Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DARBLAZER
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,665 Elo+
Party 1
Geb
Geb
Dtz ALexMontoya
Geb
Level 152
God Stats
1W - 2L
1,513 SR
Queue Stats
57W - 68L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
KRUMPADILE
Erlang Shen
Level 129
God Stats
4W - 2L
1,554 SR
Queue Stats
145W - 168L
1,443 Elo+
Solo
Chronos
Chronos
jalix6657
Chronos
Level 105
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 11L
1,243 Elo+
Solo
Team Averages
Level 114
1,560 SR
1,454 Elo+

VS

Team Averages
Level 110
1,415 SR
1,421 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
AllenTheDafari
Maui
Level 105
God Stats
3W - 0L
1,598 SR
Queue Stats
41W - 53L
1,414 Elo+
Party 2
Neith
Neith
DilaudidFiend
Neith
Level 144
God Stats
7W - 11L
1,468 SR
Queue Stats
573W - 628L
1,414 Elo+
Solo
Izanami
Izanami
UNUSEDPEPPER
Izanami
Level 63
God Stats
12W - 7L
1,493 SR
Queue Stats
199W - 244L
1,388 Elo+
Party 3
Lancelot
Lancelot
unusedsalt
Lancelot
Level 85
God Stats
3W - 11L
1,018 SR
Queue Stats
234W - 270L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 4 / 5
9,342
667
9,500
23,044
18,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
DARBLAZER
Jing Wei
17
3 / 9 / 5
10,590
756
13,025
16,592
7,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 7
10,545
753
8,473
34,556
28,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
KRUMPADILE
Erlang Shen
15
2 / 7 / 6
9,633
688
12,452
24,482
21,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
jalix6657
Chronos
18
4 / 8 / 6
11,007
786
13,730
23,450
11,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
9 / 2 / 19
11,527
823
22,582
12,940
10,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 2 / 25
11,033
788
12,337
20,609
32,747
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 2 / 23
11,490
821
18,571
11,894
7,330
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
UNUSEDPEPPER
Izanami
17
5 / 2 / 16
10,498
750
20,466
10,533
6,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
unusedsalt
Lancelot
20
17 / 5 / 14
12,698
907
31,713
20,480
14,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
133
12
Kills
36
36
Deaths
13
29
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
5
1.13
W
Hades
 
Hades
9
2
19
9.25
W
2
2
25
7.25
L
Jing Wei
DARBLAZER
Jing Wei
3
9
5
0.61
W
3
2
23
7.25
L
1
8
7
0.56
L
Erlang Shen
KRUMPADILE
Erlang Shen
2
7
6
0.71
W
Izanami
UNUSEDPEPPER
Izanami
5
2
16
6.5
L
Chronos
jalix6657
Chronos
4
8
6
0.88
W
Lancelot
unusedsalt
Lancelot
17
5
14
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,180
Damage
105,669
122,124
Taken
76,456
87,396
Mitigated
70,576
37,240
Healing
36,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,500
1,476
1,798
8,236
23,044
18,726
0
4,317
18,727
0
19,264
W
Hades
 
Hades
22,582
3,473
3,170
4,735
12,940
10,108
1,276
4,424
8,516
37,637
0
W
12,337
2,975
1,958
6,624
20,609
32,747
372
6,778
13,831
17,499
0
L
Jing Wei
DARBLAZER
Jing Wei
13,025
7,865
0
781
16,592
7,691
1,010
5,786
10,806
0
25,953
W
18,571
3,531
1,626
3,197
11,894
7,330
1,301
2,002
9,892
0
39,749
L
8,473
837
1,951
8,846
34,556
28,617
110
8,516
26,040
17,442
0
L
Erlang Shen
KRUMPADILE
Erlang Shen
12,452
5,295
2,067
7,271
24,482
21,188
72
9,016
15,466
0
17,591
W
Izanami
UNUSEDPEPPER
Izanami
20,466
10,046
1,811
2,292
10,533
6,158
2,222
3,139
7,394
0
42,461
L
Chronos
jalix6657
Chronos
13,730
4,398
396
5,894
23,450
11,174
486
7,284
16,166
34,529
0
W
Lancelot
unusedsalt
Lancelot
31,713
11,387
3,541
8,000
20,480
14,233
1,604
5,860
14,620
0
42,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
57,246
122
Minions Killed
164
0
Camps Cleared
0
1,140,013
Distance Traveled
1,299,152
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,342
667
26
2
0
233,475
2
W
Hades
11,527
823
25
2
0
232,510
0
W
Maui
11,033
788
11
1
0
251,359
0
L
Jing Wei
10,590
756
34
2
0
191,144
0
W
Neith
11,490
821
44
3
0
283,157
0
L
Geb
10,545
753
16
1
0
231,428
0
L
Erlang Shen
9,633
688
7
1
0
244,664
1
W
Izanami
10,498
750
62
4
0
263,424
0
L
Chronos
11,007
786
39
3
0
239,302
0
W
Lancelot
12,698
907
22
2
0
268,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role