Player Matchup

Hel
Hel
D-NICE7024
Hel
Level 155
God Stats
10W - 16L
1,424 SR
Queue Stats
640W - 691L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
VSouledOutV
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Maui
Maui
sweatingballs696
Maui
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 82L
1,390 Elo+
Party 1
Team Averages
Level 77
1,475 SR
1,446 Elo+

VS

Team Averages
Level 39
1,542 SR
1,372 Elo+
Cernunnos
Cernunnos
AchillesHeel1011
Cernunnos
Level 45
God Stats
4W - 0L
1,759 SR
Queue Stats
13W - 9L
1,407 Elo+
Party 2
Ymir
Ymir
Arguable_Toast12
Ymir
Level 56
God Stats
1W - 0L
1,182 SR
Queue Stats
11W - 12L
1,299 Elo+
Party 2
Merlin
Merlin
GrimShadow227
Merlin
Level 17
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 1L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 0
10,453
747
15,722
15,342
7,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
VSouledOutV
Hun Batz
5
0 / 5 / 0
6,994
500
618
5,112
1,811
Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 2
9,204
657
4,718
22,116
26,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
8 / 1 / 3
10,946
782
16,143
8,165
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 7
10,964
783
7,238
13,990
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 1 / 6
9,644
689
8,639
6,227
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
11
11
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
8
1
3
9.5
W
2
1
7
5.5
L
3
3
0
1
W
1
1
6
4
L
Hun Batz
VSouledOutV
Hun Batz
0
5
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
32,020
42,570
Taken
28,382
35,695
Mitigated
13,744
15,159
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
16,143
7,825
0
1,869
8,165
3,573
0
6,437
1,728
0
47,693
W
7,238
1,442
0
3,950
13,990
7,705
0
10,031
3,959
24,532
0
L
15,722
473
4,022
6,923
15,342
7,470
0
5,468
9,874
63,896
0
W
8,639
795
261
617
6,227
2,466
285
4,841
1,386
37,477
0
L
Hun Batz
VSouledOutV
Hun Batz
618
482
0
42
5,112
1,811
0
2,006
3,106
0
1,630
L
4,718
672
229
3,943
22,116
26,414
0
8,433
13,683
13,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
31,554
118
Minions Killed
148
0
Camps Cleared
0
564,101
Distance Traveled
764,932
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,946
782
51
4
0
263,246
2
W
Ymir
10,964
783
23
2
0
249,583
1
L
Hel
10,453
747
105
8
0
237,999
1
W
Merlin
9,644
689
74
5
0
252,103
2
L
Hun Batz
6,994
500
0
0
0
86,066
0
L
Maui
9,204
657
13
1
0
240,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role