Player Matchup

Hun Batz
Hun Batz
Endrich08
Hun Batz
Level 138
God Stats
1W - 2L
1,513 SR
Queue Stats
119W - 113L
1,527 Elo+
Party 1
Maui
Maui
RaysenCR
Maui
Level 159
God Stats
0W - 1L
1,653 SR
Queue Stats
46W - 59L
1,527 Elo+
Party 2
Athena
Athena
Rikard0ort17
Athena
Level 148
God Stats
2W - 3L
1,695 SR
Queue Stats
122W - 128L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
X_the_reivax_X
Cliodhna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,531 Elo+
Party 2
Poseidon
Poseidon
kiritomodooscuro
Poseidon
Level 142
God Stats
2W - 3L
1,335 SR
Queue Stats
91W - 99L
1,498 Elo+
Party 1
Team Averages
Level 149
1,539 SR
1,528 Elo+

VS

Team Averages
Level 119
1,406 SR
1,502 Elo+
Nox
Nox
Luis_1326
Nox
Level 26
God Stats
1W - 0L
1,511 SR
Queue Stats
20W - 29L
1,397 Elo+
Party 3
Ares
Ares
ShortSnort
Ares
Level 108
God Stats
2W - 1L
1,259 SR
Queue Stats
20W - 18L
1,547 Elo+
Solo
Ravana
Ravana
SpritelyAlonso7
Ravana
Level 154
God Stats
4W - 3L
1,305 SR
Queue Stats
191W - 213L
1,547 Elo+
Solo
Janus
Janus
Suicidal_Finale
Janus
Level 155
God Stats
3W - 6L
1,353 SR
Queue Stats
249W - 245L
1,547 Elo+
Solo
Ymir
Ymir
javifran21
Ymir
Level 154
God Stats
7W - 5L
1,604 SR
Queue Stats
326W - 367L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Endrich08
Hun Batz
14
1 / 1 / 5
7,826
652
10,609
9,961
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Maui
17
2 / 1 / 7
9,418
785
7,000
14,368
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
15
0 / 3 / 7
7,962
664
7,381
13,712
18,950
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
15
4 / 3 / 3
8,933
744
11,680
12,556
7,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 6
8,710
726
14,776
7,981
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,386
699
7,941
10,236
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 6
8,930
744
7,784
13,971
15,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 5
9,435
786
12,876
13,165
8,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 3 / 3
8,636
720
13,450
8,237
4,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 1 / 5
9,092
758
10,402
17,391
15,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
10
Kills
11
11
Deaths
10
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Endrich08
Hun Batz
1
1
5
3.5
W
2
3
4
1.33
L
Maui
2
1
7
5.5
L
Athena
0
3
7
1.17
W
0
1
6
3
W
5
2
5
3.75
W
3
3
3
1.5
L
Cliodhna
4
3
3
1.83
W
1
1
5
3.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,446
Damage
52,453
58,578
Taken
63,000
60,001
Mitigated
52,072
22,506
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Endrich08
Hun Batz
10,609
836
753
5,411
9,961
8,575
0
8,195
1,766
0
20,463
W
7,941
592
1,210
1,607
10,236
6,966
0
5,282
4,684
20,516
0
L
Maui
7,000
1,206
754
3,377
14,368
19,655
0
10,423
3,945
20,009
0
L
Athena
7,381
1,722
2,661
2,283
13,712
18,950
0
9,111
4,601
12,823
0
W
7,784
697
821
2,214
13,971
15,956
225
5,293
8,398
11,374
0
W
12,876
4,231
1,069
4,670
13,165
8,416
0
6,648
6,327
0
21,611
W
13,450
1,020
1,198
1,000
8,237
4,765
0
4,680
3,464
28,579
0
L
Cliodhna
11,680
871
1,486
4,237
12,556
7,406
0
6,227
6,329
0
19,180
W
10,402
887
1,818
7,874
17,391
15,969
0
7,254
9,913
24,547
0
L
14,776
1,271
1,082
462
7,981
5,415
0
5,621
2,360
33,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
44,479
119
Minions Killed
110
0
Camps Cleared
0
1,137,386
Distance Traveled
1,201,153
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,826
652
12
1
0
232,941
0
W
Nox
8,386
699
34
3
0
237,143
3
L
Maui
9,418
785
23
2
0
223,017
5
L
Athena
7,962
664
20
2
0
229,120
0
W
Ares
8,930
744
10
1
0
258,705
1
W
Ravana
9,435
786
23
2
0
238,050
0
W
Janus
8,636
720
24
2
0
234,980
1
L
Cliodhna
8,933
744
20
2
0
249,157
0
W
Ymir
9,092
758
19
2
0
232,275
1
L
Poseidon
8,710
726
44
4
0
203,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role