Player Matchup

Thoth
Thoth
CdnMayhem
Thoth
Level 158
God Stats
3W - 3L
1,501 SR
Queue Stats
474W - 547L
1,456 Elo+
Solo
Athena
Athena
Miss Alecia4498
Athena
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,351 Elo+
Party 2
Medusa
Medusa
Nessiemother
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Pork_chopper420
Merlin
Level 78
God Stats
4W - 10L
1,313 SR
Queue Stats
353W - 384L
1,394 Elo+
Solo
Chiron
Chiron
SonWil915
Chiron
Level 103
God Stats
10W - 12L
1,384 SR
Queue Stats
408W - 502L
1,391 Elo+
Solo
Team Averages
Level 80
1,440 SR
1,418 Elo+

VS

Team Averages
Level 113
1,402 SR
1,409 Elo+
Susano
Susano
DilaudidFiend
Susano
Level 144
God Stats
11W - 18L
1,401 SR
Queue Stats
573W - 628L
1,435 Elo+
Solo
Odin
Odin
HarambesGhostMF
Odin
Level 124
God Stats
2W - 3L
1,119 SR
Queue Stats
467W - 512L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
MidnitePurp40
Ao Kuang
Level 100
God Stats
3W - 2L
1,549 SR
Queue Stats
236W - 255L
1,426 Elo+
Party 1
Hera
Hera
RickyLee19
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
cypherr1fle
Sun Wukong
Level 107
God Stats
7W - 4L
1,443 SR
Queue Stats
109W - 150L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CdnMayhem
Thoth
16
5 / 10 / 6
10,786
674
15,796
19,423
9,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 7 / 6
11,414
713
6,213
23,610
30,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
15
0 / 12 / 6
9,179
574
8,820
19,494
9,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 5 / 4
12,871
804
22,334
12,568
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
SonWil915
Chiron
15
2 / 7 / 10
9,779
611
14,470
17,048
8,511
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 24
12,829
802
18,316
21,035
10,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 4 / 22
12,714
795
13,129
21,878
27,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
MidnitePurp40
Ao Kuang
18
5 / 4 / 19
12,178
761
7,850
20,232
13,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 6 / 18
12,736
796
24,224
17,848
8,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
cypherr1fle
Sun Wukong
20
9 / 5 / 20
12,613
788
21,619
25,660
27,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
144
17
Kills
41
41
Deaths
20
32
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Thoth
CdnMayhem
Thoth
5
10
6
0.8
W
11
1
24
23
W
6
4
22
4.25
W
Ao Kuang
MidnitePurp40
Ao Kuang
5
4
19
3.63
L
3
7
6
0.86
L
Medusa
0
12
6
0.25
L
7
5
4
1.8
W
10
6
18
3.17
L
Chiron
SonWil915
Chiron
2
7
10
1
W
Sun Wukong
cypherr1fle
Sun Wukong
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,633
Damage
85,138
92,143
Taken
106,653
63,509
Mitigated
86,821
12,245
Healing
45,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CdnMayhem
Thoth
15,796
1,850
300
1,649
19,423
9,077
0
5,244
13,858
32,562
0
W
18,316
3,063
2,253
8,803
21,035
10,215
224
8,678
12,357
0
35,790
W
13,129
3,422
2,891
3,340
21,878
27,282
1,582
7,758
14,120
618
25,699
W
Ao Kuang
MidnitePurp40
Ao Kuang
7,850
2,632
3,643
7,598
20,232
13,228
3,803
6,362
13,870
20,101
0
L
6,213
2,037
130
1,465
23,610
30,162
0
10,345
12,792
14,429
0
L
Medusa
8,820
3,477
157
455
19,494
9,528
0
4,795
14,391
0
17,951
L
22,334
1,047
310
2,570
12,568
6,231
0
4,601
7,675
58,078
0
W
24,224
8,341
1,650
2,761
17,848
8,302
1,022
9,041
8,807
42,803
0
L
Chiron
SonWil915
Chiron
14,470
2,343
2,205
3,004
17,048
8,511
0
7,259
9,706
0
23,084
W
Sun Wukong
cypherr1fle
Sun Wukong
21,619
3,538
1,885
10,716
25,660
27,794
2,743
12,504
13,156
0
43,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
63,070
147
Minions Killed
158
0
Camps Cleared
0
1,248,272
Distance Traveled
1,556,968
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,786
674
38
2
0
229,545
0
W
Susano
12,829
802
41
3
0
376,985
1
W
Odin
12,714
795
20
1
0
285,370
0
W
Ao Kuang
12,178
761
12
1
0
289,150
1
L
Athena
11,414
713
5
0
0
281,726
0
L
Medusa
9,179
574
20
1
0
213,108
0
L
Merlin
12,871
804
69
4
0
293,707
2
W
Hera
12,736
796
41
3
0
267,890
0
L
Chiron
9,779
611
15
1
0
230,186
0
W
Sun Wukong
12,613
788
44
3
0
337,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role