
W
30,481
11,807
0
3,923
27,256
14,469
2,840
4,836
22,420
0
141,080
L
Fafnir
lts Gmoney
Fafnir
6,117
1,742
40
4,639
31,704
52,261
0
12,381
19,323
27,258
0
W
Neith
xDoxxs
Neith
37,173
14,917
0
15,421
19,987
13,969
5,058
2,522
17,465
0
204,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,371
Gold Earned
64,266
790
Minions Killed
580
0
Camps Cleared
0
2,927,309
Distance Traveled
2,420,124
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,492
416
91
3
0
490,442
8
W
Anubis
17,030
568
230
8
0
485,756
5
L
Hachiman
13,727
458
177
6
0
490,827
9
W
Lancelot
15,097
503
122
4
0
665,508
4
W
Geb
14,970
499
36
1
0
633,446
1
L
Thanatos
13,736
458
134
4
0
499,128
3
L
Merlin
12,583
419
136
5
0
443,558
5
W
Awilix
16,992
566
154
5
0
589,814
2
L
Fafnir
11,728
391
42
1
0
496,169
7
W
Neith
18,282
609
248
8
0
552,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role