Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
L4LOAS05
Heimdallr
Level 160
God Stats
1W - 0L
1,753 SR
Queue Stats
38W - 18L
1,803 Elo+
Party 1
Ne Zha
Ne Zha
mafren75
Ne Zha
Level 67
God Stats
3W - 0L
1,923 SR
Queue Stats
123W - 45L
1,841 Elo+
Party 1
Team Averages
Level 129
1,725 SR
1,715 Elo+

VS

Team Averages
Level 96
1,570 SR
1,598 Elo+
Yu Huang
Yu Huang
DrJosephWheeler
Yu Huang
Level 100
God Stats
12W - 3L
1,593 SR
Queue Stats
55W - 42L
1,601 Elo+
Party 2
Ullr
Ullr
Giggatron
Ullr
Level 123
God Stats
0W - 3L
1,547 SR
Queue Stats
56W - 43L
1,602 Elo+
Party 2
Maui
Maui
Kobbers
Maui
Level 66
God Stats
2W - 3L
1,571 SR
Queue Stats
27W - 20L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 1 / 11
10,477
748
13,066
7,830
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Heimdallr
L4LOAS05
Heimdallr
15
4 / 2 / 8
10,300
736
17,361
12,399
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Ne Zha
mafren75
Ne Zha
17
7 / 1 / 5
10,527
752
11,979
14,334
7,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
3 / 6 / 0
9,214
658
11,604
13,452
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
12
0 / 5 / 3
8,128
581
9,628
15,834
7,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Kobbers
Maui
14
1 / 3 / 3
9,245
660
4,300
18,716
24,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
11
7.5
L
Yu Huang
3
6
0
0.5
L
Ullr
0
5
3
0.3
L
Maui
Kobbers
Maui
1
3
3
0.83
W
Heimdallr
L4LOAS05
Heimdallr
4
2
8
4
W
Ne Zha
mafren75
Ne Zha
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
25,532
34,563
Taken
48,002
15,675
Mitigated
38,326
13,903
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,066
204
0
1,694
7,830
2,749
745
4,521
3,309
50,178
0
L
Yu Huang
11,604
769
0
1,022
13,452
6,345
0
3,736
9,716
38,767
0
L
Ullr
9,628
3,977
0
278
15,834
7,563
0
3,042
12,792
0
33,887
L
Maui
Kobbers
Maui
4,300
1,127
35
2,319
18,716
24,418
0
6,321
12,395
12,749
0
W
Heimdallr
L4LOAS05
Heimdallr
17,361
10,022
0
6,171
12,399
5,050
1,313
6,114
6,285
0
67,141
W
Ne Zha
mafren75
Ne Zha
11,979
2,741
0
6,038
14,334
7,876
373
5,310
9,024
0
40,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
26,587
212
Minions Killed
123
0
Camps Cleared
0
825,524
Distance Traveled
840,932
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,477
748
88
6
0
282,057
4
L
Yu Huang
9,214
658
51
4
0
274,412
3
L
Ullr
8,128
581
49
4
0
267,851
2
L
Maui
9,245
660
23
2
0
298,669
4
W
Heimdallr
10,300
736
81
6
0
250,250
3
W
Ne Zha
10,527
752
43
3
0
293,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role