Player Matchup

Heimdallr
Heimdallr
CombatWombat420
Heimdallr
Level 42
God Stats
1W - 0L
1,935 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
Echeverias
Amaterasu
Level 68
God Stats
10W - 7L
1,699 SR
Queue Stats
52W - 28L
1,604 Elo+
Party 1
Maui
Maui
Spaceror
Maui
Level 45
God Stats
3W - 2L
1,257 SR
Queue Stats
42W - 22L
1,627 Elo+
Party 1
Sol
Sol
TrueUncleMagic
Sol
Level 47
God Stats
1W - 2L
1,652 SR
Queue Stats
68W - 40L
1,580 Elo+
Party 1
Da Ji
Da Ji
whoisdavid
Da Ji
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 1
Team Averages
Level 41
1,609 SR
1,468 Elo+

VS

Team Averages
Level 87
1,498 SR
1,480 Elo+
Discordia
Discordia
Blitzpule
Discordia
Level 102
God Stats
4W - 7L
1,653 SR
Queue Stats
82W - 78L
1,510 Elo+
Party 2
Chang'e
Chang'e
MistelSHLONG
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,473 Elo+
Solo
Ishtar
Ishtar
Nukingfutz
Ishtar
Level 70
God Stats
4W - 9L
1,409 SR
Queue Stats
70W - 75L
1,450 Elo+
Party 2
Achilles
Achilles
dehNyle
Achilles
Level 100
God Stats
18W - 20L
1,430 SR
Queue Stats
162W - 150L
1,497 Elo+
Solo
Cthulhu
Cthulhu
drob90s
Cthulhu
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 126L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CombatWombat420
Heimdallr
20
4 / 2 / 5
13,224
735
16,106
16,499
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Echeverias
Amaterasu
20
12 / 5 / 14
15,055
836
31,608
32,474
38,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
20
3 / 1 / 20
13,660
759
8,273
19,148
29,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 0 / 13
13,940
774
35,195
18,725
10,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
18
3 / 9 / 12
12,195
678
9,300
20,868
9,951
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blitzpule
Discordia
18
2 / 3 / 5
11,208
623
18,390
11,869
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MistelSHLONG
Chang'e
20
3 / 4 / 6
13,257
737
25,464
24,118
12,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Nukingfutz
Ishtar
18
2 / 5 / 4
11,374
632
13,285
22,738
11,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
dehNyle
Achilles
19
6 / 8 / 4
12,023
668
18,759
30,993
37,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
drob90s
Cthulhu
17
4 / 10 / 6
11,438
635
11,202
27,874
31,888
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
30
Kills
17
17
Deaths
30
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Blitzpule
Discordia
2
3
5
1.5
W
Heimdallr
CombatWombat420
Heimdallr
4
2
5
3.25
W
Amaterasu
Echeverias
Amaterasu
12
5
14
3.8
L
Chang'e
MistelSHLONG
Chang'e
3
4
6
1.5
L
Ishtar
Nukingfutz
Ishtar
2
5
4
0.8
W
Maui
3
1
20
13
W
8
0
13
14.5
L
Achilles
dehNyle
Achilles
6
8
4
1
L
Cthulhu
drob90s
Cthulhu
4
10
6
0.7
W
Da Ji
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,482
Damage
87,100
107,714
Taken
117,592
98,363
Mitigated
98,280
28,634
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Blitzpule
Discordia
18,390
556
0
625
11,869
5,710
0
4,551
7,251
55,255
0
W
Heimdallr
CombatWombat420
Heimdallr
16,106
5,812
0
2,490
16,499
8,775
2,096
9,472
7,027
0
75,679
W
Amaterasu
Echeverias
Amaterasu
31,608
9,681
1,459
8,933
32,474
38,878
2,689
13,923
18,551
7,535
58,730
L
Chang'e
MistelSHLONG
Chang'e
25,464
937
1,801
10,077
24,118
12,477
470
6,416
17,702
92,628
0
L
Ishtar
Nukingfutz
Ishtar
13,285
9,629
0
2,601
22,738
11,159
168
7,065
15,532
0
38,614
W
Maui
8,273
1,753
279
3,073
19,148
29,975
374
10,003
9,145
14,806
0
W
35,195
15,786
0
11,650
18,725
10,784
5,615
10,176
8,549
82,743
6,990
L
Achilles
dehNyle
Achilles
18,759
3,048
0
4,606
30,993
37,046
0
10,730
19,933
0
30,753
L
Cthulhu
drob90s
Cthulhu
11,202
1,090
256
1,645
27,874
31,888
0
14,216
13,658
30,788
0
W
Da Ji
9,300
2,260
0
750
20,868
9,951
0
11,482
9,386
0
19,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,074
Gold Earned
59,300
308
Minions Killed
324
0
Camps Cleared
0
1,772,321
Distance Traveled
1,769,962
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,208
623
64
4
0
385,999
1
W
Heimdallr
13,224
735
108
6
0
371,595
2
W
Amaterasu
15,055
836
75
4
0
385,415
1
L
Chang'e
13,257
737
135
8
0
329,495
0
L
Ishtar
11,374
632
53
3
0
345,144
0
W
Maui
13,660
759
12
1
0
370,946
0
W
Sol
13,940
774
99
6
0
321,725
1
L
Achilles
12,023
668
26
1
0
382,427
1
L
Cthulhu
11,438
635
46
3
0
326,897
2
W
Da Ji
12,195
678
14
1
0
322,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role