Player Matchup

He Bo
He Bo
MarvelDCComics
He Bo
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 31L
1,485 Elo+
Party 3
Vamana
Vamana
Morese
Vamana
Level 29
God Stats
9W - 2L
1,725 SR
Queue Stats
28W - 21L
1,606 Elo+
Party 2
Fenrir
Fenrir
OutCastKoonter
Fenrir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 87L
1,563 Elo+
Party 3
Vulcan
Vulcan
RoachDaddy26
Vulcan
Level 18
God Stats
2W - 2L
1,745 SR
Queue Stats
18W - 20L
1,576 Elo+
Party 3
Chaac
Chaac
XaipETiouaTa
Chaac
Level 147
God Stats
1W - 0L
1,725 SR
Queue Stats
110W - 87L
1,647 Elo+
Party 2
Team Averages
Level 85
1,639 SR
1,575 Elo+

VS

Team Averages
Level 76
1,488 SR
1,546 Elo+
Hades
Hades
GameSharkG26
Hades
Level 67
God Stats
3W - 2L
1,698 SR
Queue Stats
48W - 28L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
Kylobek
Cthulhu
Level 118
God Stats
0W - 1L
1,237 SR
Queue Stats
39W - 26L
1,582 Elo+
Party 1
Janus
Janus
MrH00D
Janus
Level 155
God Stats
2W - 2L
1,456 SR
Queue Stats
48W - 31L
1,563 Elo+
Party 1
Mulan
Mulan
kindertodeslied
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,654 Elo+
Party 1
Medusa
Medusa
nub3wbmg
Medusa
Level 22
God Stats
0W - 2L
1,548 SR
Queue Stats
2W - 6L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 9
11,875
792
12,314
14,319
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Morese
Vamana
19
5 / 1 / 9
12,528
835
14,246
20,440
20,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 2 / 11
12,026
802
11,125
17,272
10,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
19
11 / 1 / 9
12,564
838
19,518
7,005
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 0 / 14
12,546
836
21,785
23,225
20,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 4
9,411
627
11,055
23,032
14,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Kylobek
Cthulhu
17
1 / 4 / 1
10,214
681
11,382
23,387
35,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
MrH00D
Janus
17
3 / 6 / 1
10,614
708
18,945
17,607
8,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 5 / 0
10,810
721
6,956
18,511
22,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
nub3wbmg
Medusa
14
1 / 6 / 0
8,764
584
4,092
11,570
5,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
31
Kills
7
7
Deaths
31
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Cthulhu
Kylobek
Cthulhu
1
4
1
0.38
W
1
3
9
1.83
W
Vamana
Morese
Vamana
5
1
9
9.5
L
Janus
MrH00D
Janus
3
6
1
0.58
W
5
2
11
5.25
W
Vulcan
11
1
9
15.5
W
9
0
14
16
L
2
5
0
0.4
L
Medusa
nub3wbmg
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,988
Damage
52,430
82,261
Taken
94,107
62,765
Mitigated
87,471
23,718
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,055
1,160
335
3,710
23,032
14,687
0
9,818
13,214
27,682
0
L
Cthulhu
Kylobek
Cthulhu
11,382
1,585
438
2,792
23,387
35,923
29
10,633
12,754
34,181
0
W
12,314
755
98
3,045
14,319
7,145
946
8,056
6,209
63,340
0
W
Vamana
Morese
Vamana
14,246
7,809
1,871
5,878
20,440
20,695
4,868
11,085
8,804
2,581
37,033
L
Janus
MrH00D
Janus
18,945
655
0
1,570
17,607
8,583
0
4,610
12,997
53,726
0
W
11,125
2,916
0
2,220
17,272
10,833
460
6,365
10,907
0
34,531
W
Vulcan
19,518
6,240
0
225
7,005
3,630
3,052
5,224
1,734
39,414
0
W
21,785
6,986
0
10,381
23,225
20,462
2,030
10,652
12,249
0
53,001
L
6,956
584
0
3,555
18,511
22,897
0
5,621
12,890
0
40,758
L
Medusa
nub3wbmg
Medusa
4,092
936
0
0
11,570
5,381
0
2,786
8,784
0
14,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,539
Gold Earned
49,813
335
Minions Killed
247
0
Camps Cleared
0
1,711,286
Distance Traveled
1,385,711
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,411
627
30
2
0
254,757
4
L
Cthulhu
10,214
681
49
3
0
315,497
0
W
He Bo
11,875
792
99
7
0
319,786
0
W
Vamana
12,528
835
59
4
0
310,168
0
L
Janus
10,614
708
82
5
0
325,642
4
W
Fenrir
12,026
802
44
3
0
364,712
4
W
Vulcan
12,564
838
64
4
0
329,390
2
W
Chaac
12,546
836
69
5
0
387,230
0
L
Mulan
10,810
721
67
4
0
279,598
0
L
Medusa
8,764
584
19
1
0
210,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role