Player Matchup

Chronos
Chronos
Aerith_Simp
Chronos
Level 126
God Stats
1W - 3L
1,602 SR
Queue Stats
259W - 171L
1,673 Elo+
Party 2
Da Ji
Da Ji
Amenonouhoko
Da Ji
Level 89
God Stats
8W - 3L
1,522 SR
Queue Stats
213W - 187L
1,544 Elo+
Party 2
King Arthur
King Arthur
X-Banana-_-B0Y-X
King Arthur
Level 58
God Stats
8W - 8L
1,496 SR
Queue Stats
173W - 137L
1,505 Elo+
Party 2
Team Averages
Level 91
1,540 SR
1,574 Elo+

VS

Team Averages
Level 85
1,453 SR
1,308 Elo+
Agni
Agni
JaredIsFilth
Agni
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Ullr
Ullr
MaxisMud
Ullr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 1
Ares
Ares
aToroBot
Ares
Level 121
God Stats
1W - 1L
1,359 SR
Queue Stats
2W - 10L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aerith_Simp
Chronos
15
2 / 4 / 2
10,146
634
8,918
21,657
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 3
9,829
614
3,990
16,362
7,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
X-Banana-_-B0Y-X
King Arthur
16
1 / 3 / 2
9,636
602
8,591
18,927
22,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 7
12,233
765
21,502
10,676
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
4 / 3 / 7
11,363
710
17,325
11,567
7,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
16
4 / 1 / 5
10,723
670
10,773
18,187
27,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aerith_Simp
Chronos
2
4
2
0.75
L
1
6
3
0.42
W
5
0
7
8.5
W
Ullr
4
3
7
2.5
L
King Arthur
X-Banana-_-B0Y-X
King Arthur
1
3
2
0.67
W
Ares
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
49,600
56,946
Taken
40,430
40,230
Mitigated
42,049
5,211
Healing
879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aerith_Simp
Chronos
8,918
2,197
0
4,461
21,657
10,985
0
11,783
9,874
45,708
2,782
L
3,990
950
0
250
16,362
7,244
0
9,766
6,596
0
27,866
W
21,502
508
0
500
10,676
7,058
477
3,037
7,639
69,754
0
W
Ullr
17,325
5,779
0
254
11,567
7,348
2,324
1,386
10,181
0
62,639
L
King Arthur
X-Banana-_-B0Y-X
King Arthur
8,591
847
0
500
18,927
22,001
0
10,779
8,148
0
33,188
W
Ares
10,773
448
0
125
18,187
27,643
0
3,857
14,330
18,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
34,319
165
Minions Killed
186
0
Camps Cleared
0
855,881
Distance Traveled
897,941
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,146
634
83
5
0
275,418
1
L
Da Ji
9,829
614
47
3
0
278,833
2
W
Agni
12,233
765
88
6
0
307,149
2
W
Ullr
11,363
710
89
6
0
277,024
4
L
King Arthur
9,636
602
35
2
0
301,630
2
W
Ares
10,723
670
9
1
0
313,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role