Player Matchup

Xing Tian
Xing Tian
AndrewGoHard095
Xing Tian
Level 86
God Stats
4W - 6L
1,530 SR
Queue Stats
26W - 36L
1,379 Elo+
Party 2
Neith
Neith
DaBeastyWaldo
Neith
Level 123
God Stats
3W - 6L
1,613 SR
Queue Stats
51W - 79L
1,352 Elo+
Party 2
Baron Samedi
Baron Samedi
GOATwithGame
Baron Samedi
Level 57
God Stats
15W - 8L
1,582 SR
Queue Stats
65W - 75L
1,370 Elo+
Party 2
Team Averages
Level 89
1,575 SR
1,367 Elo+

VS

Team Averages
Level 92
1,509 SR
1,315 Elo+
Skadi
Skadi
CrazyPablin
Skadi
Level 84
God Stats
1W - 2L
1,751 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
MonkishTulip931
Kukulkan
Level 44
God Stats
41W - 76L
1,276 SR
Queue Stats
92W - 169L
1,231 Elo+
Solo
Chaac
Chaac
SStrikerGamer_88
Chaac
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AndrewGoHard095
Xing Tian
16
1 / 3 / 4
12,414
653
7,239
23,999
34,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 5 / 3
11,678
615
13,047
17,496
7,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GOATwithGame
Baron Samedi
16
4 / 7 / 1
12,426
654
14,729
21,262
12,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 8
13,804
727
19,036
9,328
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
18
4 / 3 / 6
13,068
688
11,230
10,041
4,793
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 1 / 8
14,188
747
21,814
28,516
23,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
15
15
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AndrewGoHard095
Xing Tian
1
3
4
1
W
4
1
8
8
L
0
5
3
0.3
L
Baron Samedi
GOATwithGame
Baron Samedi
4
7
1
0.64
W
Kukulkan
4
3
6
2.33
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,015
Damage
52,080
62,757
Taken
47,885
55,270
Mitigated
32,980
17,223
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AndrewGoHard095
Xing Tian
7,239
927
212
3,641
23,999
34,675
174
5,981
18,018
15,558
0
W
19,036
7,510
0
2,466
9,328
4,479
1,801
4,310
5,018
0
100,374
L
13,047
4,367
564
5,969
17,496
7,706
1,458
2,559
14,937
0
57,583
L
Baron Samedi
GOATwithGame
Baron Samedi
14,729
1,633
2,425
4,412
21,262
12,889
795
2,758
18,504
49,512
0
W
Kukulkan
11,230
571
600
1,407
10,041
4,793
698
4,185
5,856
62,138
0
W
21,814
2,618
0
13,284
28,516
23,708
887
14,315
14,201
0
59,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
41,060
172
Minions Killed
261
0
Camps Cleared
0
968,859
Distance Traveled
1,046,620
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,414
653
15
1
0
353,074
4
W
Skadi
13,804
727
114
6
0
336,613
4
L
Neith
11,678
615
90
5
0
330,107
3
L
Baron Samedi
12,426
654
67
4
0
285,678
1
W
Kukulkan
13,068
688
87
5
0
343,965
0
W
Chaac
14,188
747
60
3
0
366,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role