Player Matchup

Ravana
Ravana
Boctimus
Ravana
Level 59
God Stats
48W - 58L
1,474 SR
Queue Stats
79W - 106L
1,376 Elo+
Party 2
He Bo
He Bo
Doke
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,497 Elo+
Party 4
Zhong Kui
Zhong Kui
EpicCerberus
Zhong Kui
Level 108
God Stats
7W - 5L
1,611 SR
Queue Stats
184W - 202L
1,432 Elo+
Party 2
Ymir
Ymir
Gyrthwyrm
Ymir
Level 87
God Stats
17W - 23L
1,409 SR
Queue Stats
270W - 322L
1,427 Elo+
Party 2
Ao Kuang
Ao Kuang
Master3van
Ao Kuang
Level 108
God Stats
3W - 1L
1,525 SR
Queue Stats
69W - 71L
1,486 Elo+
Party 4
Team Averages
Level 93
1,504 SR
1,443 Elo+

VS

Team Averages
Level 101
1,569 SR
1,482 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MyFracturedSoul
Nemesis
Level 76
God Stats
6W - 5L
1,589 SR
Queue Stats
116W - 113L
1,438 Elo+
Party 3
Cerberus
Cerberus
Severo865
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,490 Elo+
Solo
Sylvanus
Sylvanus
monkee55
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 327L
1,494 Elo+
Party 1
Zeus
Zeus
xEccentric
Zeus
Level 139
God Stats
3W - 1L
1,757 SR
Queue Stats
174W - 165L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boctimus
Ravana
8
6 / 0 / 0
5,517
690
7,744
4,635
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Doke
He Bo
9
2 / 0 / 0
5,418
677
3,205
3,229
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
EpicCerberus
Zhong Kui
10
1 / 0 / 1
5,556
695
2,933
4,622
3,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
8
0 / 0 / 6
5,551
694
3,377
6,834
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Master3van
Ao Kuang
9
2 / 0 / 1
5,233
654
1,968
5,584
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 1 / 0
4,278
535
3,823
4,119
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,274
534
2,415
6,571
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Severo865
Cerberus
6
0 / 1 / 0
4,027
503
1,107
3,812
2,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
monkee55
Sylvanus
5
0 / 4 / 0
4,030
504
2,581
8,821
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,579
572
2,251
4,561
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Ravana
Boctimus
Ravana
6
0
0
6
W
He Bo
Doke
He Bo
2
0
0
2
W
Zhong Kui
EpicCerberus
Zhong Kui
1
0
1
1.5
W
Ymir
0
0
6
3
W
Ao Kuang
Master3van
Ao Kuang
2
0
1
2.5
L
0
2
0
0
L
Cerberus
Severo865
Cerberus
0
1
0
0
L
Sylvanus
monkee55
Sylvanus
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,227
Damage
12,177
24,904
Taken
27,884
11,760
Mitigated
12,425
10,076
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,823
2,450
0
1,748
4,119
1,102
0
546
3,573
0
24,960
W
Ravana
Boctimus
Ravana
7,744
4,486
347
2,050
4,635
1,574
842
974
3,661
0
26,604
W
He Bo
Doke
He Bo
3,205
225
0
500
3,229
1,125
714
1,378
1,851
28,419
0
W
Zhong Kui
EpicCerberus
Zhong Kui
2,933
677
0
2,707
4,622
3,589
590
1,107
3,515
31,982
0
W
Ymir
3,377
881
0
2,696
6,834
3,609
424
1,607
5,227
20,439
2,406
W
Ao Kuang
Master3van
Ao Kuang
1,968
425
0
1,776
5,584
1,863
0
873
4,711
29,968
0
L
2,415
1,190
0
2,358
6,571
2,774
0
2,388
4,143
0
21,425
L
Cerberus
Severo865
Cerberus
1,107
75
0
1,568
3,812
2,498
0
2,121
1,691
15,272
0
L
Sylvanus
monkee55
Sylvanus
2,581
1,529
758
2,089
8,821
4,176
0
1,902
6,919
8,572
0
L
2,251
581
0
500
4,561
1,875
0
3,918
481
26,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
21,188
286
Minions Killed
216
0
Camps Cleared
0
819,913
Distance Traveled
677,042
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,278
535
43
5
0
146,160
2
W
Ravana
5,517
690
53
7
0
158,321
0
W
He Bo
5,418
677
65
8
0
152,082
4
W
Zhong Kui
5,556
695
72
9
0
153,869
0
W
Ymir
5,551
694
29
4
0
158,601
0
W
Ao Kuang
5,233
654
67
8
0
197,040
4
L
Nemesis
4,274
534
48
6
0
178,669
2
L
Cerberus
4,027
503
58
7
0
71,938
1
L
Sylvanus
4,030
504
16
2
0
126,186
3
L
Zeus
4,579
572
51
6
0
154,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role