Player Matchup

Tyr
Tyr
Deiidalos_44
Tyr
Level 127
God Stats
1W - 2L
1,575 SR
Queue Stats
25W - 32L
1,497 Elo+
Solo
Izanami
Izanami
iMightBeDucky
Izanami
Level 134
God Stats
19W - 14L
1,723 SR
Queue Stats
200W - 201L
1,559 Elo+
Party 2
Jormungandr
Jormungandr
jmanparty
Jormungandr
Level 129
God Stats
3W - 2L
1,717 SR
Queue Stats
150W - 149L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
l Charman l
Baron Samedi
Level 141
God Stats
14W - 13L
1,537 SR
Queue Stats
427W - 403L
1,533 Elo+
Party 1
King Arthur
King Arthur
l l MEYDER l l
King Arthur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 173L
1,564 Elo+
Party 1
Team Averages
Level 135
1,611 SR
1,538 Elo+

VS

Team Averages
Level 139
1,506 SR
1,509 Elo+
Mulan
Mulan
BrownEye1129
Mulan
Level 146
God Stats
24W - 27L
1,493 SR
Queue Stats
104W - 97L
1,541 Elo+
Party 4
Hachiman
Hachiman
Currxn2081
Hachiman
Level 103
God Stats
16W - 8L
1,679 SR
Queue Stats
418W - 415L
1,426 Elo+
Solo
Ymir
Ymir
LT_Cline
Ymir
Level 153
God Stats
16W - 15L
1,509 SR
Queue Stats
264W - 249L
1,540 Elo+
Party 4
Ao Kuang
Ao Kuang
Maelthael24
Ao Kuang
Level 147
God Stats
2W - 2L
1,362 SR
Queue Stats
33W - 39L
1,519 Elo+
Party 3
Baron Samedi
Baron Samedi
Redburner321
Baron Samedi
Level 148
God Stats
1W - 1L
1,490 SR
Queue Stats
14W - 16L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
10,267
513
14,168
24,705
14,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
13
2 / 5 / 4
8,667
433
11,952
16,836
5,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
jmanparty
Jormungandr
13
2 / 4 / 3
7,870
394
11,806
18,102
17,048
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
l Charman l
Baron Samedi
17
4 / 2 / 0
10,534
527
8,858
14,678
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
l l MEYDER l l
King Arthur
15
0 / 5 / 3
9,604
480
10,009
18,654
14,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 4
10,658
533
22,490
23,112
12,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Currxn2081
Hachiman
18
1 / 0 / 1
10,924
546
11,875
20,660
8,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
17
3 / 3 / 7
10,824
541
7,832
18,937
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Maelthael24
Ao Kuang
17
7 / 3 / 2
11,126
556
12,884
22,149
9,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Redburner321
Baron Samedi
17
1 / 3 / 3
10,956
548
10,874
15,856
11,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
13
Kills
18
19
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
W
Hachiman
Currxn2081
Hachiman
1
0
1
1.5
L
5
3
2
2
W
Ymir
3
3
7
2.17
W
Ao Kuang
Maelthael24
Ao Kuang
7
3
2
2.67
W
Baron Samedi
Redburner321
Baron Samedi
1
3
3
0.83
L
Izanami
2
5
4
0.8
L
Jormungandr
jmanparty
Jormungandr
2
4
3
0.88
L
Baron Samedi
l Charman l
Baron Samedi
4
2
0
2
L
King Arthur
l l MEYDER l l
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,793
Damage
65,955
92,975
Taken
100,714
59,679
Mitigated
54,403
32,677
Healing
45,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,490
4,380
0
10,431
23,112
12,130
80
7,533
15,579
0
70,936
W
Hachiman
Currxn2081
Hachiman
11,875
6,071
0
11,925
20,660
8,971
0
4,858
15,802
0
125,554
L
14,168
3,173
0
14,581
24,705
14,885
0
7,432
17,172
0
83,306
W
Ymir
7,832
1,885
0
7,272
18,937
11,569
275
4,342
14,595
59,395
2,970
W
Ao Kuang
Maelthael24
Ao Kuang
12,884
3,241
0
11,515
22,149
9,973
1,521
2,295
19,854
90,536
0
W
Baron Samedi
Redburner321
Baron Samedi
10,874
961
249
3,981
15,856
11,760
256
1,845
14,011
72,098
0
L
Izanami
11,952
8,542
0
6,806
16,836
5,930
101
4,029
12,807
0
71,137
L
Jormungandr
jmanparty
Jormungandr
11,806
3,151
421
3,686
18,102
17,048
0
3,497
14,605
39,799
3,731
L
Baron Samedi
l Charman l
Baron Samedi
8,858
1,033
682
5,036
14,678
7,232
244
3,190
11,478
94,634
0
L
King Arthur
l l MEYDER l l
King Arthur
10,009
654
0
1,465
18,654
14,584
0
12,576
5,550
0
71,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
54,488
549
Minions Killed
606
0
Camps Cleared
0
1,784,659
Distance Traveled
1,847,555
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,658
533
94
5
0
354,844
0
W
Hachiman
10,924
546
173
9
0
356,762
1
L
Tyr
10,267
513
126
6
0
437,398
0
W
Ymir
10,824
541
85
4
0
373,595
11
W
Ao Kuang
11,126
556
113
6
0
416,728
1
W
Baron Samedi
10,956
548
141
7
0
345,626
1
L
Izanami
8,667
433
102
5
0
298,880
3
L
Jormungandr
7,870
394
52
3
0
321,212
4
L
Baron Samedi
10,534
527
138
7
0
361,664
3
L
King Arthur
9,604
480
131
7
0
365,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role