Player Matchup

Rama
Rama
Boston in Fo
Rama
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,683 Elo+
Party 2
Bacchus
Bacchus
DontBanMeArk
Bacchus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 4L
1,683 Elo+
Party 2
Ra
Ra
UberStr1k3
Ra
Level 86
God Stats
12W - 2L
1,538 SR
Queue Stats
78W - 46L
1,551 Elo+
Party 2
Team Averages
Level 35
1,513 SR
1,639 Elo+

VS

Team Averages
Level 137
1,368 SR
1,424 Elo+
Hou Yi
Hou Yi
ChiefSquirlNuts
Hou Yi
Level 129
God Stats
2W - 6L
1,326 SR
Queue Stats
66W - 78L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
NANA5Hi
Sylvanus
Level 121
God Stats
1W - 3L
1,309 SR
Queue Stats
241W - 246L
1,449 Elo+
Party 1
Poseidon
Poseidon
gcj07
Poseidon
Level 160
God Stats
1W - 3L
1,468 SR
Queue Stats
17W - 29L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,073
807
10,266
8,289
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
DontBanMeArk
Bacchus
12
4 / 0 / 8
7,768
777
8,134
9,929
12,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 8
7,837
784
9,161
6,005
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,802
580
3,110
10,860
4,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
NANA5Hi
Sylvanus
11
0 / 2 / 0
6,830
683
4,919
14,091
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
gcj07
Poseidon
11
0 / 4 / 0
6,365
637
5,338
6,370
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
0
6
0
0
W
Bacchus
DontBanMeArk
Bacchus
4
0
8
8
L
Sylvanus
NANA5Hi
Sylvanus
0
2
0
0
W
4
0
8
8
L
Poseidon
gcj07
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,561
Damage
13,367
24,223
Taken
31,321
19,165
Mitigated
19,710
11,354
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,266
8,206
0
3,692
8,289
3,802
1,783
5,276
3,013
0
32,191
L
3,110
888
0
702
10,860
4,980
0
7,572
2,836
0
12,945
W
Bacchus
DontBanMeArk
Bacchus
8,134
904
252
1,235
9,929
12,654
325
3,315
6,614
20,685
0
L
Sylvanus
NANA5Hi
Sylvanus
4,919
1,189
1,170
5,124
14,091
12,129
0
5,241
8,666
11,135
0
W
9,161
596
2,812
3,363
6,005
2,709
296
2,109
3,896
32,309
0
L
Poseidon
gcj07
Poseidon
5,338
470
0
564
6,370
2,601
0
3,939
2,223
33,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
18,997
134
Minions Killed
99
0
Camps Cleared
0
575,254
Distance Traveled
492,998
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,073
807
48
5
0
178,074
4
L
Hou Yi
5,802
580
15
2
0
161,135
1
W
Bacchus
7,768
777
30
3
0
195,953
5
L
Sylvanus
6,830
683
9
1
0
168,166
1
W
Ra
7,837
784
56
6
0
201,227
3
L
Poseidon
6,365
637
75
8
0
163,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role