Player Matchup

Bakasura
Bakasura
EnragedDoor35
Bakasura
Level 120
God Stats
10W - 7L
1,713 SR
Queue Stats
183W - 165L
1,550 Elo+
Party 1
Cupid
Cupid
Gracecx3209
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,491 Elo+
Party 2
Ymir
Ymir
KAoS goHAM
Ymir
Level 108
God Stats
12W - 8L
1,541 SR
Queue Stats
436W - 485L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
KrutonKrusader
Kukulkan
Level 7
God Stats
9W - 18L
1,471 SR
Queue Stats
77W - 79L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
ShinoTheReaperTv
Sun Wukong
Level 62
God Stats
1W - 2L
1,703 SR
Queue Stats
20W - 19L
1,416 Elo+
Party 1
Team Averages
Level 63
1,586 SR
1,445 Elo+

VS

Team Averages
Level 74
1,581 SR
1,525 Elo+
Rama
Rama
Decryptz
Rama
Level 77
God Stats
2W - 7L
1,279 SR
Queue Stats
83W - 62L
1,544 Elo+
Party 3
Chang'e
Chang'e
ItsSpecZ5519
Chang'e
Level 17
God Stats
3W - 2L
1,857 SR
Queue Stats
9W - 10L
1,635 Elo+
Party 3
Ymir
Ymir
KreedyPG
Ymir
Level 70
God Stats
10W - 2L
1,720 SR
Queue Stats
98W - 67L
1,554 Elo+
Party 3
Sun Wukong
Sun Wukong
SwampDonkeySix
Sun Wukong
Level 159
God Stats
2W - 0L
1,618 SR
Queue Stats
114W - 89L
1,413 Elo+
Solo
Nemesis
Nemesis
jorguau2277
Nemesis
Level 48
God Stats
6W - 8L
1,432 SR
Queue Stats
96W - 118L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EnragedDoor35
Bakasura
19
2 / 4 / 1
11,164
465
13,212
20,410
9,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 2
11,428
476
8,794
15,115
6,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 11 / 5
8,089
337
9,886
27,478
27,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
15
2 / 6 / 2
9,850
410
17,522
14,681
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ShinoTheReaperTv
Sun Wukong
15
0 / 2 / 1
9,748
406
7,667
17,465
12,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
8 / 0 / 6
14,838
618
18,618
19,174
10,422
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
ItsSpecZ5519
Chang'e
20
7 / 1 / 8
14,598
608
18,796
20,138
10,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
18
5 / 3 / 14
13,407
559
10,928
24,624
32,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
SwampDonkeySix
Sun Wukong
20
0 / 0 / 1
13,871
578
10,606
17,702
18,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
jorguau2277
Nemesis
18
5 / 4 / 6
12,337
514
11,253
20,826
10,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
6
Kills
25
25
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
8
0
6
11
L
Bakasura
EnragedDoor35
Bakasura
2
4
1
0.63
L
1
2
2
1
W
Chang'e
ItsSpecZ5519
Chang'e
7
1
8
11
L
1
11
5
0.32
W
Ymir
5
3
14
4
L
Kukulkan
2
6
2
0.5
L
Sun Wukong
ShinoTheReaperTv
Sun Wukong
0
2
1
0.25
W
Sun Wukong
SwampDonkeySix
Sun Wukong
0
0
1
0.5
W
Nemesis
jorguau2277
Nemesis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,081
Damage
70,201
95,149
Taken
102,464
62,859
Mitigated
82,876
18,478
Healing
50,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
18,618
15,560
0
13,604
19,174
10,422
5,897
3,373
14,939
0
151,415
L
Bakasura
EnragedDoor35
Bakasura
13,212
6,433
0
4,602
20,410
9,655
0
4,778
15,497
0
105,897
L
8,794
3,660
139
5,887
15,115
6,571
0
3,189
11,926
0
111,381
W
Chang'e
ItsSpecZ5519
Chang'e
18,796
2,313
6,372
13,765
20,138
10,844
2,100
8,862
10,816
137,132
0
L
9,886
2,509
642
1,844
27,478
27,588
0
11,197
16,154
30,940
0
W
Ymir
10,928
2,352
638
5,657
24,624
32,686
930
9,590
14,161
46,276
452
L
Kukulkan
17,522
1,452
0
1,449
14,681
6,300
0
8,055
6,626
67,947
0
L
Sun Wukong
ShinoTheReaperTv
Sun Wukong
7,667
1,230
0
3,915
17,465
12,745
523
2,335
14,226
0
59,776
W
Sun Wukong
SwampDonkeySix
Sun Wukong
10,606
2,058
0
4,018
17,702
18,856
1,652
3,322
14,340
0
126,720
W
Nemesis
jorguau2277
Nemesis
11,253
5,404
0
6,928
20,826
10,068
1,456
5,861
14,631
0
93,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
69,051
627
Minions Killed
800
0
Camps Cleared
0
2,197,693
Distance Traveled
2,318,920
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,838
618
213
9
0
464,184
5
L
Bakasura
11,164
465
180
8
0
532,583
10
L
Cupid
11,428
476
179
7
0
433,142
5
W
Chang'e
14,598
608
229
10
0
452,487
3
L
Ymir
8,089
337
16
1
0
384,514
2
W
Ymir
13,407
559
42
2
0
451,244
9
L
Kukulkan
9,850
410
144
6
0
411,892
7
L
Sun Wukong
9,748
406
108
5
0
435,562
4
W
Sun Wukong
13,871
578
206
9
0
462,161
3
W
Nemesis
12,337
514
110
5
0
488,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role