Player Matchup

Sol
Sol
AlexTheKidPlays
Sol
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,668 Elo+
Party 2
Ymir
Ymir
Midhael
Ymir
Level 6
God Stats
1W - 3L
1,206 SR
Queue Stats
33W - 32L
1,668 Elo+
Party 2
King Arthur
King Arthur
ReelSlimShadyy
King Arthur
Level 106
God Stats
1W - 2L
1,665 SR
Queue Stats
24W - 20L
1,524 Elo+
Party 1
Neith
Neith
antoniobrown81
Neith
Level 2
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Mercury
Mercury
tohphr
Mercury
Level 27
God Stats
0W - 1L
1,865 SR
Queue Stats
4W - 1L
1,803 Elo+
Party 1
Team Averages
Level 42
1,594 SR
1,673 Elo+

VS

Team Averages
Level 78
1,720 SR
1,667 Elo+
Aphrodite
Aphrodite
DeadlyPersona3
Aphrodite
Level 142
God Stats
9W - 2L
1,780 SR
Queue Stats
179W - 102L
1,727 Elo+
Party 3
Mulan
Mulan
Korozain
Mulan
Level 34
God Stats
35W - 10L
1,846 SR
Queue Stats
67W - 21L
1,758 Elo+
Party 3
Bastet
Bastet
Magmadoom
Bastet
Level 149
God Stats
7W - 4L
1,721 SR
Queue Stats
191W - 112L
1,681 Elo+
Party 3
Izanami
Izanami
bripri159
Izanami
Level 1
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
dssads
Ymir
Level 64
God Stats
4W - 1L
1,755 SR
Queue Stats
128W - 87L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 1
14,394
1,200
37,245
29,284
14,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Midhael
Ymir
18
0 / 8 / 4
12,526
1,044
9,743
29,341
45,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
ReelSlimShadyy
King Arthur
18
0 / 3 / 6
11,497
958
12,221
21,574
27,793
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 7 / 2
10,419
868
2,284
11,430
5,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
tohphr
Mercury
16
1 / 11 / 3
11,283
940
14,335
27,723
14,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadlyPersona3
Aphrodite
19
5 / 1 / 26
13,698
1,142
26,125
14,099
11,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Korozain
Mulan
20
14 / 3 / 14
13,777
1,148
24,451
23,102
23,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Magmadoom
Bastet
19
6 / 3 / 20
13,095
1,091
24,550
18,521
11,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
bripri159
Izanami
19
7 / 2 / 22
13,438
1,120
29,448
13,564
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
dssads
Ymir
19
4 / 0 / 22
14,254
1,188
9,796
17,078
30,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
140
9
Kills
36
36
Deaths
9
16
Assists
104
Player
Kills
Deaths
Assists
KDA
L
8
7
1
1.21
W
Aphrodite
DeadlyPersona3
Aphrodite
5
1
26
18
W
Mulan
Korozain
Mulan
14
3
14
7
W
Bastet
Magmadoom
Bastet
6
3
20
5.33
L
Ymir
Midhael
Ymir
0
8
4
0.25
L
King Arthur
ReelSlimShadyy
King Arthur
0
3
6
1
L
0
7
2
0.14
W
Izanami
bripri159
Izanami
7
2
22
9
W
Ymir
dssads
Ymir
4
0
22
15
L
Mercury
tohphr
Mercury
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,828
Damage
114,370
119,352
Taken
86,364
107,515
Mitigated
85,109
9,140
Healing
38,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,245
11,698
0
7,633
29,284
14,413
0
8,863
20,181
69,773
6,371
W
Aphrodite
DeadlyPersona3
Aphrodite
26,125
3,296
13,056
9,776
14,099
11,699
0
7,169
6,930
49,337
0
W
Mulan
Korozain
Mulan
24,451
4,599
0
7,864
23,102
23,003
0
7,894
15,208
0
46,925
W
Bastet
Magmadoom
Bastet
24,550
5,796
0
3,344
18,521
11,560
0
10,044
8,477
0
37,122
L
Ymir
Midhael
Ymir
9,743
1,918
0
1,187
29,341
45,138
0
10,562
18,490
28,867
0
L
King Arthur
ReelSlimShadyy
King Arthur
12,221
386
0
0
21,574
27,793
0
4,798
16,371
240
24,043
L
2,284
1,919
0
264
11,430
5,432
0
2,906
8,188
0
4,302
W
Izanami
bripri159
Izanami
29,448
20,699
0
2,708
13,564
8,495
0
7,974
5,590
0
42,325
W
Ymir
dssads
Ymir
9,796
1,854
0
1,754
17,078
30,352
0
10,786
6,292
23,616
0
L
Mercury
tohphr
Mercury
14,335
6,983
0
56
27,723
14,739
0
8,792
18,733
0
22,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,119
Gold Earned
68,262
189
Minions Killed
217
4
Camps Cleared
6
890,040
Distance Traveled
1,157,769
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,394
1,200
81
7
2
211,760
0
W
Aphrodite
13,698
1,142
49
4
0
238,632
0
W
Mulan
13,777
1,148
61
5
1
241,429
0
W
Bastet
13,095
1,091
41
3
3
250,864
3
L
Ymir
12,526
1,044
57
5
0
196,669
1
L
King Arthur
11,497
958
21
2
0
150,315
0
L
Neith
10,419
868
11
1
0
87,725
0
W
Izanami
13,438
1,120
38
3
1
195,214
0
W
Ymir
14,254
1,188
28
2
1
231,630
1
L
Mercury
11,283
940
19
2
2
243,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role