Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
SirGood
Lancelot
Level 40
God Stats
1W - 1L
1,759 SR
Queue Stats
6W - 9L
1,543 Elo+
Solo
Neith
Neith
inFAMOUSHero23
Neith
Level 160
God Stats
1W - 3L
1,448 SR
Queue Stats
210W - 161L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
redads
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,682 Elo+
Party 2
Horus
Horus
vJayy
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 37L
1,678 Elo+
Party 2
Team Averages
Level 108
1,541 SR
1,605 Elo+

VS

Team Averages
Level 76
1,636 SR
1,674 Elo+
Khepri
Khepri
Grizzly282
Khepri
Level 126
God Stats
2W - 2L
1,531 SR
Queue Stats
49W - 49L
1,452 Elo+
Party 3
Ne Zha
Ne Zha
MauricioMora
Ne Zha
Level 82
God Stats
14W - 9L
1,742 SR
Queue Stats
230W - 222L
1,601 Elo+
Solo
Loki
Loki
MegaManCX
Loki
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 52L
1,725 Elo+
Party 3
Apollo
Apollo
TescoVote
Apollo
Level 29
God Stats
2W - 0L
1,686 SR
Queue Stats
52W - 9L
1,823 Elo+
Party 1
Chang'e
Chang'e
iGodlyi
Chang'e
Level 115
God Stats
2W - 0L
1,721 SR
Queue Stats
136W - 89L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 5 / 6
8,740
460
11,068
13,711
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
SirGood
Lancelot
15
4 / 6 / 3
9,424
496
8,329
17,483
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
8,518
448
9,618
8,427
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
redads
Cthulhu
15
0 / 3 / 0
8,980
473
8,383
13,867
16,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
vJayy
Horus
13
3 / 4 / 4
9,066
477
9,446
17,696
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grizzly282
Khepri
13
0 / 1 / 10
8,796
463
4,008
8,533
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
17
2 / 6 / 13
10,473
551
12,028
22,951
10,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
17
6 / 1 / 5
10,749
566
9,752
10,989
5,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
TescoVote
Apollo
19
5 / 1 / 2
11,587
610
10,688
16,142
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
iGodlyi
Chang'e
18
8 / 2 / 5
11,303
595
14,117
14,141
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
10
Kills
21
21
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
6
1
W
Khepri
Grizzly282
Khepri
0
1
10
5
W
Ne Zha
2
6
13
1.42
W
Loki
6
1
5
8.5
L
Lancelot
SirGood
Lancelot
4
6
3
0.92
W
Apollo
TescoVote
Apollo
5
1
2
6
W
Chang'e
iGodlyi
Chang'e
8
2
5
5.25
L
1
3
1
0.5
L
Cthulhu
redads
Cthulhu
0
3
0
0
L
Horus
vJayy
Horus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,844
Damage
50,593
71,184
Taken
72,756
54,555
Mitigated
39,564
21,983
Healing
35,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,068
2,031
740
4,459
13,711
6,660
0
4,839
8,872
70,193
0
W
Khepri
Grizzly282
Khepri
4,008
830
0
1,485
8,533
8,688
180
3,248
5,146
18,328
0
W
Ne Zha
12,028
5,349
0
7,259
22,951
10,732
0
4,345
18,563
0
114,197
W
Loki
9,752
2,939
0
3,375
10,989
5,038
102
5,333
4,796
0
66,342
L
Lancelot
SirGood
Lancelot
8,329
1,559
0
4,386
17,483
7,854
0
3,346
14,137
0
81,146
W
Apollo
TescoVote
Apollo
10,688
7,599
0
10,802
16,142
7,781
114
753
15,389
0
134,664
W
Chang'e
iGodlyi
Chang'e
14,117
559
3,391
9,538
14,141
7,325
0
5,223
8,918
86,308
0
L
9,618
2,425
0
2,532
8,427
3,686
0
1,942
6,485
0
69,892
L
Cthulhu
redads
Cthulhu
8,383
643
0
3,923
13,867
16,771
0
2,651
11,216
65,076
0
L
Horus
vJayy
Horus
9,446
3,939
1,118
4,825
17,696
19,584
0
5,347
12,349
0
28,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
52,908
517
Minions Killed
634
0
Camps Cleared
0
1,813,522
Distance Traveled
1,969,389
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,740
460
118
6
0
346,628
3
W
Khepri
8,796
463
28
1
0
369,520
0
W
Ne Zha
10,473
551
137
7
0
414,834
5
W
Loki
10,749
566
109
6
0
406,367
3
L
Lancelot
9,424
496
130
7
0
427,391
5
W
Apollo
11,587
610
211
11
0
372,162
7
W
Chang'e
11,303
595
149
8
0
406,506
2
L
Neith
8,518
448
121
6
0
322,826
8
L
Cthulhu
8,980
473
116
6
0
364,351
3
L
Horus
9,066
477
32
2
0
352,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role