Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Kjallur
Khepri
Level 94
God Stats
4W - 3L
1,572 SR
Queue Stats
114W - 92L
1,676 Elo+
Party 3
Ishtar
Ishtar
Treeeeeeeeees
Ishtar
Level 146
God Stats
22W - 14L
1,668 SR
Queue Stats
68W - 62L
1,551 Elo+
Party 3
Tiamat
Tiamat
Wisdom0fRage
Tiamat
Level 157
God Stats
4W - 2L
1,463 SR
Queue Stats
503W - 427L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
sοsa
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 87L
1,471 Elo+
Party 1
Team Averages
Level 130
1,540 SR
1,548 Elo+

VS

Team Averages
Level 122
1,522 SR
1,610 Elo+
Mulan
Mulan
Anitr0m
Mulan
Level 109
God Stats
4W - 3L
1,667 SR
Queue Stats
17W - 15L
1,588 Elo+
Party 2
Medusa
Medusa
Callaito
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,649 Elo+
Party 2
Ymir
Ymir
DoItLikeWoah
Ymir
Level 148
God Stats
2W - 3L
1,663 SR
Queue Stats
21W - 20L
1,598 Elo+
Party 2
Fenrir
Fenrir
FrogChiefChief
Fenrir
Level 108
God Stats
0W - 2L
1,309 SR
Queue Stats
12W - 13L
1,595 Elo+
Party 2
Hel
Hel
cookịng
Hel
Level 124
God Stats
1W - 2L
1,470 SR
Queue Stats
26W - 22L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 5 / 4
11,458
521
18,329
19,701
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Kjallur
Khepri
16
1 / 6 / 7
10,487
477
5,303
18,042
19,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 2 / 2
13,661
621
22,289
20,346
11,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
18
2 / 2 / 9
11,204
509
22,113
14,460
11,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
sοsa
Guan Yu
20
5 / 3 / 10
12,963
589
16,959
29,753
35,710
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anitr0m
Mulan
18
5 / 5 / 1
12,253
557
20,429
24,485
12,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Callaito
Medusa
18
3 / 2 / 2
11,022
501
13,016
16,456
7,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 2 / 13
10,770
490
7,195
24,615
29,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 6 / 6
11,444
520
15,446
28,202
12,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 5 / 6
11,333
515
16,109
19,405
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
20
Kills
18
18
Deaths
20
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
5
4
1.4
L
Mulan
Anitr0m
Mulan
5
5
1
1.1
L
Medusa
Callaito
Medusa
3
2
2
2
L
1
2
13
3.75
L
5
6
6
1.33
W
Khepri
Kjallur
Khepri
1
6
7
0.75
W
7
2
2
4
W
Tiamat
2
2
9
3.25
L
4
5
6
1.4
W
Guan Yu
sοsa
Guan Yu
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,993
Damage
72,195
102,302
Taken
113,163
86,991
Mitigated
71,673
40,864
Healing
43,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
18,329
3,071
0
5,746
19,701
9,435
0
3,472
16,229
0
92,302
L
Mulan
Anitr0m
Mulan
20,429
5,454
0
8,373
24,485
12,932
0
5,280
19,205
0
107,011
L
Medusa
Callaito
Medusa
13,016
8,764
0
4,476
16,456
7,361
0
465
15,991
0
85,424
L
7,195
2,223
3,149
4,046
24,615
29,998
0
8,439
16,176
36,876
0
L
15,446
5,094
0
8,236
28,202
12,807
0
4,506
23,696
0
103,927
W
Khepri
Kjallur
Khepri
5,303
465
3,094
2,298
18,042
19,395
100
10,390
7,652
32,556
1,189
W
22,289
14,809
0
11,652
20,346
11,053
2,292
3,157
17,189
0
158,470
W
Tiamat
22,113
2,034
0
3,168
14,460
11,398
636
5,204
9,256
105,078
0
L
16,109
2,738
7,207
8,040
19,405
8,575
0
8,563
10,842
109,373
0
W
Guan Yu
sοsa
Guan Yu
16,959
3,450
2,512
12,394
29,753
35,710
301
1,380
28,373
0
87,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,773
Gold Earned
56,822
710
Minions Killed
675
0
Camps Cleared
0
2,101,764
Distance Traveled
2,121,516
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,458
521
118
5
0
440,845
4
L
Mulan
12,253
557
193
9
0
412,215
9
L
Medusa
11,022
501
123
6
0
422,653
4
L
Ymir
10,770
490
47
2
0
415,134
7
L
Fenrir
11,444
520
137
6
0
429,437
5
W
Khepri
10,487
477
47
2
0
421,219
6
W
Ishtar
13,661
621
225
10
0
382,194
5
W
Tiamat
11,204
509
156
7
0
421,065
3
L
Hel
11,333
515
175
8
0
442,077
2
W
Guan Yu
12,963
589
164
7
0
436,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role